[Tangaria 1.5.0 Character Dump] Name Sneed Age 26 Self RB CB EB Best Sex Male Height 8'1" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 21st 5lb Int: 9 -4 -2 +0 3 3 Class Warrior Turns used: Wis: 8 -2 -2 +0 4 3 Title Swordsman Game 2448 DEX: 12 -4 +2 +0 10 HP -7/238 Player 7030 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 5770 Level 14 Armor [6,-10] Saving Throw 24% Cur Exp 1481 Stealth Bad Max Exp 1481 Melee 1d5,+4 Disarm - phys. 50% Adv Exp 1750 To-hit 51,+29 Disarm - magic 32% Blows 3.4/turn Magic Devices 16 Gold 2339 Searching 17% Burden 66.0 lb Shoot to-dam +0 Infravision 30 ft Overweight -113.9 lb To-hit 36,+25 Speed Normal MaxDepth 550' (L11) Shots 0.0/turn Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes, mangy bright red hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:...........-.. Conf:.............. Cold:...........+.. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Someone hits you. (x2) > It tries to cast a spell, but fails. > You feel resistant to confusion! > You feel very good. > You are no longer bleeding. > You blink and your eyes clear. > You have no more Potions of Cure Serious Wounds (d). > The ruffian slings a pebble at you. > The positivist hits you. (x2) > You are no longer resistant to confusion. > You hit the positivist. > You miss the positivist. > You hit the positivist. (x2) > The positivist hits you. (x3) > You die. Killed by a positivist. [Character Equipment] a) a Main Gauche (1d5) (+4,+1) Found lying on the floor of a special room at 250 feet (level 5). Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 24.7. f) a Wooden Torch (1278 turns) An inheritance from your family. Intensity 2 light. j) a Metal Cap [3,+0] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). k) a Set of Leather Gloves [1,+0] Found lying on the floor of a special room at 200 feet (level 4). l) a Pair of Leather Boots [2,+0] {cursed} Found lying on the floor of a special room at 200 feet (level 4). It makes you vulnerable to fire attacks, but resistant to cold. Provides resistance to Cold. Makes you vulnerable to Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 24 Iron Shots (1d4) (+0,+0) Combat info: Average thrown damage: 5.1. [Character Inventory] a) a Hard Biscuit b) 2 Rations of Food c) 2 Pints of Fine Ale {Freesia} d) a Potion of Neutralize Poison e) 3 Potions of Heroism f) a Potion of Berserk Strength g) a Potion of Novice Alchemist's Creation h) a Potion of Detonation It can be thrown at creatures with damaging effect. i) a Potion of Water j) a Potion of Boldness k) a Potion of Speed l) 3 Scrolls of Phase Door {@r1} m) 6 Scrolls of Light n) a Scroll of Remove Hunger (tattered) o) a Scroll of Word of Recall (rugged) p) 3 Scrolls of Wilderness Mapping q) 4 Scrolls of Blessing r) 3 Scrolls of Curse Armour s) a Scroll of Treasure Detection t) 2 Old Lanterns (5000 turns) Intensity 3 light. u) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 4 Killed Freesia 00:00:02 100ft 5 Reached level 5 00:00:03 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:04 150ft 5 Killed Fang, Farmer Maggot's Dog 00:00:04 150ft 6 Killed Wolf, Farmer Maggot's Dog 00:00:18 200ft 8 Killed Farmer Maggot 00:00:20 250ft 9 Killed Baba Yaga 00:00:24 250ft 10 Reached level 10 00:00:40 550ft 14 Was killed by a positivist [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] d H h [ e [ ^ e #.. ~ ^... ^.†. G ^ho. ? ^l. y X .w^ ^Y.^? ^p.^ ? ? ^..^ A A w.^ q ... A A ] ^.. ^.. 550' (L11) LF:3-? Light 4 Hallu Fed 65 % Berserk Dirt