[Tangaria 1.6.0 T-15 Character Dump] Name Varatorn Age 25 Self RB CB EB Best Sex Male Height 8'2" STR: 18/25 +4 +2 +0 18/85 Race Half-Troll Weight 13st 2lb Int: 16 -4 +0 +0 12 7 Class Blackguard Turns used: WIS: 10 -2 -3 +1 6 Title Raider Game 37454 Dex: 14 -4 +0 +0 10 4 HP -23/328 Player 83420 Con: 12 +3 +2 +4 18/30 12 SP 13/13 Active 53924 CHR: 9 -4 -2 +0 3 Level 30 Armor [28,+108] Saving Throw 40% Cur Exp 105873 Stealth Bad Max Exp 107385 Melee 4d8,+19 Disarm - phys. 55% Adv Exp 125000 To-hit 68,+19 Disarm - magic 40% Blows 1.0/turn Magic Devices 46 Gold 6367 Searching 54% Burden 172.3 lb Shoot to-dam +13 Infravision 30 ft Overweight -7.6 lb To-hit 23,+32 Speed Normal MaxDepth 1700' (L34) Shots 1.0/turn Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, mangy dark purple hair, and green ulcerous skin. Resistances Abilities Acid:........+..... Fear:.............. Elec:........+...+. Blnd:.............. Fire:..+.....+..... Conf:.............! Cold:.....*+.+..... Stun:.............. Pois:.....+.....+.. HLif:.............. Lite:...+.......... Rgn:.............+ Dark:+...........+. ESP:.............. Soun:.............. SInv:............+. Shar:.............. FAct:...........++. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:...++......... -SP:.............. Sear:....+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.....++....... Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You feel resistant to confusion! > You feel very good. > You are no longer confused. > You have 10 Potions of Cure Critical Wounds {@q5} (i). > The dark elven warlock hits you for 4 damage. > The dark elven warlock misses you. > The dark elven warlock fires a magic missile. > You are no longer resistant to confusion. > You are no longer resistant to amnesia. > You feel resistant to amnesia! > You feel resistant to confusion! > You feel very good. > You have 9 Potions of Cure Critical Wounds {@q5} (i). > The dark elven warlock casts a bolt of raw magic. (x2) > You die. Killed by a dark elven warlock. [Character Equipment] a) the Battle Axe 'Uivri' (4d8) (+14,+11) {Azog, the Great Orc} Dropped by Azog, the Great Orc, at 1150 feet (level 23). Provides resistance to dark. Cannot be harmed by acid, fire. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 41.7. b) a Light Crossbow of Accuracy (x3) (+27,+13) Dropped by a dark elven warlock at 1350 feet (level 27). c) a Ring of Flames [+12] <+1> Dropped by a forest troll at 1150 feet (level 23). +1 constitution. Provides resistance to fire. d) the Ring of Fire of Mornie [+28] <+2> {Ulwarth, Son of Ulfang} Dropped by Ulwarth, Son of Ulfang, at 1350 feet (level 27). +2 stealth. Provides resistance to light. Cannot be harmed by lightning. When aimed, it shoots a bolt or beam of frost that inflicts 6d8 points of damage for an average of 27.0 damage. Takes 33 to 36 turns to recharge. Your chance of success is 31.5% e) an Amulet of Searching <+1, +5> Dropped by a terrified yeek at 750 feet (level 15). +1 stealth. +5 searching skill. f) the Star 'Ardgast' <+3, +4> Taken from a chest found at 1400 feet (level 28). +3 constitution. +4 light. Provides immunity to cold. Provides resistance to poison. Cannot be harmed by fire. Intensity 4 light. When activated, it extends hallucinations for 11+1d24 turns (unresistable), extends blindness for 5+1d13 turns (unresistable), extends paralysis for 3d1 turns (unresistable) and maps out a portion of the level around you. Takes 51 to 100 turns to recharge. Your chance of success is 90.3% g) the White Dragon Scale Mail of Earad (-2) [14,+48] <+1> {@A1} Dropped by Golfimbul, the Hill Orc Chief, at 400 feet (level 8). +1 light. Provides resistance to cold. When aimed, it allows you to breathe frost for 150 points of damage. Takes 50 turns to recharge. Your chance of success is 90.3% i) a Fur Cloak [3,+4] {Lokkak, the Ogre Chieftain} Dropped by Lokkak, the Ogre Chieftain, at 1450 feet (level 29). m) a Small Metal Shield of Resistance [5,+8] Found lying on the floor of a special room at 1100 feet (level 22). