[Tangaria 1.4.0 Character Dump] Name Tangar Age 17 Self RB CB EB Best Sex Male Height 7'2" STR: 17 +2 -1 +0 18 Race Barbarian Weight 14st 6lb INT: 10 -4 -2 +0 4 Class Archer Turns used: WIS: 10 -3 -1 +0 6 Title Dead Shot Game 3022 DEX: 17 +1 +3 +0 18/30 HP -5/149 Player 8579 CON: 14 +1 +1 +0 16 SP 0/0 Active 6248 Level 13 Armor [25,+37] Saving Throw 39% Cur Exp 1139 Stealth Bad Max Exp 1139 Melee 2d5,+5 Disarm - phys. 42% Adv Exp 1375 To-hit 22,+8 Disarm - magic 26% Blows 1.1/turn Magic Devices 17 Gold 1077 Searching 26% Burden 110.3 lb Shoot to-dam +5 Infravision 10 ft Overweight -9.6 lb To-hit 53,+6 Speed -5 MaxDepth 600' (L12) Shots 1.6/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:......-....... Conf:.............. Cold:......+....... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You no longer feel bold. > The umber hulk gazes at you. > You are more confused! > The umber hulk hits you. (x2) > The umber hulk misses you. > You are confused. > You have 12 charges remaining. > The umber hulk hits you. > The umber hulk misses you. > The umber hulk bites you. > The umber hulk gazes at you. > You are more confused! > The umber hulk hits you. (x2) > The umber hulk bites you. > You die. Killed by an umber hulk. [Character Equipment] a) a Broad Sword of Slay Undead (2d5) (+5,+3) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Slays undead. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 27.9 vs undead, 20.7 vs creatures not resistant to poison, and 13.3 vs. others. b) a Short Bow (x2) (+3,+5) {@O} Bought from a store on the surface. f) an Old Lantern (4405 turns) Dropped by a scruffy looking hobbit at 200 feet (level 4). Intensity 3 light. g) Hard Leather Armour (-1) [16,-3] {cursed} Bought from a store on the surface. It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. i) a Small Metal Shield [5,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+0] {@w0} Found lying on the floor at 250 feet (level 5). k) a Set of Leather Gloves [1,-1] {@w0} Found lying on the floor at 100 feet (level 2). l) a Pair of Leather Sandals [1,-1] Found lying on the floor at 350 feet (level 7). m) a Spade An inheritance from your family. [Character Quiver] a) 23 Arrows (1d4) (+0,+0) {@f9} Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.3 vs creatures not resistant to poison and 24.1 vs. others. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.3 vs creatures not resistant to poison and 24.1 vs. others. 35% chance of breaking upon contact. c) 4 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.3 vs creatures not resistant to poison and 24.1 vs. others. 35% chance of breaking upon contact. d) 32 Arrows (1d4) (+7,+1) {@f9} Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 55 vs creatures not resistant to poison and 27.5 vs. others. 35% chance of breaking upon contact. e) 27 Arrows (1d4) (+4,+6) {@f9} Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 87.3 vs creatures not resistant to poison and 43.6 vs. others. 35% chance of breaking upon contact. f) 40 Old Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.3 vs creatures not resistant to poison and 24.1 vs. others. 35% chance of breaking upon contact. g) 11 Old Arrows (1d4) (+0,+0) Combat info: 1.6 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 48.3 vs creatures not resistant to poison and 24.1 vs. others. 35% chance of breaking upon contact. [Character Inventory] a) 14 Scrolls of Phase Door {@r9} b) 2 Scrolls of Detect Invisible {@r2} c) 4 Scrolls of Deep Descent d) a Scroll of Remove Hunger (tattered) {@r5} e) a Scroll of Word of Recall (rugged) {@r8} f) a Wand of Hold Monster (4 charges) {@U5} g) a Wand of Light (5 charges) {@U1} h) a Wand of Wonder (12 charges) {@U4} Cannot be harmed by Lightning. i) 2 Staves of Cure Light Wounds (0 charges) {@U2} j) a Deed of Property [Home Inventory] a) 4 Rations of Food [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 100ft 3 Killed Lobelia Sackville-Baggins 00:00:08 100ft 5 Reached level 5 00:00:10 250ft 6 Killed Grip, Farmer Maggot's Dog 00:00:11 250ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:16 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:22 350ft 10 Reached level 10 00:00:50 600ft 13 Was killed by an umber hulk [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Freeze screen after detecting monsters : yes (pause_after_detect) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Kick out when starving while at full hps : no (disturb_faint) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Scene of Death] ^^.....^^ ^...^^^... ^^^^^^^ ^^..^ ^..^ :^^^ ^..^ ^..^ ^..^ ^..# ^..# ^..# ^..## #^^...^^^ ^..†X{.... #.......^^ .......... ..........* ......"...^ ^^.......^^ ^.......^ ^^^...^#^ ^^^^^ 600' (L12) LF:5-? Light 4 Confused Fed 69 % Stone