[Tangaria 1.5.0 Character Dump] Name Siegfried Age 55 Self RB CB EB Best Sex Male Height 7'5" Str: 15 +0 +3 +0 18 11 Race Dunedain Weight 13st 4lb INT: 12 +0 -2 +1 11 Class Warrior Turns used: WIS: 12 +0 -2 +0 10 Title Swashbuckler Game 33100 DEX: 16 +0 +2 +0 18 HP -6/227 Player 59578 CON: 15 +1 +2 +1 18/10 SP 0/0 Active 32530 Level 20 Armor [10,+26] Saving Throw 29% Cur Exp 6195 Stealth Bad Max Exp 6195 Melee 3d5,+5 Disarm - phys. 70% Adv Exp 6750 To-hit 58,+5 Disarm - magic 46% Blows 1.0/turn Magic Devices 38 Gold 3877 Searching 37% Burden 110.2 lb Shoot to-dam +7 Infravision 0 ft Overweight 32.3 lb To-hit 51,+26 Speed -13 MaxDepth 750' (L15) Shots 1.0/turn You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, curly brown hair, and a very fair complexion. Resistances Abilities Acid:........+..... Fear:.............. Elec:....+.+....... Blnd:.............. Fire:..+........... Conf:.............. Cold:..+........... Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:...+.......... Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The blood falcon claws you. (x2) > The blood falcon misses you. > Orfax, Son of Boldor hits you. (x2) > Orfax, Son of Boldor dances around you! > Orfax, Son of Boldor defiles you! > The blood falcon claws you. (x2) > The blood falcon misses you. (x2) > The blood falcon claws you. > The blood falcon bites you. > Orfax, Son of Boldor summons a companion. > The blood falcon claws you. (x2) > The blood falcon bites you. > Orfax, Son of Boldor tries to cast a spell, but fails. > The blood falcon claws you. > You die. Killed by a blood falcon. [Character Equipment] a) a Katana (3d5) (+2,+5) Bought from a store on the surface. Combat info: 1.0 blows/round. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 15.5. b) a Short Bow of Accuracy (x2) (+23,+7) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). c) a Ring of Resist Fire and Cold Bought from a store on the surface. Provides resistance to Fire, Cold. d) a Ring of See Invisible Bought from a store on the surface. Grants the ability to see invisible things. e) an Amulet of Resist Lightning <+1> Found lying on the floor at 750 feet (level 15). +1 constitution. Provides resistance to Lightning. f) a Lantern (13854 turns) Obtained from YAROSSS II. Rumoured to be dropped by a bandit at 750 feet (level 15). Cannot be harmed by Fire. Intensity 3 light. g) a Filthy Rag of Resist Lightning [1,+5] {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 400 feet (level 8). Provides resistance to Lightning. h) a Cloak [1,+3] Found lying on the floor of a special room at 350 feet (level 7). i) a Wicker Shield of Resist Acid [2,+5] Bought from a store on the surface. Provides resistance to Acid. Cannot be harmed by Acid. j) a Hard Leather Cap of Intelligence [2,+2] <+1> Dropped by a snotling at 250 feet (level 5). +1 intelligence. Sustains intelligence. k) a Set of Gauntlets [3,+6] Bought from a store on the surface. l) a Pair of Leather Sandals of Levitation [1,+3] {Farmer Maggot} Dropped by Farmer Maggot at 400 feet (level 8). Makes you float just above the floor. m) a Spade An inheritance from your family. [Character Quiver] a) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 19.2. 35% chance of breaking upon contact. b) 40 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 19.2. 35% chance of breaking upon contact. c) 2 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 19.2. 35% chance of breaking upon contact. d) 30 Arrows (1d4) (+4,+2) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 23.3. 