[Tangaria 1.5.0 Character Dump] Name Vontir III Age 84 Self RB CB EB Best Sex Male Height 6'6" STR: 10 +1 -3 +0 8 Race Black NumenoreWeight 14st 5lb INT: 18 +0 +3 +0 18/30 Class Warlock Turns used: WIS: 10 -1 +0 +0 9 Title Curser Game 3252 DEX: 10 +0 +0 +0 10 HP -1/33 Player 7400 CON: 17 -2 -2 +0 13 SP 10/13 Active 3846 Level 7 Armor [2,-2] Saving Throw 44% Cur Exp 200 Stealth Poor Max Exp 200 Melee 1d1,+0 Disarm - phys. 40% Adv Exp 250 To-hit 19,+0 Disarm - magic 54% Blows 1.0/turn Magic Devices 55 Gold 44 Searching 19% Burden 28.5 lb Shoot to-dam +0 Infravision 0 ft Overweight -31.4 lb To-hit 12,+0 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are one of several children of a Hobbit Tavern Owner. You are a credit to the family. You have dark brown eyes, wavy brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............+ Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are enveloped in flames! > The metallic red centipede is targeted. (x2) > The metallic red centipede stings you. > You are enveloped in flames! > The metallic red centipede is targeted. > You punch the metallic red centipede. > The metallic red centipede crawls on you. > The metallic red centipede stings you. > You are enveloped in flames! > The metallic red centipede is targeted. > The metallic red centipede crawls on you. > The metallic red centipede stings you. > You are enveloped in flames! > The metallic red centipede crawls on you. > You die. Killed by a metallic red centipede. [Character Equipment] f) a Wooden Torch (756 turns) An inheritance from your family. Intensity 2 light. g) a Robe [2,-2] Found lying on the floor at 100 feet (level 2). [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Hard Biscuits {Freesia} c) 4 Rations of Food d) 4 Scrolls of Phase Door e) 5 Scrolls of Treasure Detection f) a Scroll of Detect Invisible g) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. h) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 100ft 3 Killed Farmer Maggot 00:00:30 100ft 5 Reached level 5 00:00:32 100ft 5 Killed Freesia 00:00:34 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:54 100ft 7 Was killed by a metallic red centipede [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] * ^..^^ * ^^...^: #^.....^: ^#.....?.^ ^^..^^'^^..^^ .#...^...:...^ .†...^...^...^ ..c..^...#$..^ * ^#..^^^^^..^^ ^#..#....^^ * #^.....^# :^...:^ ^^^#^ * * 100' (L2) LF:1-? Light 3 Fed 55 % Packed dirt