[Tangaria 1.5.0 Character Dump] Name Shinchi Age 25 Self RB CB EB Best Sex Male Height 4'1" STR: 12 -1 +0 +0 11 Race Kobold Weight 4st 7lb INT: 15 -1 +1 +0 15 Class Rogue Turns used: WIS: 9 +0 -3 +0 6 Title Cutpurse Game 2355 DEX: 17 +2 +3 +0 18/40 HP -1/53 Player 5191 CON: 10 +2 -1 +0 11 SP 4/4 Active 3062 Level 7 Armor [8,+2] Saving Throw 35% Cur Exp 209 Stealth Very Good Max Exp 209 Melee 1d4,+0 Disarm - phys. 69% Adv Exp 250 To-hit 20,+3 Disarm - magic 56% Blows 2.0/turn Magic Devices 46 Gold 141 Searching 41% Burden 58.5 lb Shoot to-dam +0 Infravision 50 ft Overweight -19.4 lb To-hit 32,+3 Speed 1 MaxDepth 250' (L5) Shots 0.0/turn You are the largest of a litter of 6 pups. Your father was a shaman, and Your mother was a cook. You have light brown eyes, a dark brown hide, and small, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............+ -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The Abandoned Outpost's large kobold hits you. > You miss the Abandoned Outpost's large kobold. (x2) > The Abandoned Outpost's large kobold hits you. > *** LOW HITPOINT WARNING! *** > You miss the Abandoned Outpost's large kobold. (x2) > The Abandoned Outpost's large kobold hits you. > You hit the Abandoned Outpost's large kobold. (x2) > The Abandoned Outpost's large kobold hits you. (x2) > There is a tree blocking your way. > The Abandoned Outpost's large kobold hits you. > You miss the Abandoned Outpost's large kobold. (x2) > You hit the Abandoned Outpost's large kobold. (x3) > You miss the Abandoned Outpost's large kobold. > The Abandoned Outpost's large kobold hits you. > You die. Killed by an Abandoned Outpost's large kobold. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. With +4 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +2 DEX you would get 2.3 blows/round. Average damage/round: 5. Average thrown damage: 7.5. f) a Wooden Torch (1978 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 31 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] {@m1} You can read this book. b) 3 Rations of Food c) a Flask of oil d) 10 Potions of Cure Light Wounds {@q1} e) 2 Potions of Slime Mold Juice f) 6 Scrolls of Phase Door {@r1} g) 4 Scrolls of Magic Mapping h) a Scroll of Detect Invisible i) a Scroll of Remove Hunger (tattered) j) a Scroll of Word of Recall (rugged) k) 2 Wooden Torches (5000 turns) Intensity 2 light. l) a Short Bow (x2) (+1,+3) Found lying on the floor at 200 feet (level 4). m) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:25 200ft 5 Reached level 5 00:00:30 250ft 6 Killed Grip, Farmer Maggot's Dog 00:00:39 Town 7 Was killed by an Abandoned Outpost's large kobold [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^^^^.##.^^^^^...^.^^^^.^.^................^^^^^^^^^^^#........^^^*..^^^^^^.. ^^^^^.##...^^#......^^^..^^....#......^^^^^..^^^^.^^^^..#^^^^^^......^^^^^^^^^ ^^^...#..:...##**##.^^..^^.^.#...^^^^^^^^^^^..^^^..^^...^^^^^^^^.:.^^^^^^^^^^^ ^^^^.##....^..^.^^.###..^.^...^^^^^^^^^^^^^^^.:^###%^..^^^^^^^^:^^^^^^^^^^^^^^ ^^^^^^^.#..#^..^##.^^..^....^^^^^^^^^^^^^^^^^^........^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^.*#.#.#.^..^^.#^^.#.^^^^^^^^^^^^^^^^^^^^#####^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^..##.##...#.^#.##..#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^...##......##...#.#..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^..^#:#**.###*##.#^##^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^#^..#..###.##.#.*#.#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^#^#†k.#.##*#..####^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^.*#####.#####.###.^#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^..#.#*.#...#######.^#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^.#.##....##.#.##.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^.#.##^...#...#..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^...##....#.#*.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^#####..^.###.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^.##.#...##...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^..##..^.....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^...#...*..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^...*#*...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1_1 Light 1 Study (1) Fed 51 % Grass