[Tangaria 1.5.0 Character Dump] Name Solidus Age 44 Self RB CB EB Best Sex Male Height 4'4" STR: 16 +2 +1 +0 18/10 Race Dwarf Weight 8st 13lb INT: 10 -3 -3 +0 4 Class Paladin Turns used: WIS: 16 +2 +1 +0 18/10 Title Defender Game 9433 DEX: 13 -2 -1 +3 13 HP -3/237 Player 23590 CON: 15 +2 +2 +0 18/10 SP 4/31 Active 15872 Level 19 Armor [26,+50] Saving Throw 57% Cur Exp 4899 Stealth Bad Max Exp 4899 Melee 2d10,+9 Disarm - phys. 51% Adv Exp 5500 To-hit 52,+17 Disarm - magic 40% Blows 1.0/turn Magic Devices 54 Gold 7711 Searching 44% Burden 132.7 lb Shoot to-dam +0 Infravision 50 ft Overweight 0.8 lb To-hit 32,+12 Speed -1 MaxDepth 700' (L14) Shots 0.0/turn You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:.......+...... Fear:.............! Elec:.............. Blnd:.............+ Fire:.......+...... Conf:.............. Cold:.......+...... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.......+...... Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:....+......... -SP:.............. Sear:....+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The blackguard tries to cast a spell, but fails. > Something mutters. > It disappears! > The umber hulk hits you (6). > The umber hulk misses you. > The umber hulk bites you (5). > The blackguard hits you (9). (x2) > The blackguard misses you. > The snaga misses you. > The umber hulk misses you. > The umber hulk hits you (6). > The umber hulk bites you (7). > The blackguard misses you. > The blackguard hits you (8). > You die. Killed by a blackguard. [Character Equipment] a) a Lance of Venom (2d10) (+5,+7) Found lying on the floor of a special room at 600 feet (level 12). Branded with poison. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster. With +9 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +4 DEX you would attack a bit faster. With +3 STR and +4 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would get 1.1 blows/round. Average damage/round: 47.4 vs creatures not resistant to poison and 22.5 vs. others. c) a Ring of Protection [+7] Found lying on the floor at 550 feet (level 11). d) a Ring of Protection [+9] Found lying on the floor at 550 feet (level 11). e) an Amulet of Searching <+1, +2> Found lying on the floor at 600 feet (level 12). +1 stealth. +2 searching skill. f) an Old Lantern (2821 turns) Intensity 3 light. g) Hard Leather Armour (-1) [16,+2] Bought from a store on the surface. h) the Cloak of Thingol [1,+18] <+3> {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). +3 dexterity. Provides resistance to Acid, Fire, Cold. Cannot be harmed by Acid, Fire. Prevents paralysis. When activated, it tries to recharge a wand or staff, destroying the wand or staff on failure. Takes 63 turns to recharge at your current speed. Your chance of success is 93.5% i) a Wicker Shield [2,+6] Dropped by a dark elven necromancer at 650 feet (level 13). k) a Set of Gauntlets [3,-2] Bought from a store on the surface. l) a Pair of Iron Shod Boots [4,+5] Dropped by a snotling at 450 feet (level 9). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 10 Iron Shots (1d4) (+4,+5) Combat info: Average thrown damage: 15.3. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) 2 Mushrooms of Second Sight d) 6 Rations of Food e) 4 Flasks of oil f) 11 Potions of Cure Light Wounds {@q1} g) 5 Potions of Cure Serious Wounds h) a Potion of Neutralize Poison {@q2} i) 22 Scrolls of Phase Door j) a Scroll of Protection from Evil k) a Scroll of Remove Hunger (tattered) l) a Scroll of Word of Recall (rugged) m) a Wand of Magic Missile (4 charges) n) a Wand of Slow Monster (8 charges) {@a1} o) a Wand of Confuse Monster (7 charges) p) 2 Wands of Hold Monster (7 charges) {@a2} q) a Wand of Scare Monster (5 charges) r) a Staff of Curing (9 charges) s) a Ring of Searching <+1, +3> Found lying on the floor at 500 feet (level 10). +1 stealth. +3 searching skill. t) a Ring of Reckless Attacks (+5,+3) [-17] Found lying on the floor at 500 feet (level 10). u) an Amulet of Teleportation <+5, +10> {@x1, cursed} Dropped by a warrior at 700 feet (level 14). It randomly makes you teleport; this curse cannot be removed. +5 searching skill. +10 movement speed. v) an Old Lantern (5000 turns) Found lying on the floor of a special room at 500 feet (level 10). Intensity 3 light. [Home Inventory] a) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 2 Killed Grip, Farmer Maggot's Dog 00:00:08 150ft 4 Killed Fang, Farmer Maggot's Dog 00:00:08 150ft 5 Reached level 5 00:00:17 250ft 7 Killed Freesia 00:00:20 250ft 7 Killed Baba Yaga 00:00:35 250ft 10 Reached level 10 00:00:36 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:00:38 250ft 10 Killed Bullroarer the Hobbit 00:00:38 250ft 10 Found the Cloak of Thingol 00:00:48 350ft 12 Killed The wounded bear 00:01:30 450ft 14 Killed Bloodfang, the Wolf 00:01:35 450ft 14 Killed Brodda, the Easterling 00:01:42 500ft 15 Reached level 15 00:02:06 600ft 16 Killed Smeagol 00:02:15 650ft 17 Killed Wormtongue, Agent of Saruman 00:02:23 700ft 18 Killed Orfax, Son of Boldor 00:02:34 700ft 19 Killed Lagduf, the Snaga 00:02:37 700ft 19 Was killed by a blackguard [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #..#..# ### #..#%.# ###### #..#..####################. ......... #..#...!.'_ ....'............ #..#...].' .....'..########## #..~###### ....?## #..## # .$$..# #..# ##########..#### p# #..# #..##########o #..# #.........p.X.~ #..# # .........p†.. #..# # #####o. ...## ...... .# #...... .# #..### ### #..# ..######''# ..........# ##........ ###..... 700' (L14) LF:4-? Light 3 Fed 33 % Hero Blessed Bold Open floor