[Tangaria 1.5.0 Character Dump] Name Sneed IX Age 69 Self RB CB EB Best Sex Male Height 3'7" STR: 17 -1 -5 +0 11 Race Gnome Weight 6st 2lb INT: 18 +2 +5 +0 18/70 Class Sorceror Turns used: WIS: 10 +0 +0 +0 10 Title Novice Game 1182 DEX: 10 +2 +0 +0 12 HP -1/29 Player 3548 CON: 10 +1 -3 +0 8 SP 1/19 Active 2446 Level 5 Armor [1,+0] Saving Throw 47% Cur Exp 109 Stealth Good Max Exp 109 Melee 1d4,+0 Disarm - phys. 50% Adv Exp 125 To-hit 9,+0 Disarm - magic 79% Blows 1.0/turn Magic Devices 74 Gold 86 Searching 20% Burden 42.2 lb Shoot to-dam +0 Infravision 40 ft Overweight -35.7 lb To-hit 13,+0 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are one of several children of a Gnome Prankster. You are the black sheep of the family. You have dark brown eyes, wavy brown hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Freesia claws you. (x4) > You see a Tulwar (2d4) (+4,+5) {Farmer Maggot, ??}. > Freesia claws you. > *** LOW HITPOINT WARNING! *** > Freesia claws you. > You miss Freesia. > Freesia claws you. (x4) > You have no more Scrolls of Phase Door {@r1} (e). > Freesia is targeted. (x2) > Freesia growls angrily. > Freesia is targeted. (x13) > Freesia claws you. (x2) > You miss Freesia. > Freesia claws you. (x4) > You die. Killed by Freesia. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (2897 turns) An inheritance from your family. Intensity 2 light. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 27 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) a Ration of Food c) a Potion of Cure Light Wounds {@q1} d) 4 Potions of Water e) 2 Scrolls of Summon Monster f) a Scroll of Remove Hunger (tattered) g) 2 Scrolls of Word of Recall (rugged) h) a Scroll of Detect Invisible i) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. j) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:19 100ft 4 Killed Farmer Maggot 00:00:19 100ft 4 Killed Wolf, Farmer Maggot's Dog 00:00:19 100ft 5 Reached level 5 00:00:19 100ft 5 Was killed by Freesia [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^.$^ ^^^^^# ^... %^%^^^^^^^: ^..^^^^^^^:^^:^^^^^... %.......... .................#.... % ...#..... ........#............. ...... :^^^^^.. %%%..# :....... %... %....... ^....... ^%^.. ^.. % %....... ... .#.%.^.^.^.^ ^....... .†f ............ ^....... ... %%.^.^.^.^ ^ ^ ^ ^^ ^....... ....^^%%%%>......?.......... ^^:..^^^ .....|**..%.^.^.^ ^.^ ^ ^ ...*.*.#...................^ %%%^.^.^.^ ^ ^.^ ^ ^^ %................>^ ^%^^^^^^^^ ^^^^^^^^ 100' (L2) LF:2-? Light 2 Study (4) Fed 56 % Dirt