[Tangaria 1.4.0 Character Dump] Name Thorin Age 25 Self RB CB EB Best Sex Male Height 8'2" STR: 17 +4 +3 -4 18/20 Race Half-Troll Weight 19st 8lb INT: 12 -4 -2 -4 3 Class Warrior Turns used: WIS: 12 -2 -2 -4 4 Title Swordsman Game 4738 DEX: 13 -4 +2 -4 7 HP -3/135 Player 11147 CON: 15 +3 +2 -4 16 SP 0/0 Active 4736 Level 11 Armor [13,+4] Saving Throw 21% Cur Exp 766 Stealth Bad Max Exp 766 Melee 1d1,+3 Disarm - phys. 46% Adv Exp 812 To-hit 46,+0 Disarm - magic 29% Blows 2.0/turn Magic Devices 16 Gold 764 Searching 14% Burden 76.2 lb Shoot to-dam +0 Infravision 30 ft Overweight -67.7 lb To-hit 31,+0 Speed 3 MaxDepth 550' (L11) Shots 0.0/turn Your mother was a Cave-Troll Warrior. You have glowing red eyes, oily dark purple hair, and green ulcerous skin. Resistances Abilities Acid:........?..... Fear:........?..... Elec:........?..... Blnd:.............. Fire:.............. Conf:........?..... Cold:.............. Stun:........?..... Pois:.............. HLif:........?..... Lite:........?..... Rgn:.............+ Dark:.............. ESP:.............. Soun:........?..... SInv:.............. Shar:........?..... FAct:........?..... Nexu:........?..... Lev:........?..... Neth:........?..... SDig:.............. Chao:........?..... Trap:........?..... Dise:........?..... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:........?..... Spd:.....+........ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. PLit:.....+........ DRed:.............. Time:........?..... Move:.............. Mana:........?..... Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.....+........ Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Something bites you. > *** LOW HITPOINT WARNING! *** > Something bites you. (x2) > You hear a soft sound. > You are hit by something! > Something bites you. > You hear a soft sound. > You are hit by something! > Something bites you. (x2) > You hear a soft sound. > You are hit by something! > Something spits on you. > Something bites you. > You are more poisoned! > You die. Killed by a king cobra. [Character Equipment] f) the Phial of Undeath <-4, +3, +4> {@w1, cursed} Dropped by Baba Yaga at 250 feet (level 5). It randomly makes you teleport; this curse cannot be removed. It occasionally makes a loud noise; this curse cannot be removed. -4 strength. -4 intelligence. -4 wisdom. -4 dexterity. -4 constitution. +3 speed. +4 light. Cannot be harmed by Fire. Intensity 4 light. Grants the ability to sense undead. g) Soft Leather Armour [8,-2] An inheritance from your family. i) a Wicker Shield of Resist Lightning [2,+4] Found lying on the floor of a special room at 350 feet (level 7). Provides resistance to Lightning. j) a Metal Cap [3,+2] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 25 Rocks (1d6) (+0,+0) {@v1} Branded with stunning. Combat info: Average thrown damage: 3.5 vs creatures not resistant to stunning and 3.5 vs. others. b) a Rock (1d6) (+0,+0) {@f1} Branded with stunning. Combat info: Average thrown damage: 3.5 vs creatures not resistant to stunning and 3.5 vs. others. c) 2 Rocks (1d6) (+0,+0) {@h1} Branded with stunning. Combat info: Average thrown damage: 3.5 vs creatures not resistant to stunning and 3.5 vs. others. [Character Inventory] a) 3 Scrolls of Phase Door {@r1} b) a Scroll of Remove Hunger (tattered) c) a Rod of Light {@z1} d) a Wand of Confuse Monster (3 charges) {@a1} e) a Wooden Torch (4983 turns) {@w1} Intensity 2 light. f) a Wooden Torch (3431 turns) {@w1} Intensity 2 light. g) a Leather Shield [8,+0] Bought from a store on the surface. h) a Spear (1d6) (+2,+3) Found lying on the floor of a special room at 300 feet (level 6). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +3 DEX you would get 1.6 blows/round. Average damage/round: 12.9. Average thrown damage: 6.6. i) a Glaive (2d6) (+5,+2) {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 400 feet (level 8). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +4 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 12.6. j) a Whip (1d3) (-3,+2) {Baba Yaga, cursed} Dropped by Baba Yaga at 250 feet (level 5). It makes it hard to hit anything. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +3 DEX you would get 2.3 blows/round. Average damage/round: 14. [Home Inventory] a) 2 Hard Biscuits [House List] a) a Potion of Neutralize Poison {for sale 50} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:38 150ft 3 Killed Lobelia Sackville-Baggins 00:00:40 150ft 4 Killed Grip, Farmer Maggot's Dog 00:00:40 150ft 5 Reached level 5 00:00:41 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:47 250ft 7 Killed Freesia 00:00:47 250ft 7 Killed Baba Yaga 00:00:48 250ft 8 Found the Phial of Undeath 00:01:13 400ft 10 Reached level 10 00:01:13 400ft 10 Killed Lagduf, the Snaga 00:01:18 550ft 11 Was killed by a king cobra [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ^^^^ ^.$ %%^%%%^ ^.^ ^^^^^^^^^^# ^:.....#^^ ^.^ ........... ^^... .^ ^.^........:^ %%.... ..^^ ^.'.......* ^..... †....^^ ^.^........^ % *...........^ ^.^ .......... ^.............. ^.^^^^^^^^^^ ^ ^^^^^*^ ............... ^..................... .......*......^ ^^#^ ^^^^^ ^^^^.^^^: ^.............^ ^^...........^^ ^^.........^^ ^%*......^^ ^...*.^^ ^.^:^^^ 550' (L11) LF:4-? Light 4 Blind Poisoned Fed 42 % Dirt