[Tangaria 1.5.0 Character Dump] Name Tangar Age 46 Self RB CB EB Best Sex Male Height 3'10" STR: 16 +1 -2 +0 15 Race Dwarf Weight 9st 4lb INT: 10 -2 +0 +0 8 Class Shaman Turns used: WIS: 16 +1 +3 +0 18/20 Title Nurturer Game 4937 DEX: 17 -1 -2 +0 14 HP -2/35 Player 14817 CON: 10 +1 +0 +0 11 SP 0/19 Active 12562 Level 11 Armor [11,+24] Saving Throw 53% Cur Exp 706 Stealth Poor Max Exp 706 Melee 1d10,+7 Disarm - phys. 44% Adv Exp 812 To-hit 27,+5 Disarm - magic 43% Blows 1.0/turn Magic Devices 45 Gold 104 Searching 27% Burden 83.8 lb Shoot to-dam +4 Infravision 30 ft Overweight -18.1 lb To-hit 24,+4 Speed Normal MaxDepth 350' (L7) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:......?....... Fear:......?...?... Elec:.............. Blnd:.............+ Fire:......?....... Conf:......?....... Cold:......?....... Stun:......?...?... Pois:......?....... HLif:......?...?... Lite:......?...?... Rgn:.............. Dark:......?....... ESP:.............. Soun:......?...?... SInv:.............. Shar:......?...?... FAct:......?...?... Nexu:......?...?... Lev:......?...?... Neth:......?...?... SDig:.............. Chao:......?....... Trap:......?...?... Dise:......?...?... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:......?...?... Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:......?...?... PLit:.............. DRed:.............. Time:......?...?... Move:.............. Mana:......?...?... Wate:......?...?... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are no longer resistant to confusion. > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. (x3) > *** LOW HITPOINT WARNING! *** > Lagduf, the Snaga is targeted. (x6) > Lagduf, the Snaga grunts with pain. > Lagduf, the Snaga is targeted. > Lagduf, the Snaga hits you. (x2) > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. > Lagduf, the Snaga is targeted. (x3) > You failed to concentrate hard enough! > Lagduf, the Snaga is targeted. (x3) > Lagduf, the Snaga hits you. (x3) > You die. Killed by Lagduf, the Snaga. [Character Equipment] a) a Trident (1d10) (+5,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +4 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 12.7. b) a Short Bow (x2) (+4,+4) Found lying on the floor of a special room at 200 feet (level 4). f) an Old Lantern (3650 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour of Resist Cold [8,+7] Found lying on the floor at 200 feet (level 4). Provides resistance to Cold. i) a Wicker Shield [2,+0] Found lying on the floor at 250 feet (level 5). k) a Set of Leather Gloves of Free Action [1,+5] Found lying on the floor at 100 feet (level 2). Prevents paralysis. [Character Quiver] b) a Magic Arrow (1d4) (+0,+0) {@f1} Returns when thrown. Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13. [Character Inventory] a) 2 Books of Nature Magics [Lesser Charms] You can read this book. b) 4 Mushrooms of Toadstool c) a Pint of Fine Ale {Freesia} d) 12 Potions of Cure Light Wounds {@q6} e) 3 Potions of Cure Serious Wounds {@q7} f) 3 Potions of Speed {@q8} g) 2 Potions of Infravision h) 5 Potions of Blindness {@v9} It can be thrown at creatures with damaging effect. i) 5 Potions of Confusion {@v9} It can be thrown at creatures with damaging effect. j) 11 Scrolls of Phase Door {@r9} k) a Scroll of Detect Invisible {@r2} l) 8 Scrolls of Word of Recall {@r8} m) a Scroll of Deep Descent n) 4 Scrolls of Blessing {@r1} o) a Wand of Light (15 charges) {@U4} p) a Wand of Heal Monster (21 charges) {@U5} q) a Wand of Magic Missile (15 charges) r) a Staff of Cure Light Wounds (8 charges) {@U3} s) an Old Lantern (5000 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. t) a Robe [2,-1] Found lying on the floor at 100 feet (level 2). u) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:13 100ft 4 Killed Freesia 00:00:15 100ft 4 Killed Farmer Maggot 00:00:17 100ft 5 Reached level 5 00:00:22 100ft 5 Killed Fang, Farmer Maggot's Dog 00:00:38 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:54 250ft 9 Killed Baba Yaga 00:00:54 250ft 10 Reached level 10 00:00:56 250ft 10 Killed Grip, Farmer Maggot's Dog 00:01:22 350ft 11 Was killed by Lagduf, the Snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] .. ^^^^^^^^^^^^^^^^^ ..H ................^^#^# ^^ ..†o................^ # ^.. ^^^^^^^^^^^^.^^.........^^^.. ^..^#^ .:..+.. :..^ ^ ^.^ ^ ^^^ 350' (L7) LF:3-? Light 3 Moves +5 Study (4) Fed 84 %