[Tangaria 1.5.0 Character Dump] Name Solidus Age 17 Self RB CB EB Best Sex Male Height 5'4" STR: 16 +0 +1 +0 17 Race Human Weight 11st 9lb INT: 10 +0 -2 +0 8 Class Monk Turns used: WIS: 14 +0 +0 +0 14 Title Initiate Game 1518 DEX: 17 +0 +2 +0 18/10 HP -1/36 Player 1706 CON: 10 +0 +1 +0 11 SP 0/0 Active 770 Level 2 Armor [8,+2] Saving Throw 37% Cur Exp 16 Stealth Fair Max Exp 16 Melee 1d4,+2 Disarm - phys. 52% Adv Exp 31 To-hit 24,+3 Disarm - magic 30% Blows 1.2/turn Magic Devices 33 Gold 245 Searching 23% Burden 25.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -88.3 lb To-hit 22,+3 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have blue-gray eyes, straight red hair, and a very fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The white worm mass crawls on you. > You are more poisoned! > The large white snake (offscreen) wakes up. > You punch the white worm mass. > There is a wall blocking your way. > *** LOW HITPOINT WARNING! *** > The white worm mass crawls on you. > You are more poisoned! > Avitus has destroyed the white worm mass. > Avitus appears poisoned. > Lobelia Sackville-Baggins was slain by Rookie Sirop4ik. > Avitus has destroyed the white worm mass. > Avitus appears less poisoned. > Avitus bumps into you. > You die. Killed by poison. [Character Equipment] f) a Wooden Torch (3793 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) 2 Potions of Cure Light Wounds c) 9 Scrolls of Phase Door d) a Scroll of Remove Hunger (tattered) e) 2 Scrolls of Word of Recall (rugged) f) 3 Scrolls of Detect Invisible g) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:25 50ft 2 Was killed by poison [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #%%# #. ###..#..#.#####....#.####... #%%# #. #............'.............###### ##### # ##### #%%# #..#............'...........................!..... #%%# ................#.........##...................... #.%# #..............#..........#..# # ..... #%%# #### #................#####..... #.%# #..####..###########...# ##....# #..# #...#....# #........# ###.. #..##....#.... #........#####<############## #........+..## ##..........................## #####..#'#''# #####......@.†..............# #..........## #####################.## #...........# #...............# #............# #............... #........._#.## #............## #............<# .............# #............## ############## ############# 50' (L1) LF:?-? Light 6 Poisoned Fed 58 % .