[Tangaria 1.6.0 T-15 Character Dump] Name Tangar Age 115 Self RB CB EB Best Sex Male Height 6'9" STR: 16 +1 -1 +0 16 Race High-Elf Weight 14st 2lb INT: 10 +1 +0 +0 11 Class Bard Turns used: WIS: 12 -1 +1 +8 18/20 Title Novice Game 6047 DEX: 18 +2 +2 +0 18/40 HP -1/130 Player 14781 CON: 10 +1 -2 +0 9 SP 16/31 Active 8032 CHR: 10 +2 +1 +0 13 Level 18 Armor [33,+35] Saving Throw 74% Cur Exp 2954 Stealth Fair Max Exp 2954 Melee 8d6,+6 Disarm - phys. 52% Adv Exp 3420 To-hit 27,+4 Disarm - magic 49% Blows 1.3/turn Magic Devices 68 Gold 320 Searching 45% Burden 104.7 lb Shoot to-dam +0 Infravision 20 ft Overweight -3.2 lb To-hit 38,-2 Speed Normal MaxDepth 750' (L15) Shots 1.0/turn You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:.......+...... Fear:.......+...... Elec:?......??..... Blnd:.............. Fire:?.....+??..... Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............+ Rgn:.............. Dark:.............. ESP:.............. Soun:.............+ SInv:.......+...... Shar:.......??..... FAct:?......??..... Nexu:.......??..... Lev:.......?...... Neth:.......??..... SDig:.............. Chao:.............. Trap:?......??..... Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.......??..... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.......??..... PLit:.............. Hung:.............. DRed:.............. Time:.......??..... Move:.............. Mana:.......??..... Fly:.............. Wate:.......??..... Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:+............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:+............. Drag:.............. [Last Messages] > The black orc hits you for $r2^r damage. > The black orc misses you. (x2) > The black orc hits you for $r5^r damage. > The baby gold dragon misses you. > The baby gold dragon claws you for $r3^r damage. > The baby gold dragon bites you for $r5^r damage. > You miss the black orc. > The black orc hits you for $r6^r damage. > The black orc hits you for $r1^r damage. > The black orc lashes at you with a whip of magical energy. > The baby gold dragon claws you for $r2^r damage. > The baby gold dragon misses you. > The baby gold dragon bites you for $r4^r damage. > You enter a maze of up staircases. > You die. Killed by poison. [Character Equipment] a) a Scythe of Slicing of *Slay Undead* (8d6) (+6,+5) <+2> Found lying on the floor at 250 feet (level 5). +2 wisdom. Slays undead (powerfully). Provides resistance to lightning. Grants the ability to sense undead. Combat info: This weapon should be wielded with both hands. 1.3 blows/round. With +9 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 208.9 vs undead and 48.5 vs. others. b) a Sling (x2) (+0,+0) Dropped by a cave orc at 600 feet (level 12). e) an Amulet of Wisdom <+6> +6 wisdom. Sustains wisdom. f) an Old Lantern (2955 turns) Bought from a store on the surface. Intensity 3 light. g) Red Dragon Scale Mail (-2) [24,+15] (charging) Obtained from Varatorn. Rumoured to be found lying on the floor in a vault at 1250 feet (level 25). Provides resistance to fire. i) the Cloak of Thorongil [1,+10] {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, fire. Sustains charisma. Grants the ability to see invisible things. Prevents paralysis. m) a Small Metal Shield of Resist Fire [5,+9] Found lying on the floor in a vault at 550 feet (level 11). Provides resistance to fire. n) a Hard Leather Cap [2,+0] Found lying on the floor at 350 feet (level 7). p) a Pair of Leather Sandals [1,-1] Found lying on the floor at 100 feet (level 2). [Character Quiver] 0) 24 Throwing rocks (1d4) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Sip of Miruvor c) a Flask of oil {@v9} d) 16 Potions of Cure Light Wounds {@q6} e) 12 Scrolls of Phase Door f) 2 Scrolls of Treasure Detection g) 6 Scrolls of Detect Invisible i) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. m) a Rod of Treasure Location n) a Rod of Illumination {@U1} o) a Staff of Detect Invisible (8 charges) [Home Inventory] a) a Carrot b) a Squash c) 7 Soft Mushrooms {Solovei the Robber} d) 2 Apples e) Studded Leather Armour (-1) [12,+4] Dropped by a hill orc at 600 feet (level 12). f) 2 Daggers (1d4) (+0,+0) {@v9} Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 5.8. Average thrown damage: 7.5. g) a Rapier (1d6) (+5,+5) {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 15.9. h) a Short Sword (1d7) (+0,+0) Found lying on the floor at 600 feet (level 12). Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 6.7. i) a Scimitar (4d2) (+4,+3) {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 13.8. j) a Broad Sword (2d5) (+5,+1) Found lying on the floor of a special room at 600 feet (level 12). Combat info: 1.3 blows/round. With +5 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 11. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 1 Defeated Mad woodsman 00:00:14 100ft 5 Reached level 5 00:00:21 100ft 6 Defeated Grip, Farmer Maggot's Dog 00:00:28 450ft 10 Reached level 10 00:00:40 550ft 14 Killed Lagduf, the Snaga 00:00:42 550ft 15 Reached level 15 00:00:51 600ft 16 Defeated Solovei the Robber 00:00:52 600ft 16 Found the Cloak of Thorongil 00:01:40 Town 18 Was killed by poison [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^@^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^ ^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^ ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^ ^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_2 Light 4 Afraid Poisoned Fed 62 % Dungeon entrance [Player information] Player ID: Tangar Time: 20:04:04 17-01-2023 Server Turns: 1462891626 Timestamp: 1673975044 Account score: 18