[Tangaria 1.5.0 Character Dump] Name Zoreya XX Age 16 Self RB CB EB Best Sex Male Height 6'1" STR: 12 +0 -3 +0 9 Race Human Weight 10st 6lb INT: 14 +0 +3 +0 17 Class Warlock Turns used: WIS: 12 +0 +0 +0 12 Title Acolyte Game 431 DEX: 12 +0 +0 +0 12 HP -1/12 Player 1694 CON: 14 +0 -2 +0 12 SP 3/3 Active 1396 Level 2 Armor [0,+0] Saving Throw 38% Cur Exp 18 Stealth Poor Max Exp 18 Melee 1d5,+0 Disarm - phys. 34% Adv Exp 31 To-hit 13,+0 Disarm - magic 41% Blows 1.0/turn Magic Devices 40 Gold 206 Searching 12% Burden 38.4 lb Shoot to-dam +0 Infravision 0 ft Overweight -27.5 lb To-hit 7,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have hazel eyes, wavy red hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your Rock (1d6) (+0,+0) stuns the rock lizard. > You have 39 Rocks (1d6) (+0,+0) (0). > The rock lizard dies. > You suddenly know more about the area around [25S, 35W]. > You have no more Scrolls of Wilderness Mapping (e). > You have 5 Rocks (1d6) (+0,+0) (1). > You have 6 Rocks (1d6) (+0,+0) (1). > Freesia claws you. (x3) > *** LOW HITPOINT WARNING! *** > Freesia claws you. > Freesia is targeted. > Freesia claws you. (x2) > You miss Freesia. > Freesia claws you. (x2) > You die. Killed by Freesia. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +3 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 3. f) a Wooden Torch (4351 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] a) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 6 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Ration of Food c) a Pint of Fine Wine d) a Scroll of Word of Recall e) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. f) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 100ft 2 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^f.^ ^.†^ :..^ ^^^^..: ^.....^ ^.....^ ^..^^#^ ^^^...^^^ ^......>^ ^^.......^^ ^.........^ ^.#.......^ 100' (L2) LF:1-? Light 2 Fed 64 % Dirt