[Tangaria 1.6.0 T-11 Character Dump] Name Shpiga Age 122 Self RB CB EB Best Sex Male Height 14'7" Str: 18 +1 +1 +0 18/20 5 Race Titan Weight 37st 2lb INT: 10 -4 -1 +0 5 Class Shapechanger Turns used: WIS: 10 -4 -1 +0 5 Title Multiple Game 7445 DEX: 10 -2 +1 +0 9 HP -6/176 Player 16113 CON: 17 -1 +1 +0 17 SP 46/46 Active 12234 CHR: 10 +0 -5 +0 5 Level 18 Armor [40,+5] Saving Throw 43% Cur Exp 3664 Stealth Bad Max Exp 5282 Melee 8d1,+3 Disarm - phys. 3% Adv Exp 4500 To-hit 52,+2 Disarm - magic 2% Blows 1.0/turn Magic Devices 0 Gold 4113 Searching 26% Burden 166.8 lb Shoot to-dam +0 Infravision 0 ft Overweight 124.9 lb To-hit 35,-2 Speed -18 MaxDepth 700' (L14) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:........+..... Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:............++ -Tel:.............+ Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............+ DRed:.............+ Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:+............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The umber hulk hits you (6). > The umber hulk misses you. > The zombified human misses you. > The zombified human hits you (4). > The flying skull bites you (3). > The flying skull misses you. > The tiger misses you. (x2) > The tiger bites you (3). > The tiger misses you. > The tiger claws you (1). > The tiger misses you. > You are no longer bleeding. > You are too confused to read! > The baby balance drake breathes shards. > You die. Killed by a baby balance drake. [Character Equipment] a) a Great Hammer of Slay Animal (8d1) (+4,+4) {Mughash the Kobold Lord, cursed} Dropped by Mughash the Kobold Lord at 300 feet (level 6). It occasionally summons an undead. Slays animals. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +7 STR and +0 DEX you would get 2.0 blows/round. Average damage/round: 20.4 vs animals and 11.8 vs. others. f) a Lantern (6117 turns) Found lying on the floor at 600 feet (level 12). Cannot be harmed by Fire. Intensity 3 light. g) Hard Leather Armour (-1) [16,+0] Found lying on the floor of a special room at 500 feet (level 10). m) a Mithril Shield of Resist Acid [16,+15] {Grishnukh, the Hill Orc} Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10). Provides resistance to Acid. Cannot be harmed by Acid. n) a Metal Cap [3,+0] Found lying on the floor at 500 feet (level 10). o) a Set of Leather Gloves [1,+0] Found lying on the floor at 400 feet (level 8). p) a Pair of Iron Shod Boots of Levitation [4,+0] Dropped by a mindbender at 450 feet (level 9). Cannot be harmed by Fire. Makes you float just above the floor. q) a Shovel of Digging <+3> {Wormtongue, Agent of Saruman} Dropped by Wormtongue, Agent of Saruman, at 500 feet (level 10). +3 tunneling. [Character Quiver] [Character Inventory] a) a Flask of Whisky b) 2 Flasks of oil c) 4 Scrolls of Phase Door d) 3 Scrolls of Detect Invisible e) 2 Scrolls of Word of Recall f) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. g) 2 Wands of Heal Monster (47 charges) i) 2 Old Lanterns (5000 turns) Bought from a store on the surface. Intensity 3 light. m) an Old Lantern (4164 turns) Bought from a store on the surface. Intensity 3 light. n) a Pair of Leather Boots of Levitation [2,+2] Found lying on the floor at 300 feet (level 6). Makes you float just above the floor. o) a Lance (2d10) (+2,+1) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. With +13 STR and +0 DEX you would get 2.0 blows/round. Average damage/round: 11.9. p) a Quarterstaff (1d11) (+7,+5) Found lying on the floor at 600 feet (level 12). Combat info: This weapon should be wielded with both hands. You are too weak to use this weapon. 1.0 blow/round. With +6 STR and +0 DEX you would get 2.0 blows/round. Average damage/round: 10.7. q) a Maul (4d4) (+4,+4) Dropped by a kobold archer at 300 feet (level 6). Combat info: You are too weak to use this weapon. 1.0 blow/round. With +8 STR and +0 DEX you would get 2.0 blows/round. Average damage/round: 14. [Home Inventory] a) 2 Mage Staffs (1d1) (+0,+0) <+1> +1 mana capacity. Combat info: This weapon should be wielded with both hands. 2.0 blows/round. With +13 STR and +0 DEX you would attack a bit faster. With +14 STR and +0 DEX you would get 2.1 blows/round. With +4 STR and +1 DEX you would attack a bit faster. With +13 STR and +1 DEX you would get 2.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +4 STR and +8 DEX you would get 2.1 blows/round. With +0 STR and +11 DEX you would get 2.1 blows/round. Average damage/round: 0. b) a Broad Sword of Frost (2d5) (+7,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Branded with cold. Provides resistance to Cold. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +6 STR and +0 DEX you would get 2.0 blows/round. Average damage/round: 42.9 vs creatures susceptible to cold, 23.6 vs creatures not resistant to cold, and 10.8 vs. others. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 150ft 5 Reached level 5 00:00:11 250ft 5 Defeated Baba Yaga 00:00:17 200ft 8 Defeated Wolf, Farmer Maggot's Dog 00:00:23 300ft 10 Reached level 10 00:00:23 300ft 10 Killed Mughash the Kobold Lord 00:00:33 500ft 13 Killed Grishnukh, the Hill Orc 00:00:51 450ft 15 Reached level 15 00:01:08 500ft 16 Killed Wormtongue, Agent of Saruman 00:01:13 450ft 17 Defeated Grip, Farmer Maggot's Dog 00:01:13 450ft 17 Defeated Lobelia Sackville-Baggins 00:02:04 700ft 18 Was killed by a baby balance drake [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ~ * . . . .#.*#*~ * .....~ . *... ~~ ~ > ....* *.. *.... #### .*.. *. ** **..**.. #... ..* #~~~##*** #*.. .. #####*..**#.# #.#. *#**.*.*... .d### #... .*..*#...#* nz@X. .* #... ..*.#####.. *fs-$ *.*...*. #*#. . ###* ### *..## .. ~#~ ~ #... #.*....*.*. #*..# ~ ~ #..% # ..*.....**. #.*..# ~~ #############.. #. #...*..**.. #*.*## ~ ##....#.*.**..** ..**....*..*.**.##.#.# #.:*.#.**....... #*.*..*..*..*.# ###~ #.*##**#####.##~ ...*...* #..*.***# #..* #...*.**..*...*. ###### #. ###..# .* #*....**..*.**.. #.*# .* #**....**..*..#. 700' (L14) LF:4-? Light 3 Confused Poisoned Fed 36 % Berserk Bold Grass [Player information] Player ID: Shpiga Time: 18:41:56 19-07-2022 Server Turns: 268079002 Timestamp: 1658245316 Account score: 15