[Tangaria 1.5.0 Character Dump] Name Varatorn Age 12 Self RB CB EB Best Sex Male Height 5'11" STR: 17 -1 -1 +0 15 Race Vampire Weight 10st 4lb INT: 10 -2 -2 +0 6 Class Telepath Turns used: WIS: 14 -4 +3 +0 13 Title Mindcrafter Game 13658 DEX: 16 -1 -1 +0 14 HP -6/166 Player 45598 CON: 12 -4 +0 +1 9 SP 14/22 Active 26015 Level 21 Armor [15,+43] Saving Throw 63% Cur Exp 8120 Stealth Very Good Max Exp 8120 Melee 1d7,+13 Disarm - phys. 46% Adv Exp 8500 To-hit 31,+11 Disarm - magic 38% Blows 1.0/turn Magic Devices 54 Gold 5438 Searching 36% Burden 92.2 lb Shoot to-dam +10 Infravision 70 ft Overweight -9.7 lb To-hit 20,+8 Speed 3 MaxDepth 1000' (L20) Shots 1.3/turn You do not know your origin yet. Resistances Abilities Acid:......+....... Fear:.............+ Elec:......+....... Blnd:.............. Fire:...+..+....... Conf:.............. Cold:+.++..+....... Stun:.............. Pois:.............. HLif:.............+ Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:+............. Shar:.......+...... FAct:...........+.. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:+............. Hindrances Modifiers -HP:.............+ Stea:+......+...... -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:............+- -Tel:.............. Spd:+............. -Exp:.............. Blow:.............. Stck:.............. Shot:.+............ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............- Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The great eagle bites you. > You freeze the great eagle. > The great eagle claws you. > The great eagle misses you. > The great eagle bites you. > You feel resistant to confusion! > You feel very good. > You have 9 Potions of Cure Serious Wounds {@q5} (g). > The great eagle misses you. > The great eagle claws you. > The great eagle bites you. > You are no longer resistant to confusion. > The great eagle claws you. (x2) > The great eagle bites you. > You die. Killed by a great eagle. [Character Equipment] a) the Spear 'Nimloth' (1d7) (+11,+13) <+3> {Farmer Maggot} Dropped by Farmer Maggot at 150 feet (level 3). +3 stealth. +3 speed. Slays undead. Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +2 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 38 vs creatures susceptible to cold, 25.7 vs creatures not resistant to cold and undead, 17.4 vs creatures not resistant to life leech, and 17.4 vs. others. Average thrown damage: 628.6 vs creatures susceptible to cold, 314.3 vs creatures not resistant to cold and undead, and 104.7 vs. others. b) a Sling of Extra Shots (x2) (+8,+10) <+3> {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 600 feet (level 12). +3 shooting speed. c) a Ring of Ice [+9] <+1> Dropped by a paladin at 1000 feet (level 20). +1 constitution. Provides resistance to Cold. d) a Ring of Resist Fire and Cold Found lying on the floor at 600 feet (level 12). Provides resistance to Fire, Cold. f) a Lantern (11478 turns) Found lying on the floor of a labyrinth at 700 feet (level 14). Cannot be harmed by Fire. Intensity 3 light. g) a Filthy Rag of Resistance [1,+9] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Fur Cloak of Aman [3,+15] <+2> Found lying on the floor of a labyrinth at 700 feet (level 14). +2 stealth. Provides resistance to Shards. Cannot be harmed by Acid, Fire. i) a Wicker Shield [2,+0] Dropped by a small kobold at 500 feet (level 10). j) a Hard Leather Cap [2,+7] {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12). k) a Set of Gauntlets [3,+0] Found lying on the floor at 650 feet (level 13). l) a Pair of Iron Shod Boots of Free Action [4,+3] Bought from a store on the surface. Cannot be harmed by Fire. Prevents paralysis. m) a Spade of Digging <+4> Dropped by a small kobold at 500 feet (level 10). +4 tunneling. [Character Quiver] a) a Magic Shot (1d3) (+0,+0) Returns when thrown. Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 31.4. Average thrown damage: 4. [Character Inventory] a) a Crystal of Telepathy You can read this book. b) a Crystal of Mind Support You can read this book. c) a Crystal of Mindcraft You can read this book. d) a Large Trout e) 5 Flasks of oil f) 2 Potions of Cure Light Wounds g) 9 Potions of Cure Serious Wounds {@q5} h) 6 Potions of Cure Critical Wounds i) 2 Potions of Speed {@q9} j) 3 Potions of True Seeing k) 4 Potions of Infravision l) 7 Scrolls of Phase Door {@r5} m) 2 Scrolls of Identify Rune n) 3 Scrolls of Word of Recall o) 2 Scrolls of Blessing p) a Scroll of Monster Confusion q) a Scroll of Word of Recall (rugged) r) a Rod of Curing s) a Rod of Light t) 2 Staves of Slow Monsters (10 charges) u) a Staff of Curing (2 charges) v) a Staff of Teleportation (6 charges) {@u1} w) a Ring of Protection [+12] Bought from a store on the surface. [Home Inventory] a) 3 Mushrooms of Second Sight b) a Mushroom of Fast Recovery c) a Flask of Whisky d) a Pint of Fine Wine {Freesia} [House List] a) a Great Hammer of Flame (8d1) (+5,+6) {~1000} b) a Fur Cloak [3,+7] {~600} c) 4 Rations of Food [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 100ft 3 Killed Lobelia Sackville-Baggins 00:00:14 200ft 4 Killed Wolf, Farmer Maggot's Dog 00:00:14 200ft 5 Reached level 5 00:00:17 200ft 6 Killed Grip, Farmer Maggot's Dog 00:00:22 150ft 7 Killed Farmer Maggot 00:00:22 150ft 7 Found the Spear 'Nimloth' 00:00:28 150ft 7 Killed Mad woodsman 00:00:34 250ft 8 Killed Freesia 00:00:40 250ft 8 Killed Baba Yaga 00:00:45 250ft 9 Killed Fang, Farmer Maggot's Dog 00:00:45 250ft 10 Reached level 10 00:02:16 450ft 12 Killed Wormtongue, Agent of Saruman 00:02:19 500ft 13 Killed Mughash the Kobold Lord 00:02:24 550ft 15 Reached level 15 00:02:26 550ft 15 Killed Grishnukh, the Hill Orc 00:02:28 600ft 15 Killed The wounded bear 00:02:33 600ft 16 Killed Solovei the Robber 00:02:35 550ft 16 Killed Orfax, Son of Boldor 00:02:40 600ft 17 Killed Bullroarer the Hobbit 00:02:42 600ft 17 Killed Golfimbul, the Hill Orc Chief 00:03:17 700ft 20 Reached level 20 00:03:43 1000ft 21 Killed Bloodfang, the Wolf 00:03:47 1000ft 21 Was killed by a great eagle [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ## #**~ ##~~# # #*.#~#~### #.###~#~~# ### #..~##~~## #######################<###~..~~~### *.#**......*#:*........#*#*~.*~~######### ...*...**..*...*.......##...}..#**.*....* #####################*..#*...*..*.....**# ##.....#.#~#######*.# .##~~#~# #.B# ~## #*†# #**# #*# 1000' (L20) LF:5-? Light 3 Moves -1 Fed 39 % Grass