[Tangaria 1.6.0 Character Dump] Name Tangar Age 66 Self RB CB EB Best Sex Male Height 6'8" STR: 17 +0 -4 +0 13 Race Wood-Elf Weight 6st 4lb INT: 16 +1 +4 +0 18/30 Class Necromancer Turns used: WIS: 10 -2 +0 +0 8 Title Initiate Game 2856 DEX: 10 +2 +0 +0 12 HP -2/55 Player 9286 CON: 16 -1 -3 +0 12 SP 14/17 Active 3588 CHR: 10 +0 -5 +0 5 Level 9 Armor [11,+0] Saving Throw 36% Cur Exp 425 Stealth Fair Max Exp 425 Melee 1d3,+2 Disarm - phys. 50% Adv Exp 475 To-hit 15,+1 Disarm - magic 61% Blows 1.0/turn Magic Devices 52 Gold 697 Searching 31% Burden 86.5 lb Shoot to-dam +4 Infravision 90 ft Overweight -3.4 lb To-hit 17,+1 Speed Normal MaxDepth 300' (L6) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............+ SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............- Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel resistant to confusion! > You feel much better. > You have 14 Potions of Cure Light Wounds {@q6} (f). > Mughash the Kobold Lord is targeted. (x13) > You are no longer resistant to confusion. > Mughash the Kobold Lord hits you (9). > Mughash the Kobold Lord hits you (1). > Mughash the Kobold Lord hits you (6). > Your Whip drips with poison! > You miss Mughash the Kobold Lord. > Mughash the Kobold Lord is targeted. (x2) > Mughash the Kobold Lord hits you (5). > Mughash the Kobold Lord hits you (1). > Mughash the Kobold Lord hits you (7). > You die. Killed by Mughash the Kobold Lord. [Character Equipment] a) a Whip (1d3) (+1,+2) Found lying on the floor at 200 feet (level 4). Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +1 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 8 vs creatures not resistant to poison, 6 vs animals, and 4 vs. others. b) a Long Bow (x3) (+1,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). f) an Old Lantern (1070 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). i) a Small Metal Shield [5,+0] Bought from a store on the surface. j) a Hard Leather Cap [2,+0] Found lying on the floor at 250 feet (level 5). k) a Set of Leather Gloves [1,+0] Bought from a store on the surface. l) a Pair of Leather Boots [2,+0] Bought from a store on the surface. [Character Quiver] a) 31 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 19.5. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) {@f1} Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 19.5. 35% chance of breaking upon contact. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) 3 Mushrooms of Second Sight c) a Mushroom of Toadstool d) a Pint of Fine Wine e) an Apple of Youth {Baba Yaga} f) 14 Potions of Cure Light Wounds {@q6} g) a Potion of Neutralize Poison {@q2} h) 2 Potions of Boldness i) 20 Scrolls of Phase Door j) a Scroll of Light k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. l) 2 Scrolls of Satisfy Hunger (tattered) {@r5} You don't want to drop it on the ground. m) 2 Scrolls of Word of Recall (rugged) {@r8} n) a Wand of Magic Missile (8 charges) {@U4} o) an Old Lantern (5000 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. p) a Set of Leather Gloves [1,+1] {cursed} Found lying on the floor at 100 feet (level 2). It makes you vulnerable to cold attacks, but resistant to fire. Provides resistance to Fire. Makes you vulnerable to Cold. q) a Pair of Leather Boots [2,+0] Found lying on the floor of a special room at 200 feet (level 4). r) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +6 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +1 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 7.5 vs creatures not resistant to poison, 5 vs animals, and 2.5 vs. others. Average thrown damage: 7.5. s) a Deed of Property You don't want to drop it on the ground. t) 3 Empty Bottles [Home Inventory] a) a Staff of Detect Evil (8 charges) {@U3} b) 18 Rounded Pebbles of Slay Animal (1d2) (+7,+11) {@f1} Slays animals. Combat info: Average thrown damage: 50.5 vs animals and 25.2 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 3 Killed Freesia 00:00:12 100ft 5 Reached level 5 00:00:23 250ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:36 250ft 8 Killed Baba Yaga 00:00:39 150ft 8 Killed Fang, Farmer Maggot's Dog 00:00:47 300ft 9 Was killed by Mughash the Kobold Lord [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : yes (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^......^^^ ^..^^..^.^^ ^..^^...... ^^^^^^^ ^..:^...... ^^^ ^^.....:^^^..^^^^^^^^ ^^^^^^ ^^:^ ^^........^#..^ ^:^...^.: ^:^^ ^^.........^..^^ ^^^^.......^^^^.^^ ^^^............^^ ?.. .........^^...^^ :^^ ^..............^ .._^.........^#....^^^^:^^^^^^^^%%%^%^^^^#^:^:..............+ ......................k...kkkk@...............'.............+ ...^.......................kk#..............^.+.............# ..^^^^^#^..^:...#.^^^^^^^^^^^%%*%%%%^^^^^>:^^^.............^ ^^........# ^^^# ^^...........^^ .....^^^^: ^^.........^^ .....^ ^^.......^^ ^^.....^# ^^^^^^^ 300' (L6) LF:3-? Light 3 Moves +4 Fed 44 % Infra AttPois [Player information] Player ID: Tangar Time: 15:19:40 23-12-2021 Server Turns: 16604117 Timestamp: 1640261980