[Tangaria 1.5.0 Character Dump] Name Silkworm DeathAge 31 Self RB CB EB Best Sex Male Height 3'9" STR: 15 -1 +0 +0 14 Race Centaur Weight 14st 4lb INT: 10 -1 +0 +0 9 Class Ranger Turns used: WIS: 15 -1 +2 +0 16 Title Strider Game 1137 DEX: 15 -1 +1 +0 15 HP -2/51 Player 2277 CON: 15 -1 -1 +0 13 SP 6/6 Active 811 CHR: 10 -3 +0 +0 7 Level 6 Armor [1,+1] Saving Throw 35% Cur Exp 141 Stealth Fair Max Exp 141 Melee 1d5,-19 Disarm - phys. 37% Adv Exp 175 To-hit 29,-19 Disarm - magic 36% Blows 1.0/turn Magic Devices 23 Gold 292 Searching 46% Burden 42.1 lb Shoot to-dam +0 Infravision 10 ft Overweight -53.8 lb To-hit 36,-19 Speed Normal MaxDepth 250' (L5) Shots 1.2/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............+ Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:....+........- -SP:.............. Sear:....+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............+ Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are paralyzed! > You miss something. (x2) > You can move again. > You faint from the lack of food. > You are paralyzed! > You can move again. > No available target. > You faint from the lack of food. > You are paralyzed! > You can move again. > You are starving!! > There is a wall blocking your way. (x3) > You have found 26 gold pieces worth of copper. > *** LOW HITPOINT WARNING! *** > You die. Killed by starvation. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +4 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 0. b) a Short Bow (x2) (+0,+0) An inheritance from your family. e) an Amulet of Searching <+1, +5> Found lying on the floor at 100 feet (level 2). +1 stealth. +5 searching skill. f) a Wooden Torch (3163 turns) An inheritance from your family. Intensity 2 light. k) a Set of Leather Gloves [1,+0] Dropped by a soldier at 100 feet (level 2). [Character Quiver] a) 2 Old Arrows (1d4) (+0,+0) Combat info: 1.2 shots/round. When fired, hits targets up to 100 feet away. Average damage/round: 6. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Nature Magics [Lesser Charms] You can read this book. b) a Flask of oil c) a Potion of Cure Light Wounds d) 2 Potions of Slime Mold Juice e) 2 Potions of Neutralize Poison f) a Potion of Infravision g) 3 Scrolls of Phase Door h) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. i) a Scroll of Remove Hunger (tattered) You don't want to drop it on the ground. j) 2 Scrolls of Word of Recall (rugged) k) a Scroll of Detect Invisible l) 2 Scrolls of Life m) a Scroll of Light n) 2 Wooden Torches (5000 turns) Intensity 2 light. o) an Old Lantern (5000 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. p) a Spear (1d6) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 0. Average thrown damage: 21. q) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 3 Killed Grip, Farmer Maggot's Dog 00:00:06 50ft 4 Killed Lobelia Sackville-Baggins 00:00:08 100ft 5 Reached level 5 00:00:18 250ft 6 Was killed by starvation [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ^..........................^ ^..^.......................^ ^..^..........^^ ..^ ^..^..:^^^^::^# ..# ^... ..^ ..^ ^^^^:^^^^^^^^... ^ ^...........^..... ....^ ^......................... #......................... ^....@......^ :......^ ^...........^ ......^ ^^^^^..^#^..^ ^^^^ ^ 250' (L5) LF:6-? Light 3 Moves +9 Starving 0 % Packed dirt [Player information] Player ID: Anton Silkworm Time: 21:41:52 18-09-2021 Server Turns: 365211030 Timestamp: 1631990512