[Tangaria 1.5.0 Character Dump] Name WanDarkholm IIAge 127 Self RB CB EB Best Sex Female Height 5'9" STR: 17 -1 -3 +0 13 Race Elf Weight 7st 0lb INT: 17 +2 +3 +0 18/40 Class Warlock Turns used: WIS: 10 -1 +0 +0 9 Title Acolyte Game 785 DEX: 11 +1 +0 +0 12 HP -1/18 Player 1707 CON: 13 -1 -2 +0 10 SP 4/4 Active 1202 Level 2 Armor [0,+0] Saving Throw 38% Cur Exp 20 Stealth Fair Max Exp 20 Melee 1d5,+0 Disarm - phys. 38% Adv Exp 31 To-hit 11,+0 Disarm - magic 51% Blows 1.0/turn Magic Devices 47 Gold 216 Searching 18% Burden 30.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -59.8 lb To-hit 12,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Sindarin Ranger. You have light green eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 5 Iron Shots (1d4) (+0,+0) (0). > You have 7 Iron Shots (1d4) (+0,+0) (0). > You see a Book of Shadows [Shadows for Beginners]. > You have 8 Iron Shots (1d4) (+0,+0) (0). > You see a Book of Shadows [Shadows for Beginners]. > You have a Book of Shadows [Shadows for Beginners] (a). > LiBaU has entered the game. > There is a tree blocking your way. (x2) > You miss the wild cat. > The wild cat claws you. (x5) > *** LOW HITPOINT WARNING! *** > The wild cat claws you. > You miss the wild cat. > The wild cat claws you. (x4) > You die. Killed by a wild cat. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 3.1. f) an Old Lantern (4012 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. [Character Quiver] a) 8 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Potions of Cure Light Wounds c) a Potion of Neutralize Poison d) 2 Potions of Speed e) a Scroll of Word of Recall f) a Scroll of Life g) a Wooden Torch (4773 turns) An inheritance from your family. Intensity 2 light. h) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 50ft 2 Was killed by a wild cat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] # . . . .# #####..# +†f'...###### #### +..'...'....+ ##.. #''#...' ...# #.. #...#.. .... #.. #..## ..... .. #..# ##### #..# #..# #....# #..# #..# ##.....###..# #.###########..# ##.. ...##..# ...........##..##############..#####..##.# ...........................'...# ..#.....# 50' (L1) LF:1-? Light 8 Fed 59 % .