[Tangaria 1.5.0 Character Dump] Name Solidus Age 50 Self RB CB EB Best Sex Male Height 3'5" STR: 18 +2 +1 +0 18/30 Race Dwarf Weight 9st 11lb INT: 10 -3 -3 +0 4 Class Paladin Turns used: WIS: 12 +2 +1 +0 15 Title Protector Game 4543 DEX: 13 -2 -1 +0 10 HP -4/152 Player 11216 CON: 13 +2 +2 +0 17 SP 0/17 Active 8207 Level 14 Armor [14,+4] Saving Throw 51% Cur Exp 1430 Stealth Bad Max Exp 1430 Melee 1d5,+4 Disarm - phys. 47% Adv Exp 1750 To-hit 45,+4 Disarm - magic 37% Blows 3.0/turn Magic Devices 47 Gold 3768 Searching 28% Burden 67.8 lb Shoot to-dam +4 Infravision 50 ft Overweight -88.1 lb To-hit 27,+6 Speed Normal MaxDepth 350' (L7) Shots 1.0/turn You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............+ Fire:........+..... Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 3 Potions of Cure Light Wounds {@q1} (c). > The dark elven necromancer tries to cast a spell, but fails. > The zombified orc hits you. (x3) > You are no longer resistant to confusion. > The dark elven necromancer hits you. (x2) > The dark elven mage tries to cast a spell, but fails. > You hit the dark elven necromancer. (x2) > You miss the dark elven necromancer. > The dark elven necromancer casts a bolt of frost. > The zombified orc hits you. (x3) > You no longer feel heroic. > The dark elven necromancer raises the dead. > You hit the dark elven necromancer. (x3) > The dark elven necromancer hits you. (x2) > You die. Killed by a dark elven necromancer. [Character Equipment] a) a Main Gauche (1d5) (+3,+1) Dropped by a snaga at 350 feet (level 7). Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +7 DEX you would get 3.3 blows/round. Average damage/round: 21.5. b) a Short Bow (x2) (+5,+4) Obtained from James XVIII. Rumoured to be found lying on the floor at 250 feet (level 5). f) an Old Lantern (3532 turns) Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from James XVIII's family. h) a Fur Cloak [3,+3] {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 350 feet (level 7). i) a Wicker Shield of Resist Fire [2,+1] Obtained from James XVIII. Rumoured to be found lying on the floor at 300 feet (level 6). Provides resistance to Fire. l) a Pair of Leather Sandals [1,+0] Dropped by an acolyte at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 21 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13. 35% chance of breaking upon contact. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Flask of oil c) 3 Potions of Cure Light Wounds {@q1} d) 4 Potions of Heroism e) a Potion of True Seeing f) a Potion of Sleep It can be thrown at creatures with damaging effect. g) a Scroll of Phase Door h) a Scroll of Treasure Detection i) 2 Scrolls of Detect Invisible j) a Scroll of Deep Descent k) a Scroll of Protection from Evil l) a Scroll of Remove Hunger (tattered) m) 2 Scrolls of Word of Recall (rugged) n) a Wand of Magic Missile (12 charges) o) 2 Wands of Light (20 charges) p) a Wand of Darkness (8 charges) q) an Old Lantern (5000 turns) Intensity 3 light. r) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:04 100ft 2 Killed Grip, Farmer Maggot's Dog 00:00:05 100ft 4 Killed Lobelia Sackville-Baggins 00:00:08 150ft 4 Killed Fang, Farmer Maggot's Dog 00:00:08 150ft 5 Reached level 5 00:00:17 100ft 7 Killed Freesia 00:00:36 200ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:49 300ft 10 Reached level 10 00:00:50 300ft 10 Killed Lagduf, the Snaga 00:00:55 350ft 10 Killed Vort the Kobold Queen 00:01:04 350ft 11 Killed Mughash the Kobold Lord 00:01:15 350ft 14 Was killed by a dark elven necromancer [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^:^^#.%.%#^^^^ ^^....##.~(.^... . %%.% ^^^.......^^^^^^^^^^ %^% :^.........^^^ ^^^^^.._........:# ^^...#...^^'^^....^ ^......?.^...^....^ ^..^^....^...^....^ ^^..#^....^...^....^ #.. ^..:^^....^^^^^....# ^{.^ ... .^~.^^^^...........^^ ^†z^.^ ^... .^}.^ ^^.........^# ^.h^......^ #^''^^^ ^^......#^^ ^.........^ ^... ^ ^^.....^ ^^..h.^ ^^: ^\. #^ ^^^^^^^ ^^^^^ ^~ ^^ ^^ ^:^ ^. :^# ^^^^^^^^:^^^ :^^..^^ #^%.......#.. ^^....^ ^^^^^^^:^......#... ^....^^ ^.......^..^^:^^#^: ^^..^^^ ^.......^. ..^.. 350' (L7) LF:4-? Light 3 Study (2) Fed 17 % Bold Dirt