[Tangaria 1.5.0 Character Dump] Name Tangar Age 97 Self RB CB EB Best Sex Male Height 5'4" STR: 17 -1 -3 +6 18/10 Race Elf Weight 6st 3lb INT: 17 +2 +3 +2 18/60 Class Warlock Turns used: WIS: 10 -1 +0 +0 9 Title Initiate Game 34961 DEX: 10 +1 +0 +0 11 HP -2/122 Player 98764 CON: 14 -1 -2 +2 13 SP 32/46 Active 55140 Level 20 Armor [36,+28] Saving Throw 55% Cur Exp 6279 Stealth Excellent Max Exp 6279 Melee 2d5,+15 Disarm - phys. 52% Adv Exp 6750 To-hit 26,+11 Disarm - magic 71% Blows 1.0/turn Magic Devices 72 Gold 2114 Searching 50% Burden 87.7 lb Shoot to-dam +2 Infravision 80 ft Overweight -44.2 lb To-hit 21,+1 Speed 2 MaxDepth 1150' (L23) Shots 1.0/turn You are one of several children of a Nandorin Ranger. You have light green eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:....+......... Fear:.............. Elec:.............. Blnd:.............. Fire:.............! Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............+ ESP:.............. Soun:+............. SInv:.............. Shar:.............. FAct:......+....... Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+........+.. -SP:.............. Sear:..+........... Afrd:.............. Infr:......+......+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:+............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the sabre-tooth tiger. > The sabre-tooth tiger misses you. (x4) > You hit the sabre-tooth tiger. > The sabre-tooth tiger claws you. (x2) > The sabre-tooth tiger bites you. > The sabre-tooth tiger misses you. > The sabre-tooth tiger claws you. (x2) > The sabre-tooth tiger misses you. > The sabre-tooth tiger bites you. > You hit the sabre-tooth tiger. > The sabre-tooth tiger claws you. (x2) > The sabre-tooth tiger misses you. > The sabre-tooth tiger bites you. > The sabre-tooth tiger claws you. > You die. Killed by a sabre-tooth tiger. [Character Equipment] a) the Long Sword of Elmar (2d5) (+15,+13) <+5, +2> Obtained from Solidus. Rumoured to be dropped by Orfax, Son of Boldor at 1400 feet (level 28). +5 strength. +2 speed. Slays demons. Provides resistance to Sound. Cannot be harmed by Acid. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +1 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 34.1 vs demons and 21.7 vs. others. b) a Short Bow (x2) (+5,+2) Found lying on the floor at 450 feet (level 9). c) a Ring of Searching <+1, +2> {@w0} Found lying on the floor at 400 feet (level 8). +1 stealth. +2 searching skill. d) a Ring of Protection [+10] Bought from a store on the surface. e) an Amulet of Resist Acid <+1> {@w2} Found lying on the floor of a special room at 750 feet (level 15). +1 constitution. Provides resistance to Acid. f) a Lantern (11181 turns) Bought from a store on the surface. Cannot be harmed by Fire. Intensity 3 light. g) Old Rusty Chain Mail (Dwarven) (-5) [27,+6] <+1, +5> Dropped by Vort the Kobold Queen at 250 feet (level 5). +1 strength. +1 constitution. +5 infravision. Cannot be harmed by Acid. Prevents paralysis. j) an Iron Helm of Intelligence [7,+8] <+2> Bought from a store on the surface. +2 intelligence. Sustains intelligence. k) a Set of Leather Gloves [1,+3] Dropped by a large kobold at 400 feet (level 8). l) a Pair of Leather Sandals of Stealth [1,+1] <+2> Bought from a store on the surface. +2 stealth. [Character Quiver] b) a Magic Arrow (1d4) (+0,+0) {@f1} Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 9. