[Tangaria 1.6.0 T-4 Character Dump] Name Yrik Age 111 Self RB CB EB Best Sex Male Height 6'4" STR: 12 +1 -1 +0 12 Race High-Elf Weight 13st 11lb INT: 13 +1 -2 +0 12 Class Archer Turns used: WIS: 13 -1 -1 +0 11 Title Dead Shot Game 3818 DEX: 14 +2 +3 +0 18/10 HP -6/113 Player 9668 CON: 14 +1 +1 +0 16 SP 0/0 Active 6090 CHR: 14 +1 -2 +0 13 Level 11 Armor [2,+7] Saving Throw 56% Cur Exp 525 Stealth Fair Max Exp 525 Melee 1d3,+0 Disarm - phys. 45% Adv Exp 617 To-hit 20,+3 Disarm - magic 31% Blows 1.1/turn Magic Devices 53 Gold 1087 Searching 33% Burden 107.2 lb Shoot to-dam +0 Infravision 10 ft Overweight 23.3 lb To-hit 55,+3 Speed -2 MaxDepth 500' (L10) Shots 1.4/turn You are one of several children of a Telerin Ranger. You have light green eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The wolf bites you (5). > The wolf bites you (3). > The Arrow (1d4) (+0,+0) misses the wolf. > You have 39 Arrows (1d4) (+0,+0) (0). > You combine some items in your pack. > The wolf bites you (2). > The wolf bites you (3). > The wolf bites you (2). > The wolf bites you (3). > You have been given a graze. > The wolf croaks in agony. > You have 7 Scrolls of Phase Door (h). > You have 6 Scrolls of Phase Door (h). > The snaga hits you (7). > You die. Killed by a snaga. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 4.6 vs creatures not resistant to poison and 2.3 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) an Old Lantern (4495 turns) Intensity 3 light. g) a Filthy Rag [1,+0] Found lying on the floor at 300 feet (level 6). h) a Cloak [1,+5] Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. c) 32 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. d) 2 Arrows (1d4) (+5,+1) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 19.7 vs creatures not resistant to poison and 9.8 vs. others. 35% chance of breaking upon contact. e) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. f) 29 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 3 Mushrooms of Second Sight b) 3 Apples {Baba Yaga} c) 2 Pints of Fine Wine d) a Sip of Miruvor e) an Apple of Youth {Baba Yaga} f) 3 Flasks of oil g) 7 Potions of Cure Light Wounds h) 6 Scrolls of Phase Door i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. j) 2 Scrolls of Word of Recall (rugged) k) a Wand of Haste Monster (16 charges) l) a Wand of Heal Monster (17 charges) m) a Wand of Hold Monster (8 charges) n) 2 Wooden Torches (5000 turns) Intensity 2 light. o) 2 Old Lanterns (5000 turns) Intensity 3 light. p) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 7 vs creatures not resistant to poison and 3.5 vs. others. q) a Short Sword (1d7) (+4,+4) Taken from a chest found at 250 feet (level 5). Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 12.9 vs creatures not resistant to poison and 8.6 vs. others. r) a Whip (1d3) (+5,+5) Found lying on the floor at 300 feet (level 6). Combat info: 1.1 blows/round. With +6 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 10.6 vs creatures not resistant to poison and 8.3 vs. others. s) a Deed of Property You don't want to drop it on the ground. [Home Inventory] a) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. b) 2 Wooden Torches (5000 turns) Intensity 2 light. c) an Old Lantern (5000 turns) Intensity 3 light. d) a Cloak [1,+0] Bought from a store on the surface. e) a Beaked Axe (2d8) (+3,+2) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 22 vs creatures not resistant to poison and 12 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 150ft 5 Reached level 5 00:00:11 250ft 5 Defeated Wolf, Farmer Maggot's Dog 00:00:18 250ft 7 Defeated Baba Yaga 00:00:49 300ft 10 Reached level 10 00:01:03 500ft 11 Was killed by a snaga [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] %........% ~##~%~%.......# ~%.....+.#.......^ #:~.....'.........~ ... ^....~~%%.........% ~.... %....%%%%%.......^% ^.... #..%%% ^........ ^^^^^# %..% %^^...^%: ^...... ..{% %%^%^ ...o... .{.^ :^^^@.### ^^:^ ....ooC# ^^^ ...{.C. ^^^^^ 500' (L10) LF:6-? Light 3 Graze Fed 50 % Dirt [Player information] Player ID: Yrik Time: 14:10:16 28-03-2022 Server Turns: 630700885 Timestamp: 1648465816