[Tangaria 1.6.0 T-4 Character Dump] Name Tangar Age 118 Self RB CB EB Best Sex Male Height 6'7" STR: 16 +1 -4 +2 15 Race High-Elf Weight 15st 13lb INT: 18/90 +2 +5 +2 18/180 Class Wizard Turns used: WIS: 10 -1 +0 +3 12 Title Conjurer Game 30014 DEX: 11 +3 +0 +12 18/80 HP -52/193 Player 88974 CON: 13 +1 -2 +2 14 SP 216/257 Active 58309 CHR: 10 +3 -2 +0 11 Level 32 Armor [20,+80] Saving Throw 79% Cur Exp 182263 Stealth Superb Max Exp 182263 Melee 6d6,+10 Disarm - phys. 74% Adv Exp 190000 To-hit 25,+14 Disarm - magic 100% Blows 3.0/turn Magic Devices 94 Gold 0 Searching 68% Burden 90.2 lb Shoot to-dam +15 Infravision 80 ft Overweight -11.7 lb To-hit 31,+17 Speed 9 MaxDepth 2000' (L40) Shots 1.7/turn You are one of several children of a Telerin Archer. You have light green eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:......+.+..... Fear:............+. Elec:......+....... Blnd:.........+.... Fire:......+....... Conf:.............. Cold:......+.....+. Stun:.............. Pois:....+......... HLif:.............. Lite:...........+.+ Rgn:..........++.. Dark:.........+.... ESP:.............. Soun:.............. SInv:.............+ Shar:.............. FAct:.........+.... Nexu:....+......... Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:....+..+.+...+ -SP:.............. Sear:....+......... Afrd:.............. Infr:....+........+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:+.+.+......... -Exp:.............. Blow:+............. Stck:.............. Shot:.+............ Frag:.............. Mght:.+............ LTel:.............. PLit:.....+........ Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.......+...... Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The sorcerer conjures up weird things. > You are confused! > The mutant telepath blinks away. > The mutant telepath disappears! > You were wearing a Ring of Acid [+6] <+1> {@w0} (k). > You are wearing a Ring of Teleportation <+2> {@w0, cursed} (c). > The mutant telepath (offscreen) casts a ball of fire. > The sorcerer hits you (8). > The sorcerer misses you. > The sorcerer hits you (12). > The mutant telepath (offscreen) smashes you with psionic energy. > You resist the effect! (x2) > You are more confused! > You resist the effect! > You die. Killed by a mutant telepath (offscreen). [Character Equipment] a) the Katana 'Aglarang' (6d6) (+10,+10) <+5, +1> Dropped by a shade at 2000 feet (level 40). +5 dexterity. +5 speed. +1 extra blows. Cannot be harmed by Acid. Sustains dexterity. Combat info: 3.0 blows/round. With +7 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +2 DEX you would get 3.3 blows/round. Average damage/round: 97.2. b) a Sling of Buckland (x4) (+13,+15) <+5, +7, +2> Found lying on the floor of a labyrinth at 1650 feet (level 33). +5 dexterity. +7 shooting speed. +2 shooting power. Cannot be harmed by Acid, Fire. c) a Ring of Teleportation <+2> {@w0, cursed} Found lying on the floor in a vault at 1150 feet (level 23). It randomly makes you teleport; this curse cannot be removed. +2 speed. d) a Ring of Protection [+15] Bought from a store on the surface. e) an Amulet of Trickery <+2, +3, +5> Found lying on the floor at 1350 feet (level 27). +2 dexterity. +3 stealth. +2 searching skill. +5 infravision. +2 speed. Provides resistance to Poison, Nexus. Sustains dexterity. f) a Lantern of Brightness (13326 turns) <+1> Dropped by a ruffian at 1300 feet (level 26). +1 light. Cannot be harmed by Fire. Intensity 4 light. g) Soft Leather Armour of Resistance [8,+11] {The Sandworm Queen} Dropped by The Sandworm Queen at 1500 feet (level 30). Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid, Fire. h) a Fur Cloak of the Magi [3,+9] <+2> Obtained from Landry. Rumoured to be found lying on the floor in a vault at 1150 feet (level 23). +2 intelligence. +2 stealth. Cannot be harmed by Acid. Sustains intelligence. Grants the ability to sense animals. i) a Wicker Shield of Resist Acid [2,+2] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Acid. Cannot be harmed by Acid. j) the Hard Leather Cap 'Tarnkappe' [2,+10] <+4> Found lying on the floor of a labyrinth at 2000 feet (level 40). +4 stealth. Provides resistance to Dark. Provides protection from blindness. Cannot be harmed by Acid. Prevents paralysis. k) a Set of Elven Gloves [1,+4] Dropped by a mature blue dragon at 1950 feet (level 39). Speeds regeneration. l) the Pair of Iron Shod Boots of Tarindad [4,+25] <+3> Dropped by an ogre shaman at 1400 feet (level 28). +3 wisdom. Provides resistance to Light. Cannot be harmed by Acid, Fire. Sustains dexterity. Makes you float just above the floor. Speeds regeneration. m) the Horn of Helm <+2> {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 950 feet (level 19). +2 strength. +2 constitution. Provides resistance to Cold. Provides protection from fear. Cannot be harmed by Acid, Fire. Sustains charisma. When activated, it awakens all nearby sleeping monsters and hastes for 25 turns all monsters within line of sight. Takes 11 to 19 turns to recharge at your current speed. Your chance of success is 96.8% [Character Quiver] a) the Iron Shot of Kelthith (1d4) (+0,+0) {Bullroarer the Hobbit} Branded with strong stunning. Returns when thrown. Combat info: 1.7 shots/round. When fired, hits targets up to 140 feet away. Average damage/round: 181.3 vs creatures not resistant to stunning and 120.8 vs. others. Average thrown damage: 10.1 vs creatures not resistant to stunning and 5 vs. others. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] You can read this book. b) 14 Potions of Cure Serious Wounds {@q6} c) 9 Potions of Cure Critical Wounds {@q7} d) 10 Potions of Restore Mana {@q1} e) 24 Scrolls of Phase Door f) 8 Scrolls of Word of Recall {@r8} g) a Scroll of Satisfy Hunger (tattered) {@r5} You don't want to drop it on the ground. h) a Rod of Slow Monster {@U6} i) 2 Rods of Light {@U2} j) a Staff of Detect Evil (2 charges) {@U3} k) a Ring of Acid [+6] <+1> {@w0} Dropped by an ogre shaman at 1400 feet (level 28). +1 constitution. Provides resistance to Acid. l) a Ring of Escaping <+3> {@w1@t1, cursed} Found lying on the floor of a labyrinth at 2000 feet (level 40). It makes you hallucinate sometimes; this curse cannot be removed. +3 speed. Makes you afraid of melee, and worse at shooting and casting spells. [Home Inventory] a) 8 Mushrooms of Terror {The Sandworm Queen} b) 2 Apples {Baba Yaga} c) a Sip of Miruvor d) 3 Flagon of meads {Ulfang the Black} e) an Apple of Youth {Baba Yaga} f) a Flask of oil {@v9} g) 3 Potions of Slime Mold Juice {Shtukensia the Rogue} h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. [House List] a) a Ring of Free Action {~800} b) a Staff of Magic Mapping (9 charges) {~350} c) 2 Wands of Stone to Mud (11 charges) {~900} d) a Strip of Beef Jerky {The Minotaur of the Labyrinth} e) a Pair of Steel Shod Boots of Mirkwood [7,+8] {~7000} f) the Bolt of Risserana (3d5) (+0,+0) {@f0} g) a Tulwar of Slay Demon (2d4) (+4,+6) {~300} h) a Staff of Detect Invisible (11 charges) {~300} i) a Dagger (1d4) (+3,+1) {~100} j) 31575 gold pieces worth of gold a) 2 Scrolls of Teleportation {~700} b) 8 Potions of Resist Poison {~500} c) 3 Potions of Berserk Strength {~200} d) an Amulet of Wisdom <+3> {~300} e) the Horn 'Culmarwe' <+2> {~8000} f) the Horn 'Nionte' <+4> {~4000} g) a Lochaber Axe of *Slay Dragon* (3d8) (+12,+4) <+2> {~700} h) 2 Scrolls of Protection from Evil {@r1} i) 13 Scrolls of Identify j) 3 Potions of Healing {@q7} k) a Draught of the Ents {Old Man Willow} l) a Book of Shadows [Great Shadows] {~5000} m) a Pair of Steel Shod Boots of Free Action [7,+8] [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 100ft 5 Reached level 5 00:00:20 250ft 9 Defeated Fang, Farmer Maggot's Dog 00:00:21 250ft 9 Defeated Baba Yaga 00:00:23 200ft 9 Defeated Wolf, Farmer Maggot's Dog 00:00:23 200ft 10 Reached level 10 00:00:24 200ft 10 Defeated Grip, Farmer Maggot's Dog 00:00:56 300ft 12 Killed Grishnukh, the Hill Orc 00:01:09 600ft 14 Defeated Solovei the Robber 00:01:09 600ft 15 Reached level 15 00:02:17 750ft 19 Defeated Bullroarer the Hobbit 00:02:17 750ft 19 Found the Iron Shot of Kelthith 00:02:17 750ft 20 Reached level 20 00:02:29 750ft 20 Defeated Shtukensia the Rogue 00:02:56 950ft 22 Killed Golfimbul, the Hill Orc Chief 00:02:56 950ft 22 Found the Horn of Helm 00:03:06 1150ft 24 Killed The Rat King 00:03:12 1250ft 25 Reached level 25 00:03:24 1250ft 25 Killed Mauhur, the Orc Captain 00:03:26 1250ft 26 Defeated Old Man Willow 00:03:26 1250ft 26 Found the Dagger 'Dethanc' (LOST) 00:04:19 1350ft 27 Found the Broad Axe 'Barukkheled' (LOST) 00:04:20 1350ft 27 Killed Angamait of Umbar 00:04:22 1400ft 27 Found the Pair of Iron Shod Boots of Tarindad 00:04:39 1500ft 27 Killed Orfax, Son of Boldor 00:04:42 1500ft 27 Killed Bill the Stone Troll 00:04:42 1500ft 27 Killed Bert the Stone Troll 00:04:42 1500ft 28 Found the Dagger 'Narthanc' 00:04:42 1500ft 28 Found the Horn 'Culmarwe' 00:04:42 1500ft 28 Found the Mithril Shot of Anyatalin 00:04:45 1500ft 28 Killed Tom the Stone Troll 00:05:20 1500ft 28 Found the Phial of Drand (LOST) 00:05:23 1500ft 28 Defeated The Sandworm Queen 00:06:02 1450ft 29 Killed Ufthak of Cirith Ungol 00:06:20 1700ft 29 Killed Ulfast, Son of Ulfang 00:06:21 1650ft 29 Killed Gorbag, the Orc Captain 00:06:23 1650ft 29 Found the Bolt of Risserana 00:06:29 1650ft 30 Reached level 30 00:06:32 1700ft 30 Found the Horn 'Nionte' 00:06:40 1700ft 30 Killed Ulfang the Black 00:06:40 1700ft 30 Found the Beaked Axe of Hurin (LOST) 00:06:41 1700ft 30 Found the Set of Gauntlets of Idrangwen (LOST) 00:07:17 1700ft 31 Killed Shagrat, the Orc Captain 00:07:45 2000ft 31 Found the Katana 'Aglarang' 00:07:47 2000ft 32 Found the Hard Leather Cap 'Tarnkappe' 00:07:50 2000ft 31 Killed Castamir the Usurper 00:07:58 2000ft 32 Killed The Minotaur of the Labyrinth 00:08:20 1900ft 32 Was killed by a mutant telepath (offscreen) [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] .# .p# ..% ..% ..% %%.. #... #...# #@..## ##p..# ##..# #.w# ###..# #.M... .+.##### ####### '.# .......# #.#^^.........# #^'...........# ..#^.....Z....# 1900' (L38) LF:7-? Light 5 Study (1) Confused Fed 64 % Amnesiac [Player information] Player ID: Tangar Time: 16:38:39 28-03-2022 Server Turns: 631370315 Timestamp: 1648474719