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Book of Shadows [Dark Conjurings] You can read this book. c) a Book of Nature Magics [Gifts of Nature] d) 10 Potions of Cure Light Wounds {@q6} e) 10 Potions of Cure Serious Wounds {@q7} f) 2 Potions of Cure Critical Wounds {@q7} g) a Potion of Speed {@q8} h) 2 Potions of Boldness {@q2} i) 2 Potions of Resist Heat {@q3} j) 19 Scrolls of Phase Door {@r9} k) 2 Scrolls of Magic Mapping l) a Rod of Light {@U2} m) a Wand of Slow Monster (6 charges) {@U4} n) a Staff of Light (21 charges) {@U1} o) a Ring of Escaping <+3> {@w0, cursed} Found lying on the floor of a cavern at 750 feet (level 15). It makes you hallucinate sometimes; this curse cannot be removed. +3 speed. Makes you afraid of melee, and worse at shooting and casting spells. p) an Amulet of Teleportation <+5, +10> {@w2, cursed} Found lying on the floor at 750 feet (level 15). It randomly makes you teleport; this curse cannot be removed. +5 searching skill. +10 movement speed. q) a Sling (x2) (+0,+0) Found lying on the floor of a special room at 1100 feet (level 22). [Home Inventory] a) 3 Books of Shadows [Shadows for Beginners] You can read this book. b) a Pint of Fine Ale c) 2 Wands of Slow Monster (12 charges) {@U4} d) a Staff of Speed (0 charges) {@U7} e) a Main Gauche (1d5) (+2,+5) {??} Found lying on the floor of a special room at 250 feet (level 5). You do not know the full extent of this item's powers. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 8.4. f) a Katana (3d5) (+0,+8) Bought from a store on the surface. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster. With +10 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +6 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 17.4. g) 20 Bolts (1d5) (+1,+5) h) 15 Rocks (1d6) (+5,+6) {@v1} Branded with stunning. Combat info: Average thrown damage: 19.1 vs creatures not resistant to stunning and 19.1 vs. others. i) 18 Rocks (1d6) (+6,+6) {@v1} Branded with stunning. Combat info: Average thrown damage: 19.2 vs creatures not resistant to stunning and 19.2 vs. others. [House List] a) a Ring of the Dog <+1, -2> {~90} b) Studded Leather Armour (-1) [12,+0] {~70} c) a Staff of Light (22 charges) {~150} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:09 50ft 2 Killed Mad woodsman 00:00:22 100ft 3 Killed Fang, Farmer Maggot's Dog 00:00:24 100ft 5 Reached level 5 00:00:57 100ft 8 Killed Freesia 00:01:03 150ft 9 Killed Grip, Farmer Maggot's Dog 00:01:22 250ft 9 Killed Baba Yaga 00:01:22 250ft 10 Reached level 10 00:02:23 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:02:48 250ft 12 Killed Vort the Kobold Queen 00:02:56 250ft 12 Killed Bullroarer the Hobbit 00:03:29 450ft 14 Killed Lobelia Sackville-Baggins 00:03:36 450ft 15 Reached level 15 00:03:41 450ft 15 Killed Smeagol 00:08:56 Town 18 Found the Beaked Axe of Theoden 00:08:57 Town 18 Found the Long Sword of Elmar 00:09:23 750ft 18 Killed Grishnukh, the Hill Orc 00:09:25 750ft 18 Killed Golfimbul, the Hill Orc Chief 00:09:36 1150ft 20 Reached level 20 00:09:42 1100ft 20 Was killed by a sabre-tooth tiger [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^^^^^^^# ^†f..... ^....... ^^^^:^^ ^ ^^.^^#^ ^^^.^^^^^^#^^^^^ ^ ^ ^ ^^^.^.#^^^...^^^^.^:^ . ^ ^ ^ # ^ ^ ^ + ^ + ^ : ^.^^^..^.^^^.^:##^.^^ . ^ + ^ + ^ 1100' (L22) LF:7-? Light 3 Recall Study (4) Fed 50 % RFire