[Tangaria 1.5.0 Character Dump] Name Thomas BelvencAge 109 Self RB CB EB Best Sex Male Height 6'0" STR: 15 +1 -1 +0 15 Race High-Elf Weight 13st 9lb INT: 12 +3 -2 +0 13 Class Archer Turns used: WIS: 15 -1 -1 +0 13 Title Shooter Game 2323 Dex: 13 +3 +3 +0 18/10 17 HP -3/54 Player 6234 CON: 11 +1 +1 +0 13 SP 0/0 Active 4923 CHR: 14 +1 -2 +0 13 Level 9 Armor [4,+1] Saving Throw 54% Cur Exp 317 Stealth Fair Max Exp 317 Melee 1d3,-5 Disarm - phys. 42% Adv Exp 361 To-hit 19,-3 Disarm - magic 32% Blows 1.1/turn Magic Devices 47 Gold 26 Searching 30% Burden 122.8 lb Shoot to-dam +0 Infravision 10 ft Overweight 20.9 lb To-hit 52,-3 Speed -2 MaxDepth 250' (L5) Shots 1.4/turn You are the only child of a Telerin Ranger. You have light grey eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.....-.......+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The snotling hits you (4). > The snotling misses you. > Baba Yaga hits you (3). > Baba Yaga hits you (1). > Baba Yaga misses you. > Baba Yaga hits you (5). > *** LOW HITPOINT WARNING! *** > You hit Baba Yaga (3). > The snotling hits you (2). > The snotling hits you (6). > Baba Yaga hits you (8). > Baba Yaga hits you (7). (x2) > You have been stunned. > Baba Yaga hits you (5). > You die. Killed by Baba Yaga. [Character Equipment] a) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 0. b) a Short Bow (x2) (+0,+0) An inheritance from your family. f) a Rusty Lantern (1241 turns) <-1> An inheritance from your family. -1 stealth. Cannot be harmed by Fire. Intensity 3 light. h) a Cloak [1,-1] Bought from a store on the surface. k) a Set of Gauntlets [3,+1] {Farmer Maggot} Dropped by Farmer Maggot at 250 feet (level 5). [Character Quiver] a) 15 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. c) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. d) 37 Old Arrows (1d4) (+0,+0) Combat info: 1.4 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 14 vs creatures not resistant to poison and 7 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) a Carrot b) a Pint of Fine Wine c) a Sip of Miruvor d) a Flask of oil e) 13 Potions of Cure Light Wounds f) 2 Potions of Cure Serious Wounds g) 7 Scrolls of Phase Door h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. j) 2 Scrolls of Word of Recall (rugged) k) a Staff of Cure Light Wounds (10 charges) l) a Wooden Torch (5000 turns) Found lying on the floor at 250 feet (level 5). Intensity 2 light. m) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 1.1 vs creatures not resistant to poison and 0 vs. others. n) a Cutlass (1d8) (-1,-1) {ignore} Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 3.2 vs creatures not resistant to poison and 0 vs. others. o) a War Hammer (3d3) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 7.5 vs creatures not resistant to poison and 1.1 vs. others. p) a Maul (4d4) (+2,+2) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blows/round. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would get 1.1 blows/round. Average damage/round: 18.9 vs creatures not resistant to poison and 7.9 vs. others. q) a Spade Bought from a store on the surface. r) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 200ft 5 Reached level 5 00:00:19 250ft 6 Killed Farmer Maggot 00:00:24 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:38 250ft 9 Was killed by Baba Yaga [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^..................:^^^^^^^^^:^^^^..%^%^^^^^^ ^...................#...............% ^...................................^ ^..................:<^^::^^^^^^#^^:^^ ^^^^^_.:^^^^^^..^^^^^^^^^^# ^^#^^^ %# ^^^..^^ ^:..^ ^:^^^^^:^^^^^^^#%%^^: ^....^ ^^..^ ^.................... :^:^^^^^....^ ^..^ ^.^^:^:^^^^^'^:^%%%^% ...........^^^ ^^..^ ^.^.................. .{.........^ ^^:..^ ^.#.................. .o@^^^^^<^^^ :^....^ ^.^.................. .ho^ :^^ ##^....:^ ^.^.................# :{^ ^^....^^^^ ^.:.................. . ^^....#^ ^.^:^^^^:^%%^%^^%^%^^ .. ^^^^:..^^^ ^.................... ^^ ^^......^ ^^^^^^^^^^^^%%#%^^^^^ ^^......^^ ^..^^^^:^ ^..^ ^..^ ^..^ 250' (L5) LF:2-? Light 3 Stun Fed 41 % Dirt [Player information] Player ID: Yrik Time: 11:48:46 02-11-2021 Server Turns: 8486173 Timestamp: 1635842926