[Tangaria 1.5.0 Character Dump] Name Teinin Age 132 Self RB CB EB Best Sex Male Height 5'8" STR: 15 -1 -1 +0 13 Race Elf Weight 7st 4lb INT: 10 +2 -2 +0 10 Class Archer Turns used: WIS: 9 -1 -1 +0 7 Title Dead Shot Game 6404 DEX: 13 +1 +3 +0 17 HP -5/111 Player 15943 CON: 17 -1 +1 +0 17 SP 0/0 Active 9355 Level 12 Armor [9,+18] Saving Throw 42% Cur Exp 1028 Stealth Good Max Exp 1028 Melee 1d5,+3 Disarm - phys. 45% Adv Exp 1062 To-hit 16,+7 Disarm - magic 34% Blows 1.1/turn Magic Devices 32 Gold 1914 Searching 30% Burden 79.7 lb Shoot to-dam +0 Infravision 30 ft Overweight -10.2 lb To-hit 54,+2 Speed Normal MaxDepth 400' (L8) Shots 1.6/turn You are one of several children of a Nandorin Warrior. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Vort the Kobold Queen hits you. (x2) > The large kobold misses you. > The large kobold hits you. > You are confused. > Your Rock (1d6) (+0,+0) {@v1} stuns the large kobold. > You have 5 Rocks (1d6) (+0,+0) {@v1} (1). > The large kobold grunts with pain. > The large kobold is stunned. > The large kobold hits you. (x3) > You are confused. > Your Rock (1d6) (+0,+0) {@v1} stuns the large kobold. > You have 4 Rocks (1d6) (+0,+0) {@v1} (1). > The large kobold grunts with pain. > The large kobold hits you. (x2) > You die. Killed by a large kobold. [Character Equipment] a) a Main Gauche (1d5) (+5,+3) Dropped by a snotling at 200 feet (level 4). Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +3 DEX you would get 1.3 blows/round. Average damage/round: 10.6 vs creatures not resistant to poison and 7 vs. others. b) a Long Bow (x3) (+0,+0) Bought from a store on the surface. f) an Old Lantern (686 turns) Found lying on the floor of a special room at 150 feet (level 3). Intensity 3 light. g) a Filthy Rag [1,+2] Found lying on the floor at 200 feet (level 4). h) a Cloak [1,+0] Found lying on the floor at 100 feet (level 2). i) a Wicker Shield [2,+2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). j) a Hard Leather Cap [2,+4] {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). k) a Set of Leather Gloves [1,+4] Found lying on the floor at 50 feet (level 1). l) a Pair of Leather Boots [2,+5] Found lying on the floor of a special room at 200 feet (level 4). m) a Shovel Found lying on the floor at 250 feet (level 5). [Character Quiver] a) 11 Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 20 vs creatures not resistant to poison and 12 vs. others. 35% chance of breaking upon contact. b) 4 Rocks (1d6) (+0,+0) {@v1} Branded with stunning. Combat info: Average thrown damage: 14.1 vs creatures not resistant to poison, 7 vs creatures not resistant to stunning, and 7 vs. others. c) 19 Arrows (1d4) (+2,+6) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 68.4 vs creatures not resistant to poison and 41.1 vs. others. 35% chance of breaking upon contact. d) 12 Old Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 120 feet away. Average damage/round: 20 vs creatures not resistant to poison and 12 vs. others. 35% chance of breaking upon contact. e) 22 Rounded Pebbles (1d2) (+6,+3) Combat info: Average thrown damage: 18.2 vs creatures not resistant to poison and 9.1 vs. others. f) 7 Rocks (1d6) (+3,+4) {@v1} Branded with stunning. Combat info: Average thrown damage: 30.2 vs creatures not resistant to poison, 15.1 vs creatures not resistant to stunning, and 15.1 vs. others. [Character Inventory] a) 2 Mushrooms of Hallucination b) 2 Rations of Food c) a Flask of Whisky d) a Flask of oil e) 13 Potions of Cure Light Wounds {@q1} f) 2 Potions of Heroism g) a Potion of Berserk Strength h) 2 Potions of True Seeing i) 2 Potions of Sleep It can be thrown at creatures with damaging effect. j) 4 Potions of Confusion It can be thrown at creatures with damaging effect. k) 4 Potions of Cure Serious Wounds l) 12 Scrolls of Blessing m) a Scroll of Wilderness Mapping n) a Scroll of Remove Hunger (tattered) o) a Scroll of Word of Recall (rugged) p) a Scroll of Summon Monster q) a Wand of Slow Monster (0 charges) {@a1} r) a Deed of Property s) an Empty Bottle [Home Inventory] a) a Gelatinous Mushroom b) 3 Rations of Food c) a Pint of Fine Wine d) 4 Scrolls of Detect Invisible e) a Wand of Hold Monster (0 charges) {@a1} f) a Sling (x2) (+3,+1) Found lying on the floor at 50 feet (level 1). g) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 3 Killed Lobelia Sackville-Baggins 00:00:22 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:26 100ft 5 Reached level 5 00:00:31 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:39 200ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:48 250ft 8 Killed Baba Yaga 00:01:10 200ft 10 Reached level 10 00:01:46 400ft 12 Was killed by a large kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ....^^^^:...^ ^^^^#^:.^ ^ ....#.-.^)..: %%^...'...^...^ ^^ %^.^(..^...^...^ ^.. ^%..^...^^^:^...^ ... %...%^....-....#^ .. .^ ^%....%%.......%% .. . %:......^.....%^ .. #.^% %%..k...%^^.#%^ #.. .*% %..%k.....# ^...#.%^%%%%..%†k..... ^{...........{%kkkk..^ ^.....{.{....*^.G^...^ ^.....^^^^:%%%%..^.*.^ ..**...^# ^^% ^.^^..^^^ .....~\*.... %.#...... ^......*.... ^.^...... ^^.... #... ^.:...... ^^^. *.: %.^.#.... # %%% ^.^ ... ^.^++^ 400' (L8) LF:3-? Light 4 Moves +1 Confused Fed 54 % Packed dirt