[Tangaria 1.5.0 Character Dump] Name Yrik Age 33 Self RB CB EB Best Sex Male Height 3'9" STR: 13 -1 -2 +0 10 Race Centaur Weight 14st 11lb INT: 15 -1 -2 +0 12 Class Hunter Turns used: WIS: 11 -1 +2 +0 12 Title Rock Thrower Game 281 DEX: 14 -1 +2 +0 15 HP -1/20 Player 430 CON: 12 -1 +0 +0 11 SP 0/0 Active 204 CHR: 15 -3 -1 +0 11 Level 2 Armor [1,+1] Saving Throw 33% Cur Exp 12 Stealth Bad Max Exp 12 Melee 1d3,+0 Disarm - phys. 48% Adv Exp 31 To-hit 22,+0 Disarm - magic 26% Blows 1.0/turn Magic Devices 24 Gold 438 Searching 20% Burden 38.0 lb Shoot to-dam +0 Infravision 10 ft Overweight -33.9 lb To-hit 34,+0 Speed Normal MaxDepth 50' (L1) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............+ Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............! Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The white worm mass cries out in pain. > The white worm mass crawls on you (1). > You are more poisoned! > Your Arrow (1d4) (+0,+0) hits the white worm mass (2). > You have 19 Arrows (1d4) (+0,+0) (0). > The Arrow breaks. > The white worm mass cries out in pain. > Your Arrow (1d4) (+0,+0) hits the white worm mass (6). > You have 18 Arrows (1d4) (+0,+0) (0). > The white worm mass is destroyed. > There is a wall blocking your way. > You hit the white worm mass (1). > There is a wall blocking your way. (x4) > You have 3 Scrolls of Phase Door (b). > You die. Killed by poison. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +2 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 2. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (4685 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. h) a Cloak [1,+0] Bought from a store on the surface. [Character Quiver] a) 18 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. c) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. d) 24 Old Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) 3 Scrolls of Phase Door c) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. d) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. e) 2 Scrolls of Word of Recall (rugged) f) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 50ft 2 Was killed by poison [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ...#..# #.....# ......## ## #..........## ...#'####.. #.#.<#. # ##?##.# # # .##.##.##{ # .#...<.#..# < .##.##{##. # !##. .#..#..#{ . ?#@.# # .##<##.## # #.##. # ##.##..# #.# # #.#..#.. ### ###### ## 50' (L1) LF:1-? Light 6 Moves +9 Poisoned Fed 67 % SInvis Grass [Player information] Player ID: Yrik Time: 05:26:30 03-11-2021 Server Turns: 13021600 Timestamp: 1635906390