35% chance of breaking upon contact. [Character Inventory] a) a Ration of Food b) 2 Flasks of oil c) 9 Potions of Cure Light Wounds d) 7 Potions of Cure Serious Wounds e) 2 Potions of Neutralize Poison f) 3 Potions of Berserk Strength g) a Potion of True Seeing h) 12 Scrolls of Phase Door i) 2 Scrolls of Remove Curse j) 2 Scrolls of Identify Rune k) a Scroll of Word of Recall l) a Rod of Treasure Location m) a Staff of Cure Light Wounds (3 charges) n) Old Rusty Chain Mail (-5) [27,+2] Found lying on the floor at 750 feet (level 15). [Home Inventory] a) 3 Rations of Food b) 4 Potions of Neutralize Poison c) a Potion of Restore Mana d) 4 Potions of True Seeing e) 15 Scrolls of Phase Door f) 8 Scrolls of Identify Rune g) 2 Scrolls of Word of Recall h) 3 Scrolls of Deep Descent i) a Scroll of Remove Hunger (tattered) j) 2 Staves of Detect Invisible (22 charges) k) a Ring of Protection [+10] Found lying on the floor of a labyrinth at 750 feet (level 15). l) Soft Leather Armour [8,+0] Found lying on the floor of a labyrinth at 750 feet (level 15). m) a Wicker Shield [2,+3] Found lying on the floor of a labyrinth at 750 feet (level 15). n) a Small Metal Shield [5,+1] Found lying on the floor of a labyrinth at 750 feet (level 15). o) a Pair of Iron Shod Boots [4,+6] Found lying on the floor of a labyrinth at 750 feet (level 15). Cannot be harmed by Fire. p) a Rapier (1d6) (+4,+6) {Golfimbul, the Hill Orc Chief} Dropped by Golfimbul, the Hill Orc Chief at 400 feet (level 8). Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 11.4. q) a Rapier (1d6) (+4,+4) Dropped by a lost soul at 350 feet (level 7). Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 9.1. r) a Tulwar (2d4) (+5,+5) Dropped by a kobold at 450 feet (level 9). Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 11. s) a Trident (1d10) (+4,+6) Found lying on the floor at 400 feet (level 8). Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 12.6. t) a Lucerne Hammer (2d5) (+6,+6) {Vort the Kobold Queen} Dropped by Vort the Kobold Queen at 450 feet (level 9). Combat info: 1.0 blows/round. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 13.3. u) a Morning Star (2d6) (+5,+5) {Grishnukh, the Hill Orc} Dropped by Grishnukh, the Hill Orc at 400 feet (level 8). Combat info: 1.0 blows/round. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 13.4. [House List] a) a Mage Staff of Mana (1d1) (+0,+0) <+5> {for sale 518} b) a Dagger (1d4) (+4,+3) {for sale 386} c) a Short Bow of Accuracy (x2) (+17,+4) {for sale 1132} d) a Short Bow (x2) (+5,+2) {for sale 328} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 50ft 1 Killed Grip, Farmer Maggot's Dog 00:00:11 50ft 5 Reached level 5 00:00:27 250ft 7 Killed Baba Yaga 00:00:36 250ft 8 Killed Freesia 00:00:43 100ft 9 Killed Wolf, Farmer Maggot's Dog 00:01:18 250ft 10 Reached level 10 00:01:28 250ft 10 Killed Bullroarer the Hobbit 00:03:04 200ft 12 Killed Lobelia Sackville-Baggins 00:04:04 400ft 14 Killed Lagduf, the Snaga 00:04:20 400ft 15 Reached level 15 00:04:30 450ft 15 Killed Vort the Kobold Queen 00:06:42 400ft 16 Killed Fang, Farmer Maggot's Dog 00:06:47 400ft 17 Killed Golfimbul, the Hill Orc Chief 00:06:48 400ft 17 Killed Grishnukh, the Hill Orc 00:07:17 400ft 18 Killed Mughash the Kobold Lord 00:07:20 400ft 18 Killed Farmer Maggot 00:07:31 400ft 18 Killed Wormtongue, Agent of Saruman 00:08:41 750ft 20 Reached level 20 00:08:42 750ft 20 Killed The wounded bear 00:09:11 750ft 20 Was killed by a blood falcon [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^ ^............% ^...... ^...{.!......% .........?' .........# .... ........./' .....}........^ ^%^ # .. ^~............^ ^%^.%%#.^^::^^^^.^^.. ~............% %........#............. :.~~~~%<.+%^^^ %...................... ~^~% %..............^##:^..^ .^^#^~~^:%%^%#^^^^^%%.#............. ^^#..^. ..ypy.{...#.........'... ^^^..%. ..^oB†H...........#..'... ^...... ^ ^^.#:~^~.~~^.^%%^^^#... ^...... ^.... ^^^ ~^.~% %.. ...^^ ^..... +....... ^^^^^^^ :...^^^..... +.........'.'...: ..^..+........ ^!.... +.'..{: ......+........ ^ ^ #^^^^ .....^^^^^^^^.^ ...^^^ .^....^^ <..?....^^^:^^^^ ~~.~~^^:^:^...........#..^# 750' (L15) LF:4-? Light 3 Slow Fed 54 % Dirt