[Tangaria 1.5.0 Character Dump] Name Zoreya VI Age 97 Self RB CB EB Best Sex Male Height 6'7" STR: 12 -1 -5 +0 6 Race Elf Weight 6st 6lb INT: 18 +2 +5 +0 18/70 Class Sorceror Turns used: WIS: 11 -1 +0 +0 10 Title Novice Game 252 DEX: 10 +1 +0 +0 11 HP -1/20 Player 538 CON: 15 -1 -3 +0 11 SP 1/12 Active 349 Level 3 Armor [0,+0] Saving Throw 39% Cur Exp 47 Stealth Fair Max Exp 47 Melee 1d4,-1 Disarm - phys. 43% Adv Exp 56 To-hit 9,-1 Disarm - magic 71% Blows 1.0/turn Magic Devices 55 Gold 156 Searching 19% Burden 47.3 lb Shoot to-dam +0 Infravision 30 ft Overweight 0.6 lb To-hit 13,-1 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are the only child of an Avarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The giant yellow centipede stings you. > You hit the giant yellow centipede. > The giant yellow centipede bites you. > The giant yellow centipede stings you. > *** LOW HITPOINT WARNING! *** > You fail to harm the giant yellow centipede. > The giant yellow centipede bites you. > The giant yellow centipede stings you. > You fail to harm the giant yellow centipede. > The giant yellow centipede bites you. > The giant yellow centipede stings you. > You miss the giant yellow centipede. > The giant yellow centipede bites you. > The giant yellow centipede stings you. > You die. Killed by a giant yellow centipede. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. Average damage/round: 1.5. Average thrown damage: 7.5. f) an Old Lantern (4935 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. m) a Spade An inheritance from your family. [Character Quiver] a) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 2 Rations of Food c) 2 Potions of Cure Light Wounds d) 3 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Wooden Torch (4656 turns) An inheritance from your family. Intensity 2 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 50ft 3 Was killed by a giant yellow centipede [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..# #.. #...............# # #..# #####..#..#.##### #. #.. #..#.. ##... #..# #..#..# ........ #..# #..#..# .... ####..############..#.. ......................##.. #....................## #######+'############### #................# #....†c..........# #................# #..].............# #................# #................# ########.##.###### 50' (L1) LF:1-? Light 7 Fed 66 % Grass