[Tangaria 1.5.0 Character Dump] Name Sneed Age 40 Self RB CB EB Best Sex Male Height 3'10" STR: 11 +2 -5 +0 8 Race Dwarf Weight 9st 6lb INT: 12 -3 -5 +0 4 Class Summoner Turns used: WIS: 17 +2 +5 +0 18/60 Title Novice Game 1273 DEX: 13 -2 -5 +0 6 HP -2/25 Player 3355 CON: 15 +2 -5 +0 12 SP 10/10 Active 2444 Level 4 Armor [0,-1] Saving Throw 46% Cur Exp 62 Stealth Bad Max Exp 62 Melee 1d11,+0 Disarm - phys. 24% Adv Exp 87 To-hit 18,-11 Disarm - magic 24% Blows 1.0/turn Magic Devices 50 Gold 122 Searching 17% Burden 74.6 lb Shoot to-dam +0 Infravision 50 ft Overweight 14.7 lb To-hit 8,-11 Speed -2 MaxDepth 100' (L2) Shots 0.0/turn You are the only child of a Dwarven Warrior. You are the black sheep of the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > There is a tree in the way! (x4) > Grescent has left the game. > There is a wall blocking your way. > You enter a maze of down staircases. > This seems a tame, sheltered place. > The wild cat claws you. (x4) > You miss the wild cat. > The wild cat claws you. (x2) > The wild cat misses you. > The wild cat claws you. > *** LOW HITPOINT WARNING! *** > The wild cat claws you. (x6) > There is a wall blocking your way. > The wild cat claws you. (x2) > You die. Killed by a wild cat. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. Average damage/round: 6.1. f) a Wooden Torch (2770 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] a) 28 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Book of Shadows [Shadows for Beginners] c) 2 Rations of Food d) 5 Potions of Cure Light Wounds e) a Potion of Water f) 2 Potions of Neutralize Poison g) 5 Scrolls of Phase Door h) 10 Scrolls of Summon Monster i) a Scroll of Remove Hunger (tattered) j) a Scroll of Word of Recall (rugged) k) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. l) an Old Lantern (5000 turns) Dropped by an unknown monster at 50 feet (level 1). Intensity 3 light. m) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). n) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 1.0 blow/round. Average damage/round: 2.5. Average thrown damage: 7.5. o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:11 50ft 3 Killed Mad woodsman 00:00:21 100ft 4 Was killed by a wild cat [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^ ^ ^^.^†#>^ ^ ^ ^ ^^ ^....f..~.......: ^^.^.^.:.^ ^ ^ ^^ ..#.. .... ^#.^.^> .^ ^ ^^^^^ ^ ^ 100' (L2) LF:2-? Light 3 Study (1) Fed 53 % Down staircase