[Tangaria 1.5.0 Character Dump] Name Vontir IV Age 36 Self RB CB EB Best Sex Male Height 3'9" STR: 10 +2 -5 +0 7 Race Dwarf Weight 9st 9lb INT: 14 -3 -5 +0 6 Class Summoner Turns used: WIS: 18 +2 +5 +0 18/70 Title Novice Game 7562 DEX: 10 -2 -5 +0 3 HP -1/27 Player 14709 CON: 14 +2 -5 +0 11 SP 5/13 Active 2158 Level 5 Armor [2,-4] Saving Throw 48% Cur Exp 95 Stealth Bad Max Exp 95 Melee 1d11,+0 Disarm - phys. 25% Adv Exp 125 To-hit 18,-19 Disarm - magic 25% Blows 1.0/turn Magic Devices 48 Gold 136 Searching 19% Burden 54.5 lb Shoot to-dam +0 Infravision 50 ft Overweight 0.6 lb To-hit 9,-19 Speed -1 MaxDepth 150' (L3) Shots 0.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Lnk V has attained level 10. > There is a wall in the way! (x2) > You sense no evil creatures. > You set off the pit! > You fall into a spiked pit! > You are impaled on poisonous spikes! > You have been given a light cut. > You are poisoned! > You failed to disarm the discolored spot. > *** LOW HITPOINT WARNING! *** > You set off the discolored spot! > You are splashed with acid! > You failed to concentrate hard enough! > You have no more Potions of Water (c). > You die. Killed by poison. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. Average damage/round: 6. f) a Wooden Torch (3236 turns) An inheritance from your family. Intensity 2 light. i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 20 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 3 Rations of Food c) 3 Scrolls of Phase Door d) 3 Scrolls of Detect Invisible e) 9 Scrolls of Summon Monster f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) 2 Wooden Torches (5000 turns) Intensity 2 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:01:57 50ft 3 Killed Mad woodsman 00:02:02 100ft 3 Killed Farmer Maggot 00:02:02 100ft 3 Killed Fang, Farmer Maggot's Dog 00:02:03 100ft 5 Reached level 5 00:02:06 150ft 5 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : yes (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .^^^::^^^ ^^^^^^^^^^^ .^......^^^^^.#.......^ .^.†..#...............^..^ .^^^^ ^^.................^ :^^............^ ^^^..:^^^:^..: ....^ ^..^^ ^..:^^^^^^::#:^^..^^^^ ^..^^^......#......... ^..^ :................ ^.. #................ ^..^^^................ 150' (L3) LF:?-? Light 2 Study (1) Poisoned Graze Fed 54 % Dirt