[Tangaria 1.5.0 Character Dump] Name Sirop4ik Age 28 Self RB CB EB Best Sex Male Height 6'1" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 24st 1lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 11 -2 -2 +0 7 Title Swashbuckler Game 19473 DEX: 15 -4 +2 +0 13 HP -4/254 Player 43442 CON: 15 +3 +2 +2 18/40 SP 0/0 Active 23789 Level 16 Armor [28,+17] Saving Throw 26% Cur Exp 2523 Stealth Bad Max Exp 2523 Melee 2d5,+7 Disarm - phys. 52% Adv Exp 2875 To-hit 54,+5 Disarm - magic 32% Blows 1.3/turn Magic Devices 21 Gold 1472 Searching 20% Burden 131.4 lb Shoot to-dam +0 Infravision 30 ft Overweight -48.5 lb To-hit 39,+0 Speed Normal MaxDepth 900' (L18) Shots 1.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, oily sea-weed green hair, and white scabby skin. Resistances Abilities Acid:....+......... Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:+.....+....... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:..+........... Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are enveloped in flames! > The kobold archer fires a small arrow. > The wounded bear claws you. (x2) > The wounded bear bites you. > The gorgimaera misses you. > The gorgimaera bites you. > You are enveloped in flames! > One of your Scrolls of Phase Door (f) was destroyed! > The gorgimaera gazes at you. > You resist the effects! > The kobold archer hits you. > The wounded bear misses you. (x2) > The wounded bear bites you. > The gorgimaera butts you. > You die. Killed by a gorgimaera. [Character Equipment] a) a Lucerne Hammer of Frost (2d5) (+5,+4) Found lying on the floor in a pit at 350 feet (level 7). Branded with cold. Provides resistance to Cold. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +4 DEX you would get 1.6 blows/round. Average damage/round: 60.1 vs creatures susceptible to cold, 34.8 vs creatures not resistant to cold, and 17.9 vs. others. b) a Sling (x2) (+0,+0) Found lying on the floor at 300 feet (level 6). c) a Ring of Open Wounds <+1> Found lying on the floor at 850 feet (level 17). +1 constitution. Impairs hitpoint recovery. d) a Ring of Protection [+8] Bought from a store on the surface. e) an Amulet of Resist Acid <+1> Bought from a store on the surface. +1 constitution. Provides resistance to Acid. f) an Old Lantern (2127 turns) Found lying on the floor at 200 feet (level 4). Intensity 3 light. g) Leather Scale Mail of Resist Cold (-1) [20,+5] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). Provides resistance to Cold. h) a Cloak [1,+4] Bought from a store on the surface. j) a Hard Leather Cap [2,+1] Bought from a store on the surface. k) a Set of Gauntlets [3,-2] Bought from a store on the surface. l) a Pair of Leather Boots of Levitation [2,+1] Found lying on the floor at 200 feet (level 4). Makes you float just above the floor. [Character Quiver] a) 34 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 3. Average thrown damage: 3. 25% chance of breaking upon contact. b) 8 Iron Shots (1d4) (+4,+4) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13.1. Average thrown damage: 13.1. 25% chance of breaking upon contact. c) a Rock (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. d) 18 Rocks of Slay Animal (1d6) (+6,+4) Slays animals. Branded with stunning. Combat info: Average thrown damage: 30.3 vs animals, 15.1 vs creatures not resistant to stunning, and 15.1 vs. others. [Character Inventory] a) 6 Potions of Cure Light Wounds b) a Potion of Neutralize Poison c) 4 Potions of Heroism d) 2 Potions of Water e) 3 Potions of Cure Critical Wounds f) 7 Scrolls of Phase Door g) 2 Scrolls of Detect Invisible h) 4 Scrolls of Word of Recall i) 3 Scrolls of Blessing j) a Rod of Light k) a Wand of Slow Monster (2 charges) l) a Wand of Light (8 charges) m) a Staff of Slow Monsters (3 charges) n) a Staff of Detect Invisible (6 charges) o) a Staff of Light (7 charges) p) a Ring of Protection [+7] Bought from a store on the surface. q) 4 Wooden Torches (5000 turns) Bought from a store on the surface. Intensity 2 light. r) a Dagger (1d4) (+5,+4) Found lying on the floor of a special room at 200 feet (level 4). Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 33.3. Average thrown damage: 19.7. s) a Cutlass of Slay Animal (1d8) (+4,+10) {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). Slays animals. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +4 DEX you would get 1.6 blows/round. Average damage/round: 30.5 vs animals and 24.2 vs. others. t) a Spade An inheritance from your family. u) a Deed of Property [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Potion of Water c) a Scroll of Treasure Detection d) a Wand of Heal Monster (23 charges) e) a Silver Wand f) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 18.9. Average thrown damage: 7.5. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:31 50ft 4 Killed Mad woodsman 00:00:40 50ft 4 Killed Grip, Farmer Maggot's Dog 00:00:40 50ft 5 Reached level 5 00:01:02 100ft 5 Killed Lobelia Sackville-Baggins 00:02:53 250ft 9 Killed Smeagol 00:02:53 250ft 10 Reached level 10 00:03:07 250ft 10 Killed Bullroarer the Hobbit 00:03:25 300ft 11 Killed Wolf, Farmer Maggot's Dog 00:05:14 750ft 15 Reached level 15 00:05:24 900ft 16 Was killed by a gorgimaera [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : yes (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : no (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] q#k _#†#. ^.?H# .^.#. ^## 900' (L18) LF:4-? Light 3 Unignoring Paralyzed! Fed 27 % Packed dirt