[Tangaria 1.5.0 Character Dump] Name XJIE6 Age 30 Self RB CB EB Best Sex Male Height 2'2" STR: 11 -2 -5 +0 4 Race Halfling Weight 3st 8lb INT: 17 +0 -5 +0 12 Class Summoner Turns used: WIS: 15 +1 +5 +0 18/30 Title Novice Game 562 DEX: 11 +3 -5 +0 9 HP -1/25 Player 484 CON: 15 +2 -5 +0 12 SP 8/11 Active 241 Level 5 Armor [1,+0] Saving Throw 55% Cur Exp 106 Stealth Very Good Max Exp 106 Melee 1d11,-2 Disarm - phys. 39% Adv Exp 125 To-hit 10,-22 Disarm - magic 39% Blows 1.0/turn Magic Devices 61 Gold 71 Searching 23% Burden 42.5 lb Shoot to-dam +0 Infravision 40 ft Overweight 6.6 lb To-hit 15,-22 Speed -2 MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, curly black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier ant bites you. (x2) > The wild dog bites you. > You hit the soldier ant. > The soldier ant bites you. > The wild dog bites you. > The soldier ant bites you. > The wild dog bites you. (x2) > The insect swarm wakes up. > The wild dog bites you. > You hit the wild dog. > You have slain the wild dog. > The soldier ant bites you. (x3) > The insect swarm bites you. > The insect swarm stings you. > You die. Killed by an insect swarm. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. Average damage/round: 4. f) a Wooden Torch (4491 turns) An inheritance from your family. Intensity 2 light. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 2 Rations of Food c) 2 Potions of Cure Light Wounds d) 3 Potions of Slowness It can be thrown at creatures with damaging effect. e) 7 Scrolls of Phase Door f) 10 Scrolls of Summon Monster g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 5 Reached level 5 00:00:09 50ft 5 Was killed by an insect swarm [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ####### ##.....## ##..†.a..## ##....I....## ##........C..## #.............# #......c......# #...~.........#########+## #........................# #........................# ##............# #..# ##.........## #..# ##.......## #....# 50' (L1) LF:1-? Light 5 Study (2) Fed 66 % Grass