[Tangaria 1.5.0 Character Dump] Name Tangar Age 89 Self RB CB EB Best Sex Male Height 3'4" STR: 18 +1 +2 +0 18/30 Race Naga Weight 11st 8lb INT: 10 -2 +0 +0 8 Class Blackguard Turns used: WIS: 10 -2 -3 +0 5 Title Thug Game 6472 DEX: 17 +3 +0 +0 18/20 HP -10/133 Player 17261 CON: 10 -1 +2 +0 11 SP 7/7 Active 9575 CHR: 10 -9 +0 +0 3 Level 12 Armor [18,+10] Saving Throw 33% Cur Exp 838 Stealth Bad Max Exp 838 Melee 1d6,+4 Disarm - phys. 39% Adv Exp 1062 To-hit 40,+27 Disarm - magic 24% Blows 1.7/turn Magic Devices 20 Gold 611 Searching 25% Burden 94.8 lb Shoot to-dam +3 Infravision 60 ft Overweight -61.1 lb To-hit 14,+25 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:?............. Fear:?............! Elec:?............. Blnd:?............. Fire:?............. Conf:?............. Cold:?............. Stun:.............. Pois:?............. HLif:?............. Lite:?............. Rgn:.............. Dark:?............. ESP:.............. Soun:?............. SInv:.............. Shar:?............. FAct:.............+ Nexu:?............. Lev:?............. Neth:?............. SDig:.............. Chao:?............. Trap:?............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:?............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?............. PLit:.............. Hung:.............. DRed:.............. Time:?............. Move:.............. Mana:?............. Wate:?............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a puff of smoke! > The bandit disappears! > The dark elven priest misses you. > The dark elven priest hits you. (x3) > You have been given a graze. > You hit the dark elven priest. (x2) > The dark elven priest hits you. (x4) > You miss the dark elven priest. > The dark elven priest hits you. (x2) > You have been stunned. > You are no longer bleeding. > The dark elven priest points at you and curses! > You die. > You autoinscribe 2 Potions of Poison. > You autoinscribe 3 Potions of Confusion. Killed by a dark elven priest. [Character Equipment] a) a Rapier of Slay Giant (1d6) (+4,+6) Found lying on the floor at 550 feet (level 11). Slays giants. Combat info: 1.7 blows/round. With +1 STR and +0 DEX you would get 2.1 blows/round. With +0 STR and +2 DEX you would get 2.1 blows/round. Average damage/round: 26.9 vs giants and 13.9 vs. others. b) a Short Bow (x2) (+2,+3) Found lying on the floor of a special room at 200 feet (level 4). c) a Ring of Protection [+8] Found lying on the floor at 550 feet (level 11). f) an Old Lantern (4737 turns) Found lying on the floor of a special room at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,+0] Found lying on the floor at 300 feet (level 6). h) a Cloak [1,+5] Found lying on the floor at 100 feet (level 2). i) a Leather Shield [8,+0] An inheritance from your family. k) a Set of Leather Gloves [1,+5] Found lying on the floor at 200 feet (level 4). m) a Spade Found lying on the floor at 550 feet (level 11). [Character Quiver] a) 26 Bolts (1d5) (+5,+3) b) 15 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 11.2. 35% chance of breaking upon contact. c) 21 Arrows (1d4) (+6,+5) {@f2} Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 21.6. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) a Ration of Food c) a Pint of Fine Wine d) a Flask of oil {@v9} e) 11 Potions of Cure Light Wounds {@q6} f) 3 Potions of Neutralize Poison {@q2} g) a Potion of Water h) 2 Potions of Poison {@v9} Branded with poison. It can be thrown at creatures with damaging effect. i) a Potion of Boldness j) 3 Potions of Confusion {@v9} It can be thrown at creatures with damaging effect. k) 4 Scrolls of Phase Door {@r9} l) 2 Scrolls of Blessing {@r1} m) 2 Scrolls of Word of Recall (rugged) {@r8} n) a Rod of Light {@U1} o) a Wand of Stun Monster (5 charges) {@U5} p) a Wand of Light (10 charges) {@U4} q) a Wand of Darkness (14 charges) {@U6} r) a Dagger of Slay Evil (1d4) (+5,+2) Dropped by a snotling at 200 feet (level 4). Slays evil creatures. Combat info: 1.7 blows/round. With +1 STR and +0 DEX you would get 2.1 blows/round. With +0 STR and +2 DEX you would get 2.1 blows/round. Average damage/round: 9.3 vs evil creatures and 4.7 vs. others. Average thrown damage: 27.8 vs evil creatures and 13.9 vs. others. s) a Sling (x2) (+3,+5) Found lying on the floor at 250 feet (level 5). t) 17 Cobbles (1d6) Branded with stunning. u) an Empty Bottle [Home Inventory] a) a Hard Biscuit b) 2 Rations of Food c) a Pint of Fine Wine d) a Pint of Fine Ale {Freesia} e) 2 Flasks of oil {@v9} f) a Scroll of Monster Confusion {@r1} g) a Scroll of Remove Hunger (tattered) {@r5} h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. i) a Main Gauche (1d5) (+0,+0) Bought from a store on the surface. Combat info: 1.7 blows/round. With +1 STR and +0 DEX you would get 2.1 blows/round. With +0 STR and +2 DEX you would get 2.1 blows/round. Average damage/round: 1.9. j) 2 Slings (x2) (+0,+0) Found lying on the floor of a special room at 100 feet (level 2). k) 27 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. l) 19 Rounded Pebbles of Frost (1d2) (+8,+1) Branded with cold. Combat info: Average thrown damage: 30.9 vs creatures susceptible to cold, 15.4 vs creatures not resistant to cold, and 5.1 vs. others. m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 50ft 2 Killed Mad woodsman 00:00:15 100ft 3 Killed Freesia 00:00:24 100ft 5 Reached level 5 00:01:01 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:01:12 200ft 8 Killed Grip, Farmer Maggot's Dog 00:01:14 250ft 9 Killed Farmer Maggot 00:01:15 250ft 9 Killed Baba Yaga 00:01:16 100ft 10 Reached level 10 00:01:33 300ft 10 Killed Fang, Farmer Maggot's Dog 00:01:47 600ft 12 Was killed by a dark elven priest [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] # . ^^^^. ^.:.^ .^†^ . h.. # ^^^^^ 600' (L12) LF:5-? Light 4 Study (1) Stun Fed 55 % Berserk Bold