[Tangaria 1.5.0 Character Dump] Name Siegfried Age 45 Self RB CB EB Best Sex Male Height 3'7" STR: 17 +2 +3 +0 18/40 Race Dwarf Weight 8st 7lb INT: 11 -3 -2 +0 6 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Soldier Game 1899 DEX: 16 -2 +2 +0 16 HP -2/94 Player 3910 CON: 15 +2 +2 +0 18/10 SP 0/0 Active 3044 Level 6 Armor [11,+4] Saving Throw 31% Cur Exp 136 Stealth Bad Max Exp 136 Melee 1d5,-16 Disarm - phys. 45% Adv Exp 175 To-hit 37,-17 Disarm - magic 28% Blows 3.3/turn Magic Devices 22 Gold 673 Searching 17% Burden 73.7 lb Shoot to-dam +0 Infravision 50 ft Overweight -94.2 lb To-hit 27,-17 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You are one of two children of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are getting faint from hunger! > That tastes especially good. > You are still hungry. > You have no more Carrots (a). > Something touches you. > You have a sudden attack of hunger! > You are getting weak from hunger! > You are getting faint from hunger! > Something touches you. (x2) > You have a sudden attack of hunger! > Something touches you. (x2) > You have a sudden attack of hunger! > You are starving!! > You are drowning! (x9) > You die. Killed by starvation. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) Found lying on the floor of a special room at 100 feet (level 2). Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +1 DEX you would get 3.7 blows/round. Average damage/round: 0. f) an Old Lantern (3193 turns) Found lying on the floor of a special room at 100 feet (level 2). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Wicker Shield [2,+0] Found lying on the floor of a special room at 50 feet (level 1). k) a Set of Leather Gloves [1,+3] Dropped by a novice mage at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 8 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. b) 21 Rocks (1d6) (+3,+5) Branded with stunning. Combat info: Average thrown damage: 17 vs creatures not resistant to stunning and 17 vs. others. [Character Inventory] a) a Ration of Food b) 2 Flasks of oil c) 19 Potions of Cure Light Wounds d) a Potion of Neutralize Poison e) 2 Potions of Heroism f) a Potion of Berserk Strength g) 4 Scrolls of Phase Door h) a Scroll of Remove Hunger (tattered) i) 2 Scrolls of Word of Recall (rugged) j) a Wand of Wonder (19 charges) Cannot be harmed by Lightning. k) 4 Wooden Torches (5000 turns) Intensity 2 light. l) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +1 DEX you would get 3.7 blows/round. Average damage/round: 0. Average thrown damage: 7.5. m) a Deed of Property n) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:18 100ft 5 Reached level 5 00:00:31 150ft 6 Was killed by starvation [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ...... ..... #...~~ %%# ^..^..^.. ~^^~†~~^ ^%^%#.#^^^#^..:.#..^^^^^^:^^^^^~~^^^^^^^^# ^.........^^..^^...:.....................: ^^^..............^^^^^.....................^ ....#..............^ ^.....................^ .^...........^^....: ^.....................^ # ^ ^^^#..........^....^ ^.....................^^ ....... ^............... ^.....................::...# ^%^..%^##^^..... ^^~^^^~~^^~^^^^^^^..^^^^ ........... %..% #^^ ^.....^^ ^^ .^ ^^^^ #..% ^#.....^ ^^^^^^%%..# ^^^^^^:^^^^^^..^^^ !^ ..........% ^...................^ ..........% ^. #...#...........^ ^^^^^^%^^%% ^...................^ ^ ^:^^^^^^^:..^^^^^^..^ ^ ^..^ ^ ... 150' (L3) LF:2-? Light 3 Starving 0 % Pool of water