[Tangaria 1.5.0 Character Dump] Name Solidus Age 50 Self RB CB EB Best Sex Male Height 3'11" STR: 18 +2 +1 +0 18/30 Race Dwarf Weight 9st 4lb INT: 12 -3 -3 +0 6 Class Paladin Turns used: WIS: 12 +2 +1 +3 18 Title Warder Game 14252 DEX: 12 -2 -1 +0 9 HP -10/232 Player 37033 CON: 14 +2 +2 +2 18/20 SP 29/34 Active 25205 Level 23 Armor [56,+30] Saving Throw 62% Cur Exp 11666 Stealth Bad Max Exp 11666 Melee 2d6,+17 Disarm - phys. 52% Adv Exp 12750 To-hit 57,+47 Disarm - magic 42% Blows 2.0/turn Magic Devices 53 Gold 12924 Searching 39% Burden 131.1 lb Shoot to-dam +2 Infravision 50 ft Overweight -24.8 lb To-hit 36,+34 Speed Normal MaxDepth 950' (L19) Shots 1.0/turn You are the only child of a Dwarven Prison Guard. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:*............. Fear:.............! Elec:....+......... Blnd:.............+ Fire:.............. Conf:.........+...! Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:..+.........++ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 2 Potions of Neutralize Poison {@q2} (h). > Ulfast, Son of Ulfang is no longer confused. > The elite uruk misses you. > The elite uruk hits you. (x2) > The elite uruk misses you. > You feel resistant to confusion! > You feel very good. > You have 6 Potions of Cure Serious Wounds {@q3} (f). > The elite uruk hits you. (x2) > The elite uruk fires an arrow. > You feel resistant to confusion! > You feel very good. > You have 5 Potions of Cure Serious Wounds {@q3} (f). > The elite uruk lashes at you with a whip of magical energy. (x2) > You die. Killed by an elite uruk. [Character Equipment] a) the Rapier of Saegilim (2d6) (+14,+14) {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 600 feet (level 12). Branded with stunning. Provides immunity to Acid. Cannot be harmed by Acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +1 DEX you would get 2.3 blows/round. Average damage/round: 51.2 vs creatures not resistant to stunning and 51.2 vs. others. b) a Long Bow (x3) (+1,+2) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). c) a Ring of Digging <+1, +3> Dropped by an ogre at 900 feet (level 18). +1 constitution. +3 tunneling. d) a Ring of Protection [+9] Dropped by a dark naga at 800 feet (level 16). e) an Amulet of Resist Lightning <+1> +1 constitution. Provides resistance to Lightning. f) a Lantern (7074 turns) Found lying on the floor at 600 feet (level 12). Cannot be harmed by Fire. Intensity 3 light. g) Chain Mail (-2) [32,+4] {Solovei the Robber} Dropped by Solovei the Robber at 600 feet (level 12). i) a Large Metal Shield [12,+5] {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15). j) the Metal Cap of Thengel [3,+12] <+3> {Farmer Maggot} Dropped by Farmer Maggot at 50 feet (level 1). +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. k) a Set of Leather Gloves [1,+5] Found lying on the floor at 600 feet (level 12). l) a Pair of Mithril Shod Boots [8,+0] Found lying on the floor of a special room at 550 feet (level 11). Cannot be harmed by Acid, Fire. m) a Shovel of Digging <+4> {Wormtongue, Agent of Saruman} Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8). +4 tunneling. [Character Quiver] a) an Arrow (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 14. 35% chance of breaking upon contact. b) 39 Arrows (1d4) (+4,+3) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 23.4. 35% chance of breaking upon contact. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) 5 Rations of Food {Freesia} d) 2 Flasks of oil e) 6 Potions of Cure Light Wounds {@q1} f) 5 Potions of Cure Serious Wounds {@q3} g) 3 Potions of Cure Critical Wounds h) 2 Potions of Neutralize Poison {@q2} i) 6 Potions of Heroism j) a Potion of Berserk Strength k) 12 Scrolls of Phase Door l) 3 Scrolls of Treasure Detection m) 4 Scrolls of Identify Rune n) a Scroll of Protection from Evil o) 2 Scrolls of Word of Recall (rugged) p) a Wand of Stinking Cloud (7 charges) q) 2 Wands of Slow Monster (6 charges) r) 2 Wands of Wonder (23 charges) Cannot be harmed by Lightning. s) a Staff of Detect Invisible (15 charges) t) 2 Staves of Curing (11 charges) u) a Ring of the Dog <+1, -2> Found lying on the floor at 600 feet (level 12). +1 constitution. -2 stealth. Provides protection from fear. v) a Lamp (7500 turns) Dropped by an ogrillon at 850 feet (level 17). Cannot be harmed by Fire. Intensity 4 light. w) a Deed of Property [Home Inventory] a) 8 Scrolls of Light b) a Scroll of Darkness c) a Ring of the Mouse (+0,-9) <+3> Dropped by a brigand at 300 feet (level 6). +3 dexterity. +3 stealth. d) 2 Amulets of Resist Lightning <+1> +1 constitution. Provides resistance to Lightning. e) an Amulet of Resist Acid <+1> Obtained from James XV. Rumoured to be found lying on the floor at 600 feet (level 12). +1 constitution. Provides resistance to Acid. f) an Amulet of Infravision <+1> Found lying on the floor at 600 feet (level 12). +1 constitution. +1 infravision. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 50ft 2 Killed Farmer Maggot 00:00:03 50ft 2 Found the Metal Cap of Thengel 00:00:06 100ft 2 Killed Fang, Farmer Maggot's Dog 00:00:09 100ft 4 Killed Grip, Farmer Maggot's Dog 00:00:11 100ft 5 Reached level 5 00:00:12 100ft 5 Killed Lobelia Sackville-Baggins 00:00:30 250ft 8 Killed Wolf, Farmer Maggot's Dog 00:00:31 250ft 8 Helped to kill Baba Yaga 00:00:37 250ft 9 Killed Smeagol 00:01:01 200ft 10 Reached level 10 00:01:25 400ft 11 Killed Vort the Kobold Queen 00:01:50 600ft 14 Helped to kill Solovei the Robber 00:01:53 600ft 14 Killed Brodda, the Easterling 00:01:53 600ft 15 Reached level 15 00:01:58 600ft 15 Helped to kill The wounded bear 00:02:02 600ft 15 Helped to kill Mughash the Kobold Lord 00:02:02 600ft 15 Found the Rapier of Saegilim 00:02:08 600ft 16 Killed The wounded bear 00:02:36 400ft 18 Killed Wormtongue, Agent of Saruman 00:02:38 350ft 18 Killed Freesia 00:03:08 750ft 18 Killed Bullroarer the Hobbit 00:03:08 750ft 18 Killed Grishnukh, the Hill Orc 00:03:09 750ft 18 Killed Golfimbul, the Hill Orc Chief 00:03:10 750ft 18 Killed Nar, the Dwarf 00:03:10 750ft 19 Found the Steel Helm 'Amion' (LOST) 00:03:14 750ft 20 Reached level 20 00:03:14 750ft 20 Killed Lagduf, the Snaga 00:03:14 750ft 20 Found the Soft Leather Armour of Eriend 00:03:43 900ft 22 Killed Shagrat, the Orc Captain 00:03:57 950ft 23 Was killed by an elite uruk [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #...................^ ^^ #......./...........~ ... %^%%%%..........:^..~ ... %..........^ ...~ %%^^%.#%%%.%%~~^ ~..~^ .~.~ %^....#% %.% ~... ...~. %%......% %.% %.... ... %~..%%~%% %^% ...opo... %%..%%%# ...poo.. %~..% ....oo%% ~%%%~#..% ...#†.. ^........^ ~^^~^.+'^%*.. ^^........^ ^%%^^~:.^...^ ^......#.^# %.........#.^ ^^^^#^........^ ..%%.......... ........^:^^^^ ^......~.^..... .....#..^ ~~.....:^ ^#.^^.^^ ^~~~^....(... ^..^+^^^^.^^^^~~^~^..%..... ^^.^.^..>^>..~...^>..^%%.^^^^^ ^..'.^'^'^'.'^'~'#'%........... 950' (L19) LF:5-? Light 5 Study (3) Fed 70 % Berserk Blessed Bold Dirt