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. n) a Hard Leather Cap of Wisdom [2,-1] <+1> Dropped by a clairvoyant at 1700 feet (level 34). +1 wisdom. Sustains wisdom. o) a Set of Gauntlets [3,+4] Taken from a chest found at 1400 feet (level 28). p) a Pair of Leather Sandals of Mirkwood [1,+8] Dropped by a rogue at 1400 feet (level 28). Provides resistance to poison. Prevents paralysis. q) the Shovel 'Elebreb' (+6,+3) Conjured forth by magic at 1350 feet (level 27). Provides resistance to lightning, dark. Grants the ability to see invisible things. Prevents paralysis. [Character Quiver] 0) 2 Magic Bolts (1d5) (+0,+0) Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 48.8. 1) 3 Magic Arrows (1d4) (+0,+0) Returns when thrown. 2) the Iron Shot of Urith (1d4) (+0,+0) {Grishnukh, the Hill Orc} Slays demons (powerfully). Returns when thrown. Combat info: Average thrown damage: 25.4 vs demons and 5 vs. others. 3) a Magic Shot (1d3) (+0,+0) Returns when thrown. Combat info: Average thrown damage: 4. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) a Book of Shadows [Dark Conjurings] You can read this book. c) a Book of Shadows [Shadows and Illusions] You can read this book. d) a Mushroom of Vigor e) a Mushroom of Clear Mind f) a Ration of Food g) 4 Potions of Cure Serious Wounds {@q2} i) 9 Potions of Cure Critical Wounds {@q5} m) 2 Potions of Restore Mana n) 3 Potions of Speed {@q9} o) 35 Scrolls of Phase Door {@r5} p) 2 Scrolls of Teleportation q) 8 Scrolls of Identify r) 7 Scrolls of Word of Recall s) 2 Scrolls of Deep Descent t) 3 Rods of Treasure Location {@z1} u) 4 Rods of Illumination {@z2} v) 2 Staves of Detect Evil (22 charges) w) 6 Staves of Teleportation (39 charges) x) the Phial 'Daissa' <+4> {Sangahyando of Umbar} Dropped by Sangahyando of Umbar at 1250 feet (level 25). +4 strength. +4 light. Provides resistance to cold, dark. Provides protection from fear. Cannot be harmed by fire. Sustains dexterity, charisma. Prevents paralysis. Intensity 4 light. When activated, it creates a radius-3 light ball around you that inflicts 2d15 points of damage, which your device skill increases by 20% for an average of 19.2 damage and lights up the surrounding area. Takes 11 to 20 turns to recharge. Your chance of success is 95.0% y) the Arkenstone 'Martath' <+2, +4> Found lying on the floor of a cavern at 1350 feet (level 27). +2 intelligence. +4 light. Provides resistance to poison. Cannot be harmed by fire. Intensity 4 light. When activated, it completely lights up and magically maps the current level, sensing all objects. Takes 51 to 100 turns to recharge. Your chance of success is 46.8% z) the Pearl 'Dollun' <+3> {Old Man Willow} Dropped by Old Man Willow at 1250 feet (level 25). +3 intelligence. +3 light. Provides resistance to cold, light. Cannot be harmed by fire. Makes you float just above the floor. Grants the ability to see invisible things. Sustains your life force. Intensity 3 light. When activated, it extends hallucinations for 11+1d24 turns (unresistable), extends blindness for 5+1d13 turns (unresistable), extends paralysis for 3d1 turns (unresistable) and maps out a portion of the level around you. Takes 41 to 80 turns to recharge. Your chance of success is 82.9% A) Blue Dragon Scale Mail (-2) [12,+10] Found lying on the floor at 1450 feet (level 29). Provides resistance to lightning. [Home Inventory] a) Bar Chain Mail of Resistance (-2) [45,+14] {Angamait of Umbar} Dropped by Angamait of Umbar at 1250 feet (level 25). