[Tangaria 1.5.0 Character Dump] Name Torbal Age 281 Self RB CB EB Best Sex Male Height 12'3" STR: 17 -10 +1 +0 8 Race Dragon Weight 20st 6lb INT: 10 +0 -2 +0 8 Class Monk Turns used: WIS: 10 +0 +0 +0 10 Title Disciple Game 3259 DEX: 16 -10 +2 +1 9 HP -10/129 Player 6428 CON: 16 -5 +1 +0 12 SP 0/0 Active 4707 CHR: 10 -3 -1 +0 6 Level 13 Armor [13,+31] Saving Throw 42% Cur Exp 1337 Stealth Bad Max Exp 1337 Melee 2d5,-9 Disarm - phys. 21% Adv Exp 1375 To-hit 38,+0 Disarm - magic 4% Blows 2.3/turn Magic Devices 29 Gold 2859 Searching 50% Burden 101.4 lb Shoot to-dam +0 Infravision 10 ft Overweight 41.5 lb To-hit 16,+0 Speed -4 MaxDepth 550' (L11) Shots 0.0/turn Your father was a common dragon. Your mother was an ancient dragon. Resistances Abilities Acid:.............. Fear:.............. Elec:.............* Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............+ Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+..........- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The dark elven necromancer fires a magic missile. > *** LOW HITPOINT WARNING! *** > The dark elven necromancer tries to cast a spell, but fails. > You fail to harm the dark elven necromancer. (x2) > The dark elven necromancer casts a bolt of frost. > One of your Potions of Cure Light Wounds (a) was destroyed! > The dark elven necromancer hits you. (x2) > You feel resistant to confusion! > You feel much better. > You have 20 Potions of Cure Light Wounds (a). > The dark elven necromancer tries to cast a spell, but fails. > The dark elven necromancer hits you. (x2) > You are no longer resistant to confusion. > The dark elven necromancer casts a bolt of frost. > You die. Killed by a dark elven necromancer. [Character Equipment] c) a Ring of the Mouse (+0,-10) <+1, +2> Found lying on the floor at 550 feet (level 11). +1 dexterity. +2 stealth. f) an Old Lantern (1815 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+1] Found lying on the floor at 50 feet (level 1). i) a Wicker Shield [2,+4] Found lying on the floor at 350 feet (level 7). l) a Pair of Leather Boots [2,+3] Found lying on the floor at 200 feet (level 4). [Character Quiver] a) a Magic Bolt (1d5) (+0,+0) Returns when thrown. b) the Arrow of Beondamil (2d4) (+0,+0) Slays demons (powerfully). Branded with fire, cold, weak acid, stunning. Cannot be harmed by Acid, Fire. Returns when thrown. [Character Inventory] a) 20 Potions of Cure Light Wounds b) 11 Potions of Cure Serious Wounds c) 2 Potions of Speed d) a Potion of Heroism e) 5 Potions of Berserk Strength f) 2 Potions of Boldness g) 5 Scrolls of Phase Door h) 2 Scrolls of Detect Invisible i) 2 Scrolls of Light j) 4 Scrolls of Blessing k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. l) a Scroll of Remove Hunger (tattered) You don't want to drop it on the ground. m) a Scroll of Word of Recall (rugged) n) a Rod of Light o) an Old Lantern (4995 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. p) a Tulwar (2d4) (+5,+4) {Lobelia Sackville-Baggins} Combat info: 2.3 blows/round. Average damage/round: 0.6. q) a Lance (2d10) (+1,+6) {Vort the Kobold Queen} Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. With +10 STR and +0 DEX you would get 2.3 blows/round. Average damage/round: 8.7. r) a Deed of Property s) 3 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:14 200ft 5 Reached level 5 00:00:16 200ft 7 Killed Grip, Farmer Maggot's Dog 00:00:16 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:19 250ft 7 Killed Lobelia Sackville-Baggins 00:00:20 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:35 250ft 10 Reached level 10 00:00:45 450ft 12 Found the Short Sword of Mirech (LOST) 00:00:50 500ft 13 Found the Arrow of Beondamil 00:00:52 500ft 13 Killed Vort the Kobold Queen 00:00:54 550ft 13 Was killed by a dark elven necromancer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^^^^^ h.. ^@^ ^.^ .^^ .. ^ . 550' (L11) LF:4-? Light 4 Stun Fed 31 % Stump [Player information] Player ID: Torbal Time: 14:34:46 10-10-2021 Server Turns: 504209862 Timestamp: 1633865686