[Tangaria 1.5.0 Character Dump] Name Solidus Age 19 Self RB CB EB Best Sex Male Height 5'3" STR: 15 +0 +0 +0 15 Race Human Weight 12st 12lb INT: 13 +0 +1 +0 14 Class Rogue Turns used: WIS: 12 +0 -3 +1 10 Title Footpad Game 5769 DEX: 16 +0 +3 +0 18/10 HP -16/103 Player 15627 CON: 14 +0 -1 +0 13 SP 8/8 Active 9830 Level 11 Armor [14,+12] Saving Throw 46% Cur Exp 744 Stealth Fair Max Exp 744 Melee 4d2,+5 Disarm - phys. 62% Adv Exp 812 To-hit 28,+6 Disarm - magic 48% Blows 1.0/turn Magic Devices 44 Gold 1021 Searching 37% Burden 87.8 lb Shoot to-dam +0 Infravision 0 ft Overweight -14.1 lb To-hit 33,+3 Speed 1 MaxDepth 300' (L6) Shots 1.0/turn You are the illegitimate but acknowledged child of a Yeoman. You are a well liked child. You have brown eyes, curly blond hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:+............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:+............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:+............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The death sword hits you. > The death sword misses you. > The death sword hits you. > The death sword misses you. (x2) > The death sword hits you. > *** LOW HITPOINT WARNING! *** > The death sword hits you. > You hit the death sword. > The death sword misses you. > The death sword hits you. > The death sword misses you. > The death sword hits you. > The death sword misses you. > The death sword hits you. (x2) > You die. Killed by a death sword. [Character Equipment] a) a Scimitar of *Slay Evil* (4d2) (+3,+5) <+1> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +1 wisdom. Slays evil creatures. Makes you float just above the floor. Blessed by the gods (combat bonuses for holy casters). Grants the ability to sense evil. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 18.6 vs evil creatures and 12 vs. others. b) a Long Bow (x3) (+0,+0) Bought from a store on the surface. f) a Wooden Torch (2378 turns) Intensity 2 light. g) Soft Leather Armour [8,+0] Found lying on the floor at 300 feet (level 6). h) a Cloak [1,+0] Found lying on the floor of a special room at 200 feet (level 4). i) a Wicker Shield [2,+3] Found lying on the floor of a special room at 300 feet (level 6). j) a Hard Leather Cap [2,+2] Found lying on the floor at 200 feet (level 4). l) a Pair of Leather Sandals [1,+5] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. b) 19 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Ration of Food c) 18 Potions of Cure Light Wounds {@q1} d) 4 Potions of Neutralize Poison {@q2} e) 3 Potions of Heroism f) 2 Potions of Boldness g) a Potion of Infravision h) a Potion of Poison Branded with poison. It can be thrown at creatures with damaging effect. i) a Scroll of Phase Door j) a Scroll of Identify Rune k) 4 Scrolls of Blessing l) 2 Scrolls of Life m) a Scroll of Remove Hunger (tattered) n) 2 Scrolls of Word of Recall (rugged) o) a Wooden Torch (5000 turns) Intensity 2 light. p) an Old Lantern (5000 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. q) a Dagger (1d4) (+2,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 12.6. Average thrown damage: 22.7. [Home Inventory] a) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 1 Killed Mad woodsman 00:00:20 200ft 5 Reached level 5 00:00:23 200ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:23 200ft 6 Killed Grip, Farmer Maggot's Dog 00:00:37 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:41 250ft 8 Killed Baba Yaga 00:00:55 200ft 10 Reached level 10 00:01:36 300ft 11 Was killed by a death sword [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^..^:^^^^......... ^..^ ^^^^^#^^^^ ^..^ ^ ^^^..^ ^^ ^^^.. #....^ ^^. ^^.....^% ^...|^ ^^.. ^.......:% ^#^^....^ ^^... ^^.........^% ^^^:^.^^....^ ^^^^^.... #.... #.....^%%>%%%%%^^:^^.^>^'+:^^^^^^^^:^^....^ ..............'............#.+..'...............^ ... ...#......+..............+?.'...............' #... #......^^ ^^.^^^ ^^....^ #...........: ^^^ ^....^ ^#.......†.^^ #^.... ^^.....|.^^ ^^.#. ^#.....^^ ^^.. ^##^#^ ^^. ^^ 300' (L6) LF:3-? Light 3 Fed 28 % Plant on dirt