[Tangaria 1.5.0 Character Dump] Name Solidus Age 16 Self RB CB EB Best Sex Male Height 5'0" STR: 16 +0 +0 +0 16 Race Human Weight 15st 2lb INT: 13 +0 +1 +0 14 Class Rogue Turns used: WIS: 11 +0 -3 +0 8 Title Cutpurse Game 1412 DEX: 16 +0 +3 +0 18/10 HP -1/66 Player 3590 CON: 14 +0 -1 +0 13 SP 4/4 Active 2389 Level 7 Armor [10,+3] Saving Throw 42% Cur Exp 225 Stealth Fair Max Exp 225 Melee 1d4,-2 Disarm - phys. 58% Adv Exp 250 To-hit 22,+3 Disarm - magic 45% Blows 1.6/turn Magic Devices 36 Gold 225 Searching 31% Burden 92.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -15.9 lb To-hit 29,-2 Speed 1 MaxDepth 150' (L3) Shots 0.0/turn You are the illegitimate and unacknowledged child of a Guildsman. You are a credit to the family. You have dark brown eyes, straight auburn hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel much better. > You have 5 Potions of Cure Light Wounds {@q1} (d). > You are no longer resistant to confusion. > The soldier hits you. (x2) > You fail to harm the soldier. (x2) > The soldier hits you. (x2) > You hit the soldier. > The soldier misses you. > The soldier hits you. > You fail to harm the soldier. > You hit the soldier. > The soldier misses you. > The soldier hits you. > You have been given a graze. > You die. Killed by a fatal wound. [Character Equipment] a) a Dagger (1d4) (+5,+2) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 150 feet (level 3). Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 0.8. Average thrown damage: 13.6. f) an Old Lantern (3992 turns) Intensity 3 light. g) Soft Leather Armour [8,-1] An inheritance from your family. j) a Hard Leather Cap [2,+2] Dropped by an unknown monster at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 33 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Rations of Food c) a Large Trout d) 5 Potions of Cure Light Wounds {@q1} e) 2 Potions of Neutralize Poison {@q2} f) a Potion of Boldness g) 4 Potions of Sleep It can be thrown at creatures with damaging effect. h) 3 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. i) 5 Potions of Slowness It can be thrown at creatures with damaging effect. j) 11 Scrolls of Phase Door k) a Scroll of Life l) a Scroll of Remove Hunger (tattered) m) 2 Scrolls of Word of Recall (rugged) n) a Wand of Wonder (14 charges) {@a1} Cannot be harmed by Lightning. o) an Old Lantern (5000 turns) Intensity 3 light. p) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +1 DEX you would get 2.0 blows/round. Average damage/round: 0. Average thrown damage: 7.5. q) a Quarterstaff (1d11) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 2.3. r) a Sling (x2) (+3,+4) Found lying on the floor at 100 feet (level 2). s) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:00 50ft 1 Killed Grip, Farmer Maggot's Dog 00:00:08 100ft 5 Reached level 5 00:00:22 150ft 7 Killed Lobelia Sackville-Baggins 00:00:23 150ft 7 Was killed by a fatal wound [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] :.....#......^ ^..^ ^............^ ^..^ #....#.......^ :..^ ^.........#..: ^^^..^ ^............^ ^#...#. ..... %............^ ^^:....................... ^............^ ^^......^...........^....... %%%%:^..^^^^^^ ^:.....................^^..:# ^..^ ^^^....................^^...^# #..^ #^^^^^^^^^:^^^#^^^^.. ^^...# ^^^ ^..^ ^^^^^^^^#^^^^..^ #:^^^^..^ ^.....*........^ ........^ ...............^ ........^ ...............^ ^:^^^^^^# ^...............^ ^^^ ^..........~.... #. ^: ^^^^:.†:^^^^: ......... ....^ :p?.: ^^.. 150' (L3) LF:2-? Light 4 Graze Stun Fed 69 % Packed dirt