[Tangaria 1.5.0 Character Dump] Name Skarsnik Age 25 Self RB CB EB Best Sex Male Height 3'7" STR: 17 +0 +0 +0 17 Race Goblin Weight 4st 9lb INT: 11 -1 +1 +0 11 Class Rogue Turns used: WIS: 10 -4 -3 +0 3 Title Cutpurse Game 2906 DEX: 13 +2 +3 +0 18 HP -2/107 Player 7760 CON: 17 +1 -1 +0 17 SP 5/5 Active 5768 Level 10 Armor [13,+5] Saving Throw 41% Cur Exp 607 Stealth Good Max Exp 607 Melee 2d4,+3 Disarm - phys. 57% Adv Exp 625 To-hit 26,+14 Disarm - magic 43% Blows 1.0/turn Magic Devices 41 Gold 352 Searching 38% Burden 52.4 lb Shoot to-dam +0 Infravision 40 ft Overweight -61.5 lb To-hit 33,+13 Speed 1 MaxDepth 500' (L10) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The wolf bites you. (x4) > The wolf misses you. > The wolf bites you. > You have a Scroll of Phase Door (c). > You have no more Scrolls of Phase Door (c). > You feel righteous! > You have 2 Scrolls of Blessing (d). > You hit the wolf. > The wolf bites you. (x2) > A line of shimmering blue light appears. > The wolf bites you. (x2) > The rod is still charging. (x2) > You hit the wolf. > The wolf bites you. (x3) > You die. Killed by a wolf. [Character Equipment] a) a Tulwar (2d4) (+1,+1) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 8.6. f) an Old Lantern (2790 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. g) Soft Leather Armour [8,-3] An inheritance from your family. h) a Cloak [1,+1] Found lying on the floor at 100 feet (level 2). j) a Hard Leather Cap [2,+0] Dropped by a snotling at 200 feet (level 4). l) a Pair of Leather Boots [2,+0] Found lying on the floor at 250 feet (level 5). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) a Flask of oil c) a Scroll of Summon Monster d) 2 Scrolls of Blessing e) a Scroll of Wilderness Mapping f) a Rod of Light (charging) g) a Wooden Torch (3490 turns) An inheritance from your family. Intensity 2 light. h) a Main Gauche (1d5) (-9,+0) {cursed} Found lying on the floor at 250 feet (level 5). It makes it hard to hit anything. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 1.6 blows/round. Average damage/round: 6.6. i) a Deed of Property j) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 50ft 1 Killed Fang, Farmer Maggot's Dog 00:00:03 50ft 5 Reached level 5 00:00:04 100ft 5 Killed Mad woodsman 00:00:06 100ft 6 Killed Freesia 00:00:07 100ft 6 Killed Farmer Maggot 00:00:22 200ft 7 Killed Grip, Farmer Maggot's Dog 00:00:41 250ft 10 Reached level 10 00:00:48 500ft 10 Was killed by a wolf [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .^^ ...^ ^..^ ^^^^^ ^..^ ..... ^^..^^^ ..... ..:...^^ ^^^ ^^^^...: ^^..^ ^..^^^^^. #......'.C##: ^^ ^ ^^...CCCCCC†^ ^ #.... ^^...:^^^#^^ ^......... ..... ^ #.. ..... ^ ^^ ^^'+^^:.^^..^ ^>^.^>^>..^''^ .............: ^.^.:.^.^....^ .^^^^^^^^'+^ ^...^ ^...^ 500' (L10) LF:4-? Light 3 Unignoring Study (2) Fed 87 % Blessed Stony sand