[Tangaria 1.6.0 T-12 Character Dump] Name Yrik II Age 28 Self RB CB EB Best Sex Male Height 3'1" STR: 18 -2 -1 +0 15 Race Halfling Weight 3st 13lb INT: 10 +0 -2 +0 8 Class Archer Turns used: WIS: 15 +0 -1 +0 14 Title Shooter Game 2201 DEX: 12 +3 +3 +0 18 HP -2/57 Player 6074 CON: 10 +0 +1 +0 11 SP 0/0 Active 4247 CHR: 11 +1 -2 +0 10 Level 8 Armor [3,+4] Saving Throw 51% Cur Exp 338 Stealth Excellent Max Exp 338 Melee 1d3,+0 Disarm - phys. 56% Adv Exp 378 To-hit 12,+3 Disarm - magic 42% Blows 1.1/turn Magic Devices 49 Gold 227 Searching 25% Burden 112.9 lb Shoot to-dam +0 Infravision 10 ft Overweight 11.0 lb To-hit 48,+3 Speed -1 MaxDepth 250' (L5) Shots 1.3/turn You are one of several children of a Hobbit Burglar. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............+ SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You have no more Potions of Cure Light Wounds (i). > Bullroarer the Hobbit misses you. > Bullroarer the Hobbit hits you (6). > You are no longer resistant to confusion. > Bullroarer the Hobbit hits you (4). > Bullroarer the Hobbit hits you (6). > *** LOW HITPOINT WARNING! *** > Bullroarer the Hobbit hits you (8). > You have been given a graze. > Bullroarer the Hobbit hits you (3). > You sicken Bullroarer the Hobbit (2). > Bullroarer the Hobbit is poisoned! > Bullroarer the Hobbit misses you. > Bullroarer the Hobbit hits you (7). (x3) > You die. Killed by Bullroarer the Hobbit. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 4.6 vs creatures not resistant to poison and 2.3 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (1270 turns) An inheritance from your family. Cannot be harmed by Fire. Intensity 3 light. g) a Filthy Rag [1,+0] Found lying on the floor at 250 feet (level 5). i) a Cloak [1,+0] Bought from a store on the surface. p) a Pair of Leather Sandals of Levitation [1,+2] Found lying on the floor at 150 feet (level 3). Makes you float just above the floor. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. 1) 40 Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. 2) 9 Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. 3) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. 4) 27 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. 5) 16 Rounded Pebbles (1d2) (+1,+3) Combat info: Average thrown damage: 18.1 vs creatures not resistant to poison and 9 vs. others. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] b) a Book of Magic Spells [Magic for Beginners] c) a Mushroom of Fast Recovery d) 2 Apples {Baba Yaga} e) a Pipe-weed f) an Apple of Youth {Baba Yaga} g) a Flask of oil i) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) 2 Scrolls of Word of Recall (rugged) n) a Rod of Light o) 2 Old Lanterns (5000 turns) Intensity 3 light. p) a Pair of Leather Boots [2,+0] <-7, -6> {cursed} Found lying on the floor at 200 feet (level 4). It wakes up and annoys nearby monsters, and delays your escape. It prevents you from teleporting. -7 stealth. -6 speed. q) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 5.8 vs creatures not resistant to poison and 2.9 vs. others. Average thrown damage: 15.1 vs creatures not resistant to poison and 7.5 vs. others. r) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 7 vs creatures not resistant to poison and 3.5 vs. others. s) a Trident (1d10) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 11.6 vs creatures not resistant to poison and 5.7 vs. others. t) a Battle Axe (2d8) (+6,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 24.1 vs creatures not resistant to poison and 14.2 vs. others. u) a Whip (1d3) (+0,+0) Found lying on the floor at 200 feet (level 4). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 4.6 vs creatures not resistant to poison and 2.3 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 150ft 5 Reached level 5 00:00:18 250ft 6 Defeated Fang, Farmer Maggot's Dog 00:00:30 250ft 7 Defeated Baba Yaga 00:00:36 150ft 8 Was killed by Bullroarer the Hobbit [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] .^. ^@^.: ^^h:^ .^]% .%. 150' (L3) LF:1-? Light 3 Graze Fed 43 % Dirt [Player information] Player ID: Yrik Time: 02:44:51 15-08-2022 Server Turns: 440793159 Timestamp: 1660520691 Account score: 8