[Tangaria 1.5.0 Character Dump] Name Valenok Age 66 Self RB CB EB Best Sex Male Height 3'4" STR: 17 -1 +1 +0 17 Race Gnome Weight 5st 2lb INT: 10 +2 -2 +0 10 Class Monk Turns used: WIS: 10 +0 +0 +0 10 Title Initiate Game 2625 DEX: 16 +2 +2 +0 18/20 HP -2/50 Player 5760 CON: 16 +1 +1 +0 18 SP 0/0 Active 2845 Level 4 Armor [12,+2] Saving Throw 45% Cur Exp 75 Stealth Very Good Max Exp 75 Melee 1d4,+2 Disarm - phys. 62% Adv Exp 87 To-hit 24,+3 Disarm - magic 41% Blows 1.2/turn Magic Devices 59 Gold 137 Searching 30% Burden 42.3 lb Shoot to-dam +0 Infravision 40 ft Overweight -71.6 lb To-hit 28,+3 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of several children of a Gnome Beggar. You are a credit to the family. You have blue-gray eyes, straight black hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The soldier hits you. > You punch the cutpurse. > The cutpurse hits you. > The cutpurse misses you. > The soldier misses you. > The soldier hits you. > You punch the cutpurse. > The cutpurse flees in terror! > The cutpurse is frozen to the spot! > The soldier hits you. (x2) > You miss the cutpurse. > The cutpurse can move again. > The cutpurse misses you. (x2) > The soldier hits you. > You die. Killed by a soldier. [Character Equipment] f) a Wooden Torch (3379 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). j) a Hard Leather Cap [2,+0] Found lying on the floor at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] a) 34 Arrows (1d4) (+0,+0) [Character Inventory] a) a Carrot b) 2 Rations of Food c) a Potion of Cure Light Wounds d) a Potion of Berserk Strength e) 3 Potions of Neutralize Poison f) 2 Potions of Heroism g) 3 Scrolls of Phase Door h) a Scroll of Remove Hunger (tattered) i) 2 Scrolls of Word of Recall (rugged) j) a Staff of Cure Light Wounds (7 charges) k) a Wooden Torch (3411 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:43 250ft 4 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .......^^ . ^^.........#.^^ ^.............^ :^^.............^^ ^:....#^^^^:.....^ :^.....^...^.....^ ^^^^^^..^^^^^ .^ ^ .^^ ^.....'.. ^..(..^ ^.............# ...... .^ ^.....^.. ^.....: .........................: ^..#..^^^^^.....: ..^^^pp^ .....# ....^ ^^.............^ ..^^pp.. .........# ^ ^.........#...^ ^..^^†.. ................^ ^#...........^^ ^..:^^^^ :^ .^^^^^^ .^^^^^ : ^.........^ ^..^ ...................:#^.....^^# ^..: ....................^^^^^^^^^^ ^..^ ^^^^:^^##^^#^^^^^^...........^ ^..^ ...........^ ^^^..: ^^^^^^^^#...........^ ...........^ ^...^^^^^^...^ ^...^ ...^ 250' (L5) LF:2-? Light 3 Fed 51 % Dirt