[Tangaria 1.6.0 T-12 Character Dump] Name Torin III Age 21 Self RB CB EB Best Sex Male Height 9'0" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 18st 8lb INT: 12 -4 -2 +0 6 Class Warrior Turns used: WIS: 12 -2 -2 +0 8 Title Rookie Game 2872 DEX: 12 -4 +2 +0 10 HP -5/42 Player 6563 CON: 13 +3 +2 +0 18 SP 0/0 Active 2831 CHR: 13 -4 -2 +0 7 Level 3 Armor [8,+0] Saving Throw 14% Cur Exp 35 Stealth Bad Max Exp 35 Melee 1d3,+3 Disarm - phys. 41% Adv Exp 56 To-hit 34,+1 Disarm - magic 25% Blows 3.4/turn Magic Devices 12 Gold 232 Searching 4% Burden 41.5 lb Shoot to-dam +0 Infravision 30 ft Overweight -138.4 lb To-hit 19,+1 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your mother was a Water-Troll Warrior. You have puke-yellow eyes, dirty sea-weed green hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > You are drowning! (x4) > There is a wall in the way! (x2) > The wild rabbit wakes up. > You are drowning! (x3) > There is a wall in the way! (x4) > You are drowning! > There is a wall in the way! (x8) > You are drowning! > You hit the Iron Mountains 11-headed hydra (5). (x2) > You hit the Iron Mountains 11-headed hydra (4). > You miss the Iron Mountains 11-headed hydra. > The Iron Mountains 11-headed hydra bites you (19). > *** LOW HITPOINT WARNING! *** > The Iron Mountains 11-headed hydra bites you (23). > You die. Killed by an Iron Mountains 11-headed hydra. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 17.2. f) a Wooden Torch (2453 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. [Character Quiver] 0) 40 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) a Maggoty bread b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 3 Scrolls of Phase Door e) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Treasure Detection i) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:35 50ft 2 Defeated Mad woodsman 00:00:47 Town 3 Was killed by an Iron Mountains 11-headed hydra [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ..~ ^^^^^^ .M.~~~ ^^^^^^^^^^^ ..@.~~~ ^^^^^^^^^^^^^^^^^...~~ ^^^^^^^^^^^^^^^^^^^^.... ^^^^^^^^^^^^^^^^^^^^^^^..* ^^^^^^^^^^^^^^^^^^^^^^^^^^^..*.~ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^..... ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.#.. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.#. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*...~ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..... ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*... 1_3 Light 3 Afraid Fed 59 % Grass [Player information] Player ID: Mattew Time: 20:46:24 15-11-2022 Server Turns: 1047554766 Timestamp: 1668534384 Account score: 5