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. b) the Filthy Rag of Menog [1,+18] <+3> {Shagrat, the Orc Captain} Dropped by Shagrat, the Orc Captain, at 1350 feet (level 27). +3 speed. Provides resistance to cold, light, chaos. Provides protection from fear. Cannot be harmed by acid, fire. Sustains charisma. Speeds regeneration. [House List] a) a Light Crossbow of Power (x3) (+6,+17) {~2000} b) a Wooden Torch of Perpetuity (5000 turns) <+1> {~750} c) the Palantir of Orthinwe <+4> {~3000} d) a Ring of the Mouse (+0,-9) <+4, +1> {~700} e) a Broad Axe of *Slay Animal* (2d6) (+4,+6) <+1> {~700} f) a Ring of Open Wounds <+1> {~300} g) an Amulet of Wisdom <+6> {for sale 1000} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 100ft 5 Reached level 5 00:00:12 150ft 5 Defeated Farmer Maggot 00:00:13 150ft 6 Defeated Fang, Farmer Maggot's Dog 00:00:14 150ft 6 Defeated Lobelia Sackville-Baggins 00:00:14 150ft 6 Found the Mace of Kemmo 00:00:18 200ft 7 Defeated Grip, Farmer Maggot's Dog 00:00:25 250ft 8 Defeated Baba Yaga 00:00:30 200ft 10 Reached level 10 00:00:33 200ft 10 Defeated Smeagol 00:00:49 500ft 12 Killed Wormtongue, Agent of Saruman 00:00:58 500ft 14 Killed Brodda, the Easterling 00:01:04 550ft 14 Killed Vort the Kobold Queen 00:01:14 550ft 15 Reached level 15 00:01:42 400ft 16 Defeated Bullroarer the Hobbit 00:01:43 400ft 16 Killed Golfimbul, the Hill Orc Chief 00:01:44 400ft 17 Killed Grishnukh, the Hill Orc 00:01:44 400ft 17 Found the Iron Shot of Urith 00:01:44 400ft 17 Found the White Dragon Scale Mail of Earad 00:02:10 750ft 18 Killed Ulfast, Son of Ulfang 00:02:15 750ft 19 Defeated Shtukensia the Rogue 00:02:15 750ft 19 Found the Palantir of Orthinwe 00:02:21 750ft 20 Reached level 20 00:02:27 750ft 20 Killed Lagduf, the Snaga 00:03:03 950ft 22 Killed Ufthak of Cirith Ungol 00:03:03 950ft 22 Found the Phial of Oiondirn 00:03:13 950ft 22 Killed Gorbag, the Orc Captain 00:03:15 950ft 23 Killed Orfax, Son of Boldor 00:03:17 950ft 23 Killed Boldor, King of the Yeeks 00:03:29 1050ft 23 Killed Lugdush, the Uruk 00:03:33 1100ft 24 Killed Ugluk, the Uruk 00:03:36 1100ft 24 Killed Mauhur, the Orc Captain 00:03:41 1100ft 25 Reached level 25 00:03:49 1150ft 25 Defeated Nar, the Dwarf 00:04:05 1150ft 25 Killed Bolg, Son of Azog 00:04:08 1150ft 25 Killed Azog, the Great Orc 00:04:09 1150ft 25 Found the Battle Axe 'Uivri' 00:04:48 1250ft 25 Defeated Wolf, Farmer Maggot's Dog 00:05:06 1250ft 26 Defeated The wounded bear 00:05:08 1250ft 26 Defeated Old Man Willow 00:05:08 1250ft 26 Found the Pearl 'Dollun' 00:05:13 1250ft 26 Killed The Rat King 00:05:25 1250ft 26 Killed Angamait of Umbar 00:05:27 1250ft 26 Killed Sangahyando of Umbar 00:05:28 1250ft 27 Found the Phial 'Daissa' 00:05:34 1250ft 27 Killed Ibun, Son of Mim 00:05:36 1250ft 27 Killed Khim, Son of Mim 00:06:25 1350ft 27 Killed Mim, Betrayer of Turin 00:07:14 1350ft 28 Killed Ulwarth, Son of Ulfang 00:07:14 1350ft 28 Found the Ring of Fire of Mornie 00:07:18 1350ft 28 Found the Shovel 'Elebreb' 00:07:38 1350ft 28 Killed The Icky Queen 00:07:41 1350ft 28 Killed Shagrat, the Orc Captain 00:07:41 1350ft 28 Found the Filthy Rag of Menog 00:09:26 1350ft 29 Found the Arkenstone 'Martath' 00:09:43 1450ft 29 Killed Lokkak, the Ogre Chieftain 00:09:43 1450ft 30 Reached level 30 00:10:08 1400ft 30 Found the Star 'Ardgast' 00:10:24 1450ft 30 Was killed by a dark elven warlock [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ######## > ? > . ....@h.# ###..##########..########### + #...%##########...# #...# #..*:.......# #..## ##..:.......# ~~ #..####.%######...# ~~. %#%#%....#..# #...## ... ...~~~....._.~~~.....'..:....# #....### :....... ..~~.........~~~..:..'.......# #......^.'*.....# ~ .~~~............ ##%~%._#..#+# ##......^.'............. .~........... ~~.~...*.# #...##### ........ 1450' (L29) LF:4-? Light 5 Afraid Fed 40 % RConf RAmne Grass [Player information] Player ID: Varatorn Time: 15:15:46 02-02-2023 Server Turns: 1564435859 Timestamp: 1675340146 Account score: 26