[Tangaria 1.5.0 Character Dump] Name Siegfried Age 15 Self RB CB EB Best Sex Male Height 6'0" STR: 15 +3 +3 +0 18/30 Race Barbarian Weight 11st 8lb INT: 16 -4 -2 +1 11 Class Warrior Turns used: WIS: 15 -3 -2 +0 10 Title Swashbuckler Game 10270 DEX: 12 +1 +2 +0 15 HP -6/194 Player 14615 CON: 12 +2 +2 +0 16 SP 0/0 Active 10463 Level 16 Armor [37,+22] Saving Throw 37% Cur Exp 2636 Stealth Bad Max Exp 2636 Melee 2d4,+6 Disarm - phys. 57% Adv Exp 2875 To-hit 51,+24 Disarm - magic 37% Blows 1.0/turn Magic Devices 15 Gold 4610 Searching 70% Burden 147.1 lb Shoot to-dam +2 Infravision 10 ft Overweight -8.8 lb To-hit 44,+24 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:..+.+........- -SP:.............. Sear:..+.+......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The hill orc hits you. > The hill orc misses you. (x2) > You get in a shield bash! > You stumble! > The hill orc looks confused. > The hill orc misses you. (x3) > You hit the hill orc. > The hill orc hits you. (x3) > You hit the hill orc. > The hill orc misses you. > The hill orc hits you. (x2) > You hit the hill orc. It was a superb hit! > You have slain the hill orc. > The hill orc hits you. (x3) > You die. Killed by a hill orc. [Character Equipment] a) a Ball-and-Chain (2d4) (+4,+3) {Grishnukh, the Hill Orc} Dropped by Grishnukh, the Hill Orc at 400 feet (level 8). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 12.2. b) a Short Bow (x2) (+4,+2) Dropped by a kobold shaman at 350 feet (level 7). c) a Ring of Searching <+1, +3> Found lying on the floor at 400 feet (level 8). +1 stealth. +3 searching skill. e) an Amulet of Searching <+1, +5> Dropped by a dark elven necromancer at 600 feet (level 12). +1 stealth. +5 searching skill. f) an Old Lantern (1731 turns) Intensity 3 light. g) Old Rusty Chain Mail (-5) [27,+3] Found lying on the floor at 600 feet (level 12). h) a Cloak [1,+5] Found lying on the floor at 350 feet (level 7). i) a Wicker Shield [2,+4] Dropped by a kobold shaman at 150 feet (level 3). j) a Metal Cap of Intelligence [3,+5] <+1> Found lying on the floor in a vault at 100 feet (level 2). +1 intelligence. Sustains intelligence. k) a Set of Gauntlets [3,+3] Found lying on the floor at 600 feet (level 12). l) a Pair of Leather Sandals of Levitation [1,+11] Found lying on the floor at 350 feet (level 7). Makes you float just above the floor. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 3 Mushrooms of Hallucination b) 5 Rations of Food c) a Potion of Neutralize Poison d) 2 Potions of True Seeing e) 2 Potions of Slime Mold Juice f) 2 Potions of Lose Memories g) 4 Scrolls of Word of Recall h) a Scroll of Remove Hunger (tattered) i) a Scroll of Word of Recall (rugged) j) a Ring of Levitation Found lying on the floor at 550 feet (level 11). Makes you float just above the floor. k) 4 Wooden Torches (5000 turns) Intensity 2 light. l) 2 Old Lanterns (5000 turns) Intensity 3 light. m) a Cutlass (1d8) (+4,+4) Dropped by a mindbender at 350 feet (level 7). Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +2 DEX you would get 1.3 blows/round. Average damage/round: 14.1. n) a Scimitar (4d2) (+2,+4) Found lying on the floor at 600 feet (level 12). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 14.4. o) a Quarterstaff (1d11) (+5,+3) Found lying on the floor at 550 feet (level 11). Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 13.3. p) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:21 100ft 3 Killed Mad woodsman 00:00:22 150ft 5 Reached level 5 00:00:25 200ft 5 Killed Wolf, Farmer Maggot's Dog 00:00:38 250ft 7 Killed Baba Yaga 00:00:41 200ft 8 Killed Fang, Farmer Maggot's Dog 00:01:04 350ft 10 Reached level 10 00:01:39 350ft 13 Killed Vort the Kobold Queen 00:01:50 400ft 14 Killed Grip, Farmer Maggot's Dog 00:01:57 400ft 14 Killed Grishnukh, the Hill Orc 00:01:58 400ft 15 Reached level 15 00:02:51 600ft 16 Was killed by a hill orc [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^# ^#^^^^ ...... ^^^.....: ^..#... ^#.........^^...^: ...........^^..# ..^ ^^^ ^ #..................^ ^^:^ ^............h.^......^ #$^^ ^.. ^^^^^...oo^^^^^^^^ ^... %...ooo.%^ ^... %....ooo.% %..% %.....%o†% ^..^ ^.....^..% %..% .....%%..% %..% ....... .#: :^^^^ ^..^ ........^^ .'...#^ ^..^ .. #.....^ .'....^ ^..^ ^^ ....^^ ^^^..^.#..^ ^..^ :^^^ ......^^..^ ^^^^..^ .....{&^ ......^ .^^^^^^^ ...#..^ ^^^^^^^^^:^^^ ^^.^^ 600' (L12) LF:4-? Light 3 Recall Fed 46 % Berserk Bold Dirt