[Tangaria 1.6.1 T-24 Character Dump] Name ZugZug2 Age 116 Self RB CB EB Best Sex Male Height 6'9" STR: 17 +1 +0 +0 18 Race High-Elf Weight 13st 12lb INT: 10 +1 +0 +0 11 Class Ranger Turns used: WIS: 12 -1 +2 +0 13 Title Scout Game 2265 DEX: 17 +2 +1 +0 18/20 HP -2/112 Player 5442 CON: 10 +1 -1 +0 10 SP 10/10 Active 3766 CHR: 12 +1 +0 +0 13 Level 11 Armor [9,-8] Saving Throw 55% Cur Exp 536 Stealth Fair Max Exp 536 Melee 2d10,+3 Disarm - phys. 57% Adv Exp 617 To-hit 38,+28 Disarm - magic 57% Blows 1.2/turn Magic Devices 58 Gold 445 Searching 41% Burden 110.8 lb Shoot to-dam +0 Infravision 10 ft Overweight -9.1 lb To-hit 48,+26 Speed -10 MaxDepth 350' (L7) Shots 1.3/turn You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You are no longer resistant to confusion. > The large kobold hits you for 10 damage. > The kobold shaman hits you for 2 damage. > Vort the Kobold Queen hits you for 10 damage. > Vort the Kobold Queen hits you for 2 damage. > The large kobold hits you for 2 damage. > The small kobold hits you for 4 damage. > You feel less thirsty. Could be especially useful if hungry. > You feel a little better. > You have a Dark Red Potion of Water (e). > The kobold shaman hits you for 4 damage. > Vort the Kobold Queen hits you for 2 damage. > Vort the Kobold Queen hits you for 1 damage. > The large kobold hits you for 8 damage. > You die. Killed by a large kobold. [Character Equipment] a) a Lance (2d10) (+2,+3) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 300 feet (level 6). Combat info: This weapon should be wielded with both hands. 1.2 blows/round. With +6 STR and +0 DEX you would get 1.4 blows/round. With +0 STR and +2 DEX you would get 1.4 blows/round. Average damage/round: 20.3. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (3964 turns) Dropped by a snotling at 300 feet (level 6). Intensity 3 light. g) Soft Leather Armour [8,+0] Found lying on the floor at 300 feet (level 6). i) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] 0) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 6.6. 35% chance of breaking upon contact. 1) 3 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 6.6. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] {@p0=g} You can read this book. b) a Book of Nature Magics [Gifts of Nature] You can read this book. c) a Sip of Miruvor d) 3 Flasks of oil e) a Dark Red Potion of Water f) 3 Scrolls titled "adfidito modo" of Phase Door g) 5 Scrolls titled "sperogo nus" of Identify i) 4 Scrolls titled "utio ia" of Word of Recall m) 2 Scrolls titled "res laetio lex" of Blessing n) a Scroll titled "sero exhontus" of Satisfy Hunger (tattered) You don't want to drop it on the ground. o) 2 Scrolls titled "porto veo sper" of Magic Mapping p) a Runed Wand of Confuse Monster (4 charges) q) a Pewter Wand of Darkness (11 charges) r) a Spear (1d6) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 4.7. Average thrown damage: 21.7. s) a Trident (1d10) (+0,+0) Found lying on the floor at 300 feet (level 6). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 7.7. t) 2 Clubs (1d3) (+0,+0) Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 3.4. u) a Shovel Found lying on the floor at 300 feet (level 6). v) a Sling (x2) (+2,+3) Found lying on the floor at 50 feet (level 1). w) a Short Bow (x2) (+0,+0) Found lying on the floor at 300 feet (level 6). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 1 Defeated Fang, Farmer Maggot's Dog 00:00:02 50ft 5 Reached level 5 00:00:18 300ft 8 Defeated Wolf, Farmer Maggot's Dog 00:00:19 300ft 8 Defeated Lobelia Sackville-Baggins 00:00:24 300ft 10 Reached level 10 00:00:37 300ft 11 Was killed by a large kobold [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : yes (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : yes (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Ironman: zeitnot no-recall force descent : no (birth_ironman) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) Without Second Chance and extra low-HP heal : no (birth_hardcore) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) Highlight players on mini map : yes (highlight_players) [Extra] [Scene of Death] .^ ...^^#^^^ .,.....^^ + ^........^^ . ^^.........^ . ^^...........^ . ^....:.^^^ - ^...|^ . ^^:+^^^ ^....^ . ^.{{{{^ ^...%^ ^ :{{{^^ ^...k^^^^^ .^#^^ ^^..k@k......^ .: ^^..k......^^ ^^ ^^.......^^ ^^.....^ ^^^.^^^ ^ 300' (L6) LF:4-? Light 5 Slow Hungry 12 % Berserk Stony sand [Player information] Player ID: ZugZug2 Time: 23:08:14 05-04-2024 Server Turns: 127542839 Timestamp: 1712347694 Account score: 3