[Tangaria 1.5.0 Character Dump] Name YaBuduJit Age 22 Self RB CB EB Best Sex Male Height 5'3" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 11st 12lb INT: 14 -4 -2 +0 8 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swashbuckler Game 24344 Dex: 14 -4 +2 +0 12 11 HP -4/199 Player 56874 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 17372 CHR: 9 -4 -2 +0 3 Level 19 Armor [21,+7] Saving Throw 29% Cur Exp 4924 Stealth Bad Max Exp 4924 Melee 1d5,+18 Disarm - phys. 54% Adv Exp 5500 To-hit 58,+32 Disarm - magic 36% Blows 3.4/turn Magic Devices 20 Gold 4245 Searching 53% Burden 76.4 lb Shoot to-dam +24 Infravision 30 ft Overweight -103.5 lb To-hit 43,+33 Speed Normal MaxDepth 850' (L17) Shots 1.0/turn Your mother was a Cave-Troll Warrior. You have puke-yellow eyes, dirty sea-weed green hair, and black ulcerous skin. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.......+...... FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:...++......... -SP:.............. Sear:...++......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are too confused! > The hummerhorn bites you (2). > You are too confused! (x5) > The hummerhorn misses you. > You are too confused! > The black ogre misses you. > The black ogre hits you (11). > You are too confused! > The hummerhorn bites you (3). > The ogre misses you. > You are too confused! (x2) > The hummerhorn bites you (2). > The black ogre hits you (7). > The black ogre hits you (11). > You die. Killed by a black ogre. [Character Equipment] a) a Main Gauche of Slay Undead (1d5) (+7,+5) Found lying on the floor at 200 feet (level 4). Slays undead. Combat info: 3.4 blows/round. With +0 STR and +6 DEX you would get 3.8 blows/round. Average damage/round: 95.6 vs undead and 73.9 vs. others. b) a Short Bow of Power (x2) (+8,+24) Found lying on the floor at 800 feet (level 16). c) a Ring of Damage (+0,+10) Found lying on the floor at 450 feet (level 9). d) a Ring of Searching <+1, +4> Found lying on the floor at 800 feet (level 16). +1 stealth. +4 searching skill. e) an Amulet of Searching <+1, +2> Found lying on the floor at 500 feet (level 10). +1 stealth. +2 searching skill. f) an Old Lantern (3357 turns) Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak of Protection [1,+6] Found lying on the floor at 100 feet (level 2). Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Leather Shield [8,+3] Found lying on the floor at 800 feet (level 16). j) a Hard Leather Cap [2,+0] Dropped by an unknown monster at 150 feet (level 3). l) a Pair of Leather Boots of Levitation [2,+8] {Smeagol} Dropped by Smeagol at 150 feet (level 3). Makes you float just above the floor. [Character Quiver] a) 2 Arrows of Slay Animal (1d4) (+4,+6) Slays animals. Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 134 vs animals and 67 vs. others. 35% chance of breaking upon contact. b) a Bolt (1d5) (+2,+5) [Character Inventory] a) a Head of Cabbage b) 2 Apples {Baba Yaga} c) 2 Handfuls of Dried Fruits {The wounded bear} d) a Flask of oil e) a Potion of Cure Light Wounds {@q1} f) 7 Potions of Neutralize Poison g) 2 Potions of Speed h) 2 Potions of Berserk Strength i) 19 Scrolls of Phase Door {@r1} j) 2 Scrolls of Teleportation k) 3 Scrolls of Detect Invisible l) a Scroll of Remove Curse m) a Scroll of Identify n) 2 Scrolls of Word of Recall o) 2 Scrolls of Blessing p) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. q) 3 Scrolls of Wilderness Mapping r) 2 Scrolls of Word of Recall (rugged) s) 3 Wooden Torches (5000 turns) Intensity 2 light. t) an Elven Staff of Power (1d1) (+0,+0) <+1, +2> {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 450 feet (level 9). +1 intelligence. +2 mana capacity. Provides resistance to Shards. Sustains intelligence. Speeds regeneration. Combat info: This weapon should be wielded with both hands. 3.4 blows/round. With +0 STR and +6 DEX you would get 3.8 blows/round. Average damage/round: 48.1. u) a Horn Found lying on the floor at 800 feet (level 16). v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 100ft 3 Killed Freesia 00:00:06 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:07 100ft 5 Reached level 5 00:00:27 250ft 7 Killed Lobelia Sackville-Baggins 00:00:41 250ft 10 Reached level 10 00:00:44 250ft 11 Killed Baba Yaga 00:00:47 200ft 11 Killed Wolf, Farmer Maggot's Dog 00:00:49 200ft 12 Killed Fang, Farmer Maggot's Dog 00:00:58 150ft 12 Killed Smeagol 00:05:46 450ft 14 Killed Lagduf, the Snaga 00:05:48 500ft 15 Reached level 15 00:05:48 500ft 15 Killed Grishnukh, the Hill Orc 00:05:48 500ft 15 Found the Stone of Hangor 00:06:25 600ft 16 Killed The wounded bear 00:06:45 800ft 19 Was killed by a black ogre [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ############################################################################### .**..*...*...**..I...***.*..*.... # ***.*****.**.......*.**.***.. . * # .... .**.*..I.II... .***.. .. ** . # .... .*...I.OI. . *... .*... *..*. # .*..* .. .I*.@I..** ... ****. *..... # ##### ..**.*.*...IIOII.I#.*** .** **..**. *# # # .* .* . .... * *.*...*..I*.I*O.**.I.*.***..*.*..**.* # # # **...* * *.... .*..... ****. ..*II.I*.I..*..** .*. ..... * # # ##########...*.. * .**.* ....** *..*....I.*IIO..II...*.***.*...**....*..# * *. #....... . ***.. *......**..**.. .I.***#*.I.*..**....*.*.*.*...# . .. #.**... ..*.*.*.. .***.......*...**.I*...*..**.**.*.....*.*.*...# * . #.*.... .*.***.*.......*.*..***.**.****I*(.**.I... ....** * .....# #.*.##########..**... .***.**..* .*..* ..*. *..*..I**#!#..*....*.......* ....*# #*..#..*.........***. .*.....**.*.........*.* .*.#**.**..*. *...* *.. *...*.* # # ..#.**..*****..***...*.......*..*...***..****.**....***...*..**...*..*.*.* # ##*.#......**... ... .. ..... **....*.*.****...**......*...* .*..*....*.** .# ....**.**..*... *.* *. *....**....**...**.*..*I.*##############..***.*.**. .*# .***....*......*** . .*.......*..* ***********..*.#*.*?.=..}.**#....*.. .* *..# ..*. ..*.*.........**.*.*** **.**..*....*..*.*.*.*#..#*****...*#..*. .. .*..*.# .. ..* **....*..*.*.**...* .**......*.**....*.*.*..*....._*.*.*#... .***...*..# 800' (L16) LF:4-4 Light 4 Confused Fed 32 % Berserk Bold Tree log [Player information] Player ID: YaBuduJit Time: 13:11:53 30-11-2021 Server Turns: 191771254 Timestamp: 1638267113