[Tangaria 1.5.0 Character Dump] Name Solidus Age 16 Self RB CB EB Best Sex Male Height 5'0" STR: 17 +0 -1 +0 16 Race Human Weight 17st 4lb INT: 10 +0 -3 +0 7 Class Priest Turns used: WIS: 16 +0 +3 +0 18/10 Title Believer Game 634 DEX: 11 +0 -1 +0 10 HP -3/25 Player 1646 CON: 15 +0 +1 +0 16 SP 5/5 Active 1178 Level 3 Armor [1,+0] Saving Throw 44% Cur Exp 52 Stealth Poor Max Exp 52 Melee 2d4,+1 Disarm - phys. 38% Adv Exp 56 To-hit 17,+0 Disarm - magic 29% Blows 1.0/turn Magic Devices 25 Gold 264 Searching 14% Burden 55.2 lb Shoot to-dam +0 Infravision 0 ft Overweight -52.7 lb To-hit 13,+0 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have blue-gray eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are too confused! (x2) > The kobold shaman hits you. > You are too confused! > The kobold shaman hits you. > You have been given a graze. > You are too confused! > The kobold shaman magically starts closing wounds. > The kobold shaman looks REALLY healthy! > You are no longer bleeding. > You are too confused! > The kobold shaman points at you and curses! > Your body tingles briefly. > The kobold shaman hits you. > The kobold shaman fires a magic missile. > You die. Killed by a kobold shaman. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +7 DEX you would attack a bit faster. With +4 STR and +7 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would get 1.1 blows/round. Average damage/round: 6.1. f) a Wooden Torch (3895 turns) An inheritance from your family. Intensity 2 light. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 38 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 3 Rations of Food c) a Flask of oil d) a Potion of Confusion It can be thrown at creatures with damaging effect. e) 4 Scrolls of Phase Door f) 4 Scrolls of Treasure Detection g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Wooden Torch (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 150ft 3 Was killed by a kobold shaman [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] % ^..^ :..^^^^^ ^..^ ^......^ ^..^ ^.... * ^#.................# ^^.... ^^^^^^............. ^^.. ^###^^^#^^^^. #.. ^.. ^.. ^.. * ^..^^ %%...^ %†.... * *%k * * * 150' (L3) LF:2-? Light 2 Confused Fed 65 % Down staircase