[Tangaria 1.5.0 Character Dump] Name Tkach Age 27 Self RB CB EB Best Sex Male Height 8'4" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 25st 8lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swashbuckler Game 12371 DEX: 14 -4 +2 +0 12 HP -2/193 Player 33618 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 21587 Level 16 Armor [42,+20] Saving Throw 26% Cur Exp 2296 Stealth Bad Max Exp 2296 Melee 1d3,+9 Disarm - phys. 52% Adv Exp 2875 To-hit 54,-3 Disarm - magic 33% Blows 3.4/turn Magic Devices 21 Gold 2826 Searching 50% Burden 126.4 lb Shoot to-dam +0 Infravision 30 ft Overweight -53.5 lb To-hit 39,-4 Speed Normal MaxDepth 700' (L14) Shots 0.0/turn Your father was a Cave-Troll Warrior. You have puke-yellow eyes, mangy sea-weed green hair, and white ulcerous skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+.+......... -SP:.............. Sear:..+.+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The baby law drake claws you. > The baby law drake misses you. > Orfax, Son of Boldor is no longer bleeding. > You are too confused to read! (x3) > The skeleton human misses you. > The rock mole bites you. > The rock mole misses you. > The rock mole is no longer bleeding. > You are confused. > There is a wall blocking your way. > You are no longer confused. > The baby law drake claws you. (x2) > The baby law drake misses you. > The skeleton human hits you. > You die. Killed by a skeleton human. [Character Equipment] a) a Whip (1d3) (+1,+6) Dropped by a scruffy looking hobbit at 150 feet (level 3). Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 38.5. c) a Ring of Searching <+1> {cursed} Found lying on the floor at 400 feet (level 8). It paralyses you every now and then. +1 stealth. +1 searching skill. e) an Amulet of Searching <+1, +5> Found lying on the floor at 700 feet (level 14). +1 stealth. +5 searching skill. f) an Old Lantern (3528 turns) Intensity 3 light. g) Old Rusty Chain Mail (-5) [27,+5] Found lying on the floor at 700 feet (level 14). i) a Small Metal Shield [5,+5] {Grishnukh, the Hill Orc} Dropped by Grishnukh, the Hill Orc at 700 feet (level 14). j) an Iron Helm [7,+8] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 700 feet (level 14). k) a Set of Leather Gloves [1,+3] Bought from a store on the surface. l) a Pair of Leather Boots [2,-1] Found lying on the floor of a special room at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] a) 38 Arrows (1d4) (+0,+0) b) 16 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] b) 2 Mushrooms of Debility c) a Pint of Fine Wine d) a Pint of Fine Ale e) 3 Flasks of oil f) 3 Potions of Water g) 21 Scrolls of Phase Door {@r1} h) a Scroll of Treasure Detection i) 2 Scrolls of Detect Invisible {@r2} j) 2 Scrolls of Identify Rune k) 6 Scrolls of Word of Recall l) 2 Scrolls of Word of Recall (rugged) m) a Wand of Confuse Monster (6 charges) n) a Wand of Slow Monster (5 charges) o) a Staff of Cure Light Wounds (3 charges) p) a Ring of Reckless Attacks (+5,+5) [-15] Found lying on the floor at 650 feet (level 13). q) an Amulet of Weaponmastery (+1,+1) <+1> Found lying on the floor at 450 feet (level 9). +1 strength. Provides resistance to Disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. r) Studded Leather Armour of Resist Cold (-1) [12,+3] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 700 feet (level 14). Provides resistance to Cold. s) a Leather Shield [8,+4] Bought from a store on the surface. t) 2 Empty Bottles [Home Inventory] a) 2 Wands of Light (16 charges) b) 2 Copper-Plated Wands c) a Wooden Torch (3011 turns) Dropped by a blue yeek at 150 feet (level 3). Intensity 2 light. d) a Main Gauche (1d5) (+0,+0) Dropped by a snotling at 200 feet (level 4). Combat info: 3.4 blows/round. With +0 STR and +5 DEX you would get 3.8 blows/round. Average damage/round: 20.6. e) a Bastard Sword (3d4) (+5,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +5 DEX you would get 1.3 blows/round. Average damage/round: 17.6. [House List] a) a Book of Nature Magics [Lesser Charms] {for sale 40} b) 2 Slings (x2) (+0,+0) {for sale 150} c) a Mace (2d4) (+4,+5) {for sale 300} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 100ft 2 Killed Grip, Farmer Maggot's Dog 00:00:29 150ft 5 Reached level 5 00:01:07 250ft 10 Reached level 10 00:01:18 250ft 10 Killed Baba Yaga 00:02:45 400ft 11 Killed Bloodfang, the Wolf 00:03:05 700ft 13 Killed Bullroarer the Hobbit 00:03:11 700ft 15 Reached level 15 00:03:12 700ft 15 Killed Grishnukh, the Hill Orc 00:03:20 650ft 15 Killed The wounded bear 00:03:26 700ft 16 Was killed by a skeleton human [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ####### #.....## #......# #......# ##....### ########..#+ ##~##....... #..†s........ #######..rddO....... ........$$$y##p........ ........!...##......... # ########## #........ ....... ##'+# ... 700' (L14) LF:3-? Light 3 Graze Fed 40 % Open floor