[Tangaria 1.5.0 Character Dump] Name Siegfried Age 20 Self RB CB EB Best Sex Male Height 5'10" STR: 15 +2 +3 +0 18/20 Race Barbarian Weight 11st 9lb INT: 16 -4 -2 +0 10 Class Warrior Turns used: WIS: 15 -3 -2 +0 10 Title Swordsman Game 13605 DEX: 12 +1 +2 +0 15 HP -3/173 Player 21521 CON: 12 +2 +2 +0 16 SP 0/0 Active 14161 Level 15 Armor [7,+9] Saving Throw 36% Cur Exp 1863 Stealth Bad Max Exp 1863 Melee 2d10,-2 Disarm - phys. 56% Adv Exp 2250 To-hit 49,+8 Disarm - magic 37% Blows 1.0/turn Magic Devices 15 Gold 2990 Searching 29% Burden 136.7 lb Shoot to-dam +4 Infravision 10 ft Overweight -7.2 lb To-hit 42,+9 Speed -10 MaxDepth 550' (L11) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............+ Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You feel yourself moving slower! > The gnome mage misses you. > You hit the gnome mage. > The gnome mage flees in terror! > The baby silver dragon claws you. (x2) > The baby silver dragon bites you. > Something mutters. > It disappears! > The baby silver dragon claws you. (x2) > The baby silver dragon bites you. > You have 25 Scrolls of Phase Door (l). > Something mumbles. > Darkness surrounds you. > The mutant paladin hits you. (x3) > You die. Killed by a mutant paladin. [Character Equipment] a) a Lance (2d10) (+0,+0) Found lying on the floor at 550 feet (level 11). Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +2 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 10.4. b) a Long Bow (x3) (+1,+4) {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). f) a Wooden Torch (2257 turns) Intensity 2 light. j) a Hard Leather Cap [2,+5] Found lying on the floor of a special room at 200 feet (level 4). k) a Set of Leather Gloves [1,+1] Found lying on the floor at 250 feet (level 5). l) a Pair of Iron Shod Boots [4,+2] Found lying on the floor of a special room at 250 feet (level 5). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Mushrooms of Fast Recovery b) 2 Rations of Food c) 3 Flasks of oil d) 4 Potions of Cure Light Wounds e) 6 Potions of Cure Serious Wounds f) 6 Potions of Neutralize Poison g) 3 Potions of Speed h) a Potion of Heroism i) 5 Potions of Berserk Strength j) 2 Potions of True Seeing k) a Potion of Slime Mold Juice l) 25 Scrolls of Phase Door m) a Scroll of Remove Hunger (tattered) n) 2 Scrolls of Word of Recall (rugged) o) a Scroll of Deep Descent p) a Staff of Detect Invisible (12 charges) q) 5 Wooden Torches (5000 turns) Intensity 2 light. r) a Rapier (1d6) (+5,+3) {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 250 feet (level 5). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 9.4. s) a Scimitar of Slay Evil (4d2) (+3,+6) {Vort the Kobold Queen} Dropped by Vort the Kobold Queen at 400 feet (level 8). Slays evil creatures. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 18 vs evil creatures and 11.3 vs. others. t) a Spear of Slay Demon (1d6) (+3,+6) Found lying on the floor at 350 feet (level 7). Slays demons. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +2 DEX you would get 2.0 blows/round. Average damage/round: 25 vs demons and 12.9 vs. others. Average thrown damage: 175.2 vs demons and 58.4 vs. others. u) a Whip (1d3) (+5,+5) Found lying on the floor at 400 feet (level 8). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +2 DEX you would get 2.7 blows/round. Average damage/round: 12.3. v) a War Hammer (3d3) (+5,+6) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 11.2. w) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:40 100ft 4 Killed Farmer Maggot 00:00:45 100ft 5 Reached level 5 00:00:48 100ft 5 Killed Freesia 00:01:03 150ft 6 Killed Fang, Farmer Maggot's Dog 00:01:06 150ft 7 Killed Grip, Farmer Maggot's Dog 00:01:09 150ft 7 Killed Lobelia Sackville-Baggins 00:01:15 200ft 8 Killed Wolf, Farmer Maggot's Dog 00:01:31 250ft 10 Reached level 10 00:01:31 250ft 10 Killed Bullroarer the Hobbit 00:01:32 250ft 10 Killed Baba Yaga 00:02:18 250ft 12 Killed Mughash the Kobold Lord 00:03:22 400ft 14 Killed Vort the Kobold Queen 00:03:37 400ft 15 Reached level 15 00:03:46 550ft 15 Was killed by a mutant paladin [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^#..^ ...^^#...... '... ^^# ^.#.^^^~...^ ~...... %%%%^^ ^:^ ^..... '..o~~^~.^^^ .....^^^ %%%^%%^^^:^^^^^^^^......'...~ ^ .......#^^^^..............'....:^^^^^^~^ ........^.^^..............+....^ ..............^%%%^#.^^^^^^++^^ ^ .........^^...^ %%% ^ %%^^:.....^^^^^ ^ %.=.^.....^^ '...^......^ %...^.....^^ .... %^^^^.....^ ^.†p. .........^^ ^...d .........^ ^^^^^^^ ...#....^^ ..#....^: #....^^^ #%%%^^ 550' (L11) LF:3-? Light 3 Slow Hungry 10 % Hero Bold Dirt