[Tangaria 1.6.0 Character Dump] Name Void Age 48 Self RB CB EB Best Sex Male Height 3'8" STR: 17 +2 +1 +0 18/20 Race Dwarf Weight 10st 8lb INT: 10 -3 -3 +0 4 Class Paladin Turns used: WIS: 16 +2 +1 +0 18/10 Title Gallant Game 1329 DEX: 10 -2 -1 +0 7 HP -2/83 Player 3574 CON: 16 +2 +2 +0 18/20 SP 3/8 Active 2978 CHR: 10 -2 +1 +0 9 Level 5 Armor [0,+0] Saving Throw 42% Cur Exp 115 Stealth Bad Max Exp 115 Melee 1d3,+3 Disarm - phys. 39% Adv Exp 135 To-hit 33,+0 Disarm - magic 31% Blows 1.6/turn Magic Devices 38 Gold 173 Searching 18% Burden 39.0 lb Shoot to-dam +0 Infravision 50 ft Overweight -104.9 lb To-hit 18,+0 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have slain the acolyte. > The gallant hits you (4). > The gallant hits you (5). > You hit the soldier (5). > You hit the soldier (4). > The soldier hits you (7). > The soldier hits you (6). > The gallant hits you (4). > The gallant hits you (6). > You have found a secret door. (x2) > The gallant hits you (1). > The gallant hits you (6). > You have found a secret door. > The gallant hits you (2). (x2) > You die. Killed by a gallant. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +3 DEX you would get 2.0 blows/round. Average damage/round: 8.3. f) a Wooden Torch (1984 turns) An inheritance from your family. Intensity 2 light. [Character Quiver] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Pint of Fine Ale c) a Potion of Cure Light Wounds d) 3 Potions of Slowness It can be thrown at creatures with damaging effect. e) a Potion of Water f) a Potion of Boldness g) a Potion of Neutralize Poison h) a Scroll of Phase Door i) a Scroll of Protection from Evil j) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. k) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. l) 2 Scrolls of Word of Recall (rugged) m) a Scroll of Blessing n) a Scroll of Treasure Detection o) a Scroll of Darkness p) 2 Scrolls of Light q) 3 Scrolls of Detect Invisible r) a Scroll of Life s) 4 Wooden Torches (5000 turns) Intensity 2 light. t) an Old Lantern (5000 turns) Found lying on the floor of a special room at 50 feet (level 1). Intensity 3 light. u) a Deed of Property You don't want to drop it on the ground. v) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 200ft 3 Defeated Grip, Farmer Maggot's Dog 00:00:19 250ft 5 Reached level 5 00:00:22 250ft 5 Was killed by a gallant [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^^^ ^..^ ^...^^^^^^~~ #........~~^ ^^^^^^^.^......~~ ^^^.......^^^^:..~~^ ^....^^^....^^ ..~~^ ~~..^..# ^..^..^^..^^~ ^^^^^^^^#^^^^<^^^##^## ~..^^^+^+^'^^^..^..~~~~....................... ^.. +@p.p<+ ^..^............................. ^. ~+p+^+: ^..^^......^^^^^^^^^^ ^^^###^^^^. ~ .~. .^..#^^~~ ^..^ ^^ . ..^~~ ...^^ ^^~ ^..^ ^ ^ . . ..~ ~..^ ^ ^~~^ ~..^ ^... ~.. ^~^. ~^.. ~~ . 250' (L5) LF:2-? Light 5 Study (1) Fed 56 % Up staircase [Player information] Player ID: Astral Time: 04:46:29 22-01-2022 Server Turns: 200515901 Timestamp: 1642815989