[Tangaria 1.5.0 Character Dump] Name Vaas III Age 79 Self RB CB EB Best Sex Male Height 6'1" STR: 14 -1 -1 +0 12 Race Elf Weight 5st 10lb INT: 10 +2 -2 +0 10 Class Archer Turns used: WIS: 12 -1 -1 +0 10 Title Shooter Game 5198 DEX: 18 +1 +3 +0 18/40 HP -1/53 Player 10804 CON: 12 -1 +1 +0 12 SP 0/0 Active 7082 Level 7 Armor [7,+14] Saving Throw 38% Cur Exp 214 Stealth Good Max Exp 214 Melee 1d4,-14 Disarm - phys. 47% Adv Exp 250 To-hit 13,-11 Disarm - magic 31% Blows 1.6/turn Magic Devices 31 Gold 152 Searching 24% Burden 57.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -26.8 lb To-hit 45,-11 Speed Normal MaxDepth 200' (L4) Shots 1.3/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:...........?.. Fear:...........?.. Elec:...........?.. Blnd:...........?.. Fire:...........?.. Conf:...........?.. Cold:...........?.. Stun:...........?.. Pois:.............. HLif:...........?.. Lite:.............+ Rgn:.............. Dark:...........?.. ESP:.............. Soun:...........?.. SInv:.............. Shar:...........?.. FAct:...........?.. Nexu:...........?.. Lev:...........?.. Neth:...........?.. SDig:.............. Chao:.............. Trap:...........+.. Dise:...........?.. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:...........?.. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:...........?.. PLit:...........+.. DRed:.............. Time:...........?.. Move:.............. Mana:...........?.. Wate:...........?.. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The creeping copper coins cries out in pain. > You faint from the lack of food. > You are paralyzed! > The creeping copper coins misses you. > The creeping copper coins touches you. > You are poisoned! > The creeping copper coins hits you. > The creeping copper coins touches you. > You are more poisoned! > The creeping copper coins hits you. > The creeping copper coins touches you. > You are more poisoned! > Volgni has attained level 2. > You can move again. > You die. Killed by poison. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +6 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 0. Average thrown damage: 15 vs creatures not resistant to poison and 7.5 vs. others. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Wooden Torch (4850 turns) Found lying on the floor at 200 feet (level 4). Intensity 2 light. g) a Robe [2,+0] Found lying on the floor at 100 feet (level 2). h) a Cloak [1,+4] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). i) a Wicker Shield [2,+0] Found lying on the floor at 100 feet (level 2). l) the Pair of Leather Boots 'Arsilin' [2,+8] <+1> {Farmer Maggot} Dropped by Farmer Maggot at 150 feet (level 3). +1 light. Provides resistance to Sound. Cannot be harmed by Acid, Fire. Makes you float just above the floor. Gives immunity to traps. m) a Spade An inheritance from your family. [Character Quiver] a) 18 Old Arrows (1d4) (+0,+0) Combat info: 1.3 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 13 vs creatures not resistant to poison and 6.5 vs. others. 35% chance of breaking upon contact. b) 26 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 6 vs creatures not resistant to poison and 3 vs. others. [Character Inventory] a) 4 Rations of Food b) a Flask of oil c) 14 Potions of Cure Light Wounds d) a Potion of Neutralize Poison e) 2 Potions of Heroism f) 3 Potions of Boldness g) 3 Potions of Blindness It can be thrown at creatures with damaging effect. h) a Potion of Salt Water i) 11 Scrolls of Phase Door j) 3 Scrolls of Treasure Detection k) a Scroll of Life l) a Cloak [1,+3] Dropped by a small kobold at 50 feet (level 1). m) a Pair of Leather Sandals [1,+5] Found lying on the floor at 100 feet (level 2). n) a Deed of Property o) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:33 100ft 5 Reached level 5 00:00:54 100ft 5 Killed Grip, Farmer Maggot's Dog 00:01:03 100ft 6 Killed Lobelia Sackville-Baggins 00:01:08 150ft 6 Killed Farmer Maggot 00:01:08 150ft 6 Found the Pair of Leather Boots 'Arsilin' 00:01:26 200ft 7 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..^^^^^^^....^^^^^#.#^^^^^ ^..^ ^^^^^^ ^^: ^..^ ^..^ ^..^ #..^ ^ # ^##^^^^^#^^^: ^..^ ^ # # ^.#>^>^.#.^.^.^<^ #..# :>.....................#^^^^..^ ^ ^ ^ ^ ^{^.#.#.^.^.^#.......^ #..........$....#........#..^ ^^ ^ ^ ^ ^.^.#†^.^.^.^.^^^^^^^^ ^......................^ ^%%^^^^^^^^^^^^####^^#^^ 200' (L4) LF:1-? Light 4 Poisoned Faint 4 % Dirt