[Tangaria 1.5.0 Character Dump] Name Solidus Age 16 Self RB CB EB Best Sex Male Height 6'3" STR: 15 +0 +0 +0 15 Race Human Weight 15st 11lb INT: 12 +0 +1 +0 13 Class Rogue Turns used: WIS: 13 +0 -3 +0 10 Title Vagabond Game 1164 DEX: 16 +0 +3 +0 18/10 HP -2/50 Player 3258 CON: 14 +0 -1 +0 13 SP 0/2 Active 2375 Level 5 Armor [9,+1] Saving Throw 40% Cur Exp 87 Stealth Fair Max Exp 87 Melee 1d4,+0 Disarm - phys. 56% Adv Exp 125 To-hit 19,+3 Disarm - magic 43% Blows 1.6/turn Magic Devices 38 Gold 295 Searching 28% Burden 63.8 lb Shoot to-dam +0 Infravision 0 ft Overweight -38.1 lb To-hit 27,+3 Speed 1 MaxDepth 100' (L2) Shots 0.0/turn You are the illegitimate but acknowledged child of a Yeoman. You are a credit to the family. You have blue eyes, straight brown hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit Freesia. > You miss Freesia. > Freesia misses you. > Freesia claws you. > You hit Freesia. > Freesia claws you. (x4) > You have 4 Scrolls of Phase Door {@r1} (e). > Freesia claws you. > Freesia misses you. > You hit Freesia. > You miss Freesia. > Freesia claws you. (x2) > Freesia misses you. > Freesia claws you. (x3) > You die. Killed by Freesia. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 4.1. Average thrown damage: 7.5. f) an Old Lantern (4137 turns) Found lying on the floor at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,-1] An inheritance from your family. h) a Cloak [1,+0] Found lying on the floor of a special room at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 29 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) 3 Rations of Food c) a Potion of Slime Mold Juice d) 2 Potions of Sleep It can be thrown at creatures with damaging effect. e) 4 Scrolls of Phase Door {@r1} f) a Scroll of Detect Invisible g) 2 Scrolls of Deep Descent h) a Scroll of Blessing i) 2 Scrolls of Word of Recall (rugged) j) a Wooden Torch (3719 turns) An inheritance from your family. Intensity 2 light. k) 3 Wooden Torches (5000 turns) Intensity 2 light. l) a Deed of Property m) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 5 Reached level 5 00:00:19 100ft 5 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..^^^^^^^^^..^ ..^ ^^#^ ^^: ^:^^^ ...:^ ^.. ....^^^^ ^..^ ^:.....^^ ^^^^#^^..^ #^:.....^ ^^^ ^^^^^:^ #........^ ~^^~^^#.^~ ~~: ~~~~^~:~~~~.....~~~^~^~#^~........ ..^~~~..~~~~~~~~~~^~^^^.^~~~^^~~.........#........~~^~~ ..~^ ~.................................†f.........~~ ..^~ ~..............#...........^.....^~~^~~~^~^..^~ ..^ ~^.~~^~~^#^^^^~~~~~^~.....^:#.^~^~~~^~~~^~^^~^ ^^^ :^^^^^^: ^.....^^..^ ^^^^..^^..^ ^:......# ^^......^ ^^^^^^^ :^#.^..^^^^^.....^# ^^^^^...............^ ^^^^#^^^^^ ^.............^^^^..^ #^^^^^^^^^...#..^^:^^^^^^^^............^^ ^..^ 100' (L2) LF:1-? Light 3 Fed 50 % Packed dirt