[Tangaria 1.6.0 Character Dump] Name Shilen Age 124 Self RB CB EB Best Sex Female Height 5'0" STR: 18 +0 +1 +0 18/10 Race Dark Elf Weight 8st 5lb INT: 10 +0 -3 +0 7 Class Knight Turns used: WIS: 10 -2 +1 +3 12 Title Defender Game 8565 DEX: 12 +1 -1 +0 12 HP -1/196 Player 21914 CON: 16 +1 +2 +3 18/40 SP 1/16 Active 14898 CHR: 10 -4 +1 +0 7 Level 17 Armor [46,+9] Saving Throw 49% Cur Exp 3329 Stealth Poor Max Exp 3329 Melee 2d8,+7 Disarm - phys. 51% Adv Exp 3625 To-hit 49,-2 Disarm - magic 39% Blows 1.0/turn Magic Devices 43 Gold 1512 Searching 37% Burden 105.9 lb Shoot to-dam +7 Infravision 20 ft Overweight -26.0 lb To-hit 35,+15 Speed Normal MaxDepth 700' (L14) Shots 1.0/turn You do not know your origin yet. Resistances Abilities Acid:....+......... Fear:.............. Elec:......-....... Blnd:.............. Fire:.............. Conf:.........+.... Cold:+............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:......+....... FAct:..+........... Nexu:.............. Lev:...........+.. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............+ -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:......+....... Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:+............. [Last Messages] > The white wolf bites you (4). > The rotting corpse claws you (1). > The rotting corpse misses you. > You hit the rotting corpse (18). > The white wolf bites you (1). > The white wolf misses you. > The rotting corpse misses you. (x2) > You hit the rotting corpse (13). > You have destroyed the rotting corpse. > The white wolf bites you (2). (x2) > The white wolf misses you. (x2) > You are no longer poisoned. > You have no more Potions of Neutralize Poison (b). > The white wolf bites you (3). > You die. Killed by a white wolf. [Character Equipment] a) a Beaked Axe of *Slay Dragon* (2d8) (+1,+5) <+2> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +2 constitution. Slays dragons (powerfully). Provides resistance to Cold. Grants the ability to sense dragons. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +1 STR and +0 DEX you would attack a bit faster. With +5 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would attack a bit faster. With +1 STR and +5 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 55.1 vs dragons and 16.9 vs. others. b) a Sling of Accuracy (x2) (+18,+7) Found lying on the floor at 200 feet (level 4). c) a Ring of Free Action Bought from a store on the surface. Prevents paralysis. e) an Amulet of Resist Acid <+1> Found lying on the floor at 600 feet (level 12). +1 constitution. Provides resistance to Acid. f) a Lantern (Everburning) Found lying on the floor at 350 feet (level 7). Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) Chain Mail (-2) [32,-13] {Bullroarer the Hobbit, cursed} Dropped by Bullroarer the Hobbit at 250 feet (level 5). It attracts opponents and weakens the defences. It occasionally makes a loud noise. It paralyses you every now and then. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. h) a Fur Cloak [3,+4] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). i) a Small Metal Shield [5,+0] Bought from a store on the surface. j) the Metal Cap of Thengel [3,+12] <+3> {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 350 feet (level 7). +3 wisdom. Provides protection from confusion. Cannot be harmed by Acid. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 450 feet (level 9). l) a Pair of Leather Boots of Levitation [2,+6] {~800} Obtained from Gravegrom IV. Rumoured to be found lying on the floor of a special room at 200 feet (level 4). Makes you float just above the floor. [Character Quiver] c) 22 Throwing rocks (1d5) (+0,+0) {@v2} Branded with stunning. Combat info: Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs. others. d) 11 Rounded Pebbles (1d2) (+3,+3) {@v3} Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 23.1. Average thrown damage: 9. 0% chance of breaking upon contact. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) 13 Scrolls of Phase Door c) 5 Scrolls of Detect Invisible d) a Scroll of Identify e) 3 Scrolls of Blessing f) a Scroll of Protection from Evil g) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. h) a Rod of Light {~1500} i) a Wooden Torch (523 turns) An inheritance from your family. Intensity 2 light. j) 2 Wooden Torches (5000 turns) Intensity 2 light. k) a Lamp (5605 turns) Dropped by a snotling at 250 feet (level 5). Cannot be harmed by Fire. Intensity 4 light. l) a Deed of Property You don't want to drop it on the ground. [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Nickel Wand c) a Dagger (1d4) (+2,+5) Found lying on the floor at 50 feet (level 1). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows/round. With +0 STR and +5 DEX you would get 2.3 blows/round. Average damage/round: 19.2. Average thrown damage: 22.6. d) a Club (1d3) (+0,+0) An inheritance from your family. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows/round. With +0 STR and +5 DEX you would get 2.0 blows/round. Average damage/round: 6.6. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:27 250ft 5 Reached level 5 00:00:29 250ft 6 Killed Baba Yaga 00:00:30 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:34 250ft 7 Killed Bullroarer the Hobbit 00:00:35 250ft 8 Killed Wolf, Farmer Maggot's Dog 00:00:49 200ft 9 Killed Mad woodsman 00:00:50 250ft 10 Reached level 10 00:01:03 300ft 11 Killed Mughash the Kobold Lord 00:01:10 350ft 13 Killed Lagduf, the Snaga 00:01:10 350ft 13 Found the Metal Cap of Thengel 00:01:28 450ft 15 Reached level 15 00:02:20 650ft 17 Killed The wounded bear 00:02:22 700ft 17 Was killed by a white wolf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ###### ..C@zz ###### 700' (L14) LF:4-? Light 3 Recall Fed 49 % Regen Stump [Player information] Player ID: Shilen Time: 21:51:19 08-01-2022 Server Turns: 117715107 Timestamp: 